边缘世界 RimWorld

边缘世界 RimWorld

Questing Meme
68 条留言
Turambar 7 月 26 日 上午 12:59 
Oh nice, that should do it. Thank you!
SirMashedPotato  [作者] 7 月 25 日 下午 7:53 
@Turambar, I just added a don't care version of the quest fail precept. Not sure I really have it in me to do anything more complicated than that.
Turambar 7 月 25 日 下午 3:16 
Hey SirMashedPotato. I came to ask you if the penalty for failing a quest could be disabled when the quest is the opportunity to raid a camp, and I just saw we talked about that 2 years ago, in the previous comments page :D

Any news on that matter?
SirMashedPotato  [作者] 4 月 6 日 下午 12:37 
@King Doom, need a hugslib log made after one of those rituals.
King Doom 4 月 6 日 上午 9:11 
Had this mod for a long time and don't know if there's a conflict with something or what, but the rituals to generate quests just don't do anything anymore.
SirMashedPotato  [作者] 2024 年 8 月 23 日 上午 11:29 
@securednul, I need very specific steps to replicate it, including the creation of your ideo. As I said previously, I wasn't able to replicate the error with a minimal mod list, and I'm not even sure I was doing the right thing to replicate it.
securednul 2024 年 8 月 23 日 上午 2:30 
Exception filling window for Verse.ImmediateWindow: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
[Ref 51B32E9B] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

was the string thrown when trying to use debug actions menu
securednul 2024 年 8 月 23 日 上午 2:25 
https://gist.github.com/HugsLibRecordKeeper/93db8fd9743396783f7193812021a7fc

was the mod list, no idea what the conflict was.
SirMashedPotato  [作者] 2024 年 8 月 21 日 下午 8:05 
@securednul, I'm going to need a lot more information, because I can't replicate that on a minimal modlist... not that I really even know what I'm trying to replicate.
securednul 2024 年 8 月 21 日 下午 6:15 
For some reason this mod breaks the dev mode debug actions menu. With this mod installed it will not open, after removing it now works.
SirMashedPotato  [作者] 2024 年 6 月 4 日 上午 11:02 
@mephi, none that I'm aware of.
mephi 2024 年 6 月 3 日 上午 10:16 
Does the mod have known conflicts with other mods? I have the mod, the ideology with the meme, I get the mood debuff for not accepting quests, but no mood buff and no development points when completing quests. No matter the source of quests.
DreamFree 2023 年 7 月 27 日 下午 2:56 
The amount of things that ''should'' be in vanilla but are not.

Thanks for this mod.
SirMashedPotato  [作者] 2023 年 5 月 28 日 下午 9:21 
@Turambar, thanks! I'm hoping to give it a redo when updating for 1.5, as I'd like to separate the precept into multiple bits, but don't want to do that mid-1.4. So I'll see about making those changes then.
Turambar 2023 年 5 月 23 日 上午 8:12 
Geat meme, I have a lot of fun! But you should reduce development points gain, maybe reserve for completing a 2 stars+ quest. Also, I don't know if work sites count as quests, but they shouldn't (raiding and questing are two different philosophies imho).
handsomegrape 2022 年 12 月 3 日 上午 10:48 
So, yes? Ok, thank you, just what I needed then.
SirMashedPotato  [作者] 2022 年 12 月 3 日 上午 10:05 
@handsomegrape, basically any quest.
handsomegrape 2022 年 12 月 3 日 上午 9:04 
What kind of quests does it discover, does it show things like lumber/mining camps of other factions that can be raided?
GhostLiner 2022 年 12 月 1 日 下午 2:17 
Yes, good mod. Very good mod. Thank you ! Good art too.
Salamancer 2022 年 11 月 24 日 下午 10:17 
@clayalien I for one, would love that! Playing an adventurer's guild faction would be great!
SirMashedPotato  [作者] 2022 年 11 月 10 日 上午 8:55 
@clayalien, uploading it as your own mod, and setting this one as a dependancy, is fine. Feel free to post a link here once it's uploaded.
clayalien 2022 年 11 月 10 日 上午 6:26 
Hello! Apologies if this should have been a PM, no idea how to do so on Steam.
I've got a small tweak to this, adding a 'Heroes' meme, that grants access to the vanilla shooting/melee specialists in exchange for requiring a questing precept. It's mostly just a way to grant access to those in a balanced way, while keeping a mostly good aligned game.

What's the etiquette for sharing such a thing? Do I make my own mod and list yours as a dependency or submit a pull request to your github page?
SirMashedPotato  [作者] 2022 年 10 月 29 日 下午 4:35 
Should be fixed now, please make sure Steam updates the mod.
trmplays 2022 年 10 月 29 日 下午 3:48 
im getting 20 development points from completing each quest, normal gains from other means.
SirMashedPotato  [作者] 2022 年 10 月 28 日 下午 1:04 
Well bugger. Have fun with those extra dev points for a bit then.
ageofemil 2022 年 10 月 28 日 上午 5:16 
The development point gain is bugged i get a random amount in between 4 to 6 when i complete any quest
Miradus 2022 年 9 月 21 日 下午 4:07 
I like it! Need me some quest mods now.
SirMashedPotato  [作者] 2022 年 9 月 21 日 下午 2:10 
@Miradus, these, and mods that add more. [rimworldwiki.com]
Miradus 2022 年 9 月 21 日 上午 6:27 
Looks very interesting.

Where do these 'quests' come from? Mod? The generic 'rescue downed pawn' type?
"Hard Tack" Tom 2022 年 9 月 6 日 上午 11:52 
@ProfileName
did you read the mod description? It doesnt make you "accept *every* quest". Not by a long shot.
The first two settings - respected and honorable - dont even give debuff for letting a quest expire, Simply avoid picking 'Required' if you are worried about feeling forced to accept every quest out there.

But honestly, a -1 mood debuff is so infinitesimally small that even if you picked the required setting you'd hardly feel forced to accept every quest.

Hell As long as you complete 1 out of 4 quests offered you're still breaking even mood wise while getting free development points.
TaikaJamppa 2022 年 9 月 3 日 下午 1:20 
Adding this and starting a new ideology *just to try this out.* Hopefully it doesn't conflict with any of my other mods, the list currently seems to work great ;)
Love the idea, very much.
Plus, I might consider playing the game for as long as possible, and building a ship, too, but actually leaving only after a few centuries... :steamhappy:
ProfileName 2022 年 9 月 2 日 上午 7:00 
I don't think one would like to accept *every* quest - I think there should be a restriction on which quests get counted and which do not.
e.g. Defecting from the Empire is not important, but can be done as wished - if you want to go against the Empire.
(uh oh! get murdered by ultratech!)

If the dev adds a feature involving your request, CorvusNare, I'd also assume there'd be a moodlet of 0 saying something along the lines of "We're not defectors" and a description of "(empire name) will prefer us working with them, I'm sure of it." for letting the "defect" quest vanish...
Silent Service 2022 年 9 月 2 日 上午 5:06 
what CorvusNare said
Irela Astora 2022 年 8 月 1 日 下午 11:04 
I really love concept as a whole. The only feedback I could offer is maybe have one more tier past Required where the penalty for not accepting a quest is REALLY severe to force the player to accept every quest or suffer horribly, really make the player have to think hard if its worth accepting a quest that could wipe the colony or dealing with the mood debuffs. But then I am a bit of a hardcore rimworlder so that might not be for everyone. :)
SirMashedPotato  [作者] 2022 年 7 月 8 日 下午 7:49 
@Key WiteWolf, from memory you'll get the mood debuff once the quest expires.
Key WiteWolf 2022 年 7 月 8 日 下午 7:44 
Just wanting to double check, since it's the one thing I didn't see in the description, but is there any kind of penalty for turning down a quest? I know one of the precepts has a penalty for leaving a quest unaccepted and letting it just expire, but what if you outright reject a quest?
trmplays 2022 年 7 月 2 日 上午 10:13 
the development points thing was smart, not enough ways in the game to get them imo
NuttyDrawls2014 2022 年 7 月 2 日 上午 12:17 
theres a pretty meme exquisite
Grimiskitty 2022 年 7 月 1 日 下午 7:48 
yessssssssssssss I love quests and this, this makes me so happy
copperhead5858 2022 年 6 月 30 日 下午 10:10 
memes, the DNA of the soul
SirMashedPotato  [作者] 2022 年 6 月 30 日 下午 3:30 
Thanks @dendroid101!
dendroid101 2022 年 6 月 30 日 上午 11:40 
awesome!
ShoelessBandit 2022 年 6 月 29 日 下午 11:02 
the vanilla expanded mods add a lot of quests. like the ancients mod adds vault raiding quests and vikings adds ancient tombs and hunting dangerous animal quests
Kokorocodon 2022 年 6 月 29 日 下午 9:32 
oh mah gawd ya so sussy UwU *pounces on you*
Devixian-Firehawk 2022 年 6 月 29 日 下午 2:18 
MUST HAVE! GIMMEH!
Th3Eagle85NL 2022 年 6 月 29 日 上午 5:56 
Love it. doing these small quests is fun to me even if the colony doesn't really benefit from it. The extra moods bonus would be great!!

Should be.. core vanilla :)
SirMashedPotato  [作者] 2022 年 6 月 29 日 上午 2:03 
Don't worry @MightyIcanis, Rick still hasn't figured out there's a world outside of Texas.

@Howdy Pardner, not bad suggestions, but probably a massive pain to implement.

And thanks to everyone, hope you all enjoy it.
Complete Casual 2022 年 6 月 29 日 上午 1:51 
ah, a reason to take all the minor quests! nice, ty :)
Mightylcanis 2022 年 6 月 28 日 下午 11:44 
@Ranger Rick
Please don't make American English speakers look so ignorant. Honourable is the British English spelling.
Ranger Rick 2022 年 6 月 28 日 下午 10:11 
@SirMashedPotato *Honorable
also best mod on workshop, gg my good sir. gg