The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Stackeable items multipliers
31 条留言
Oderr 4 月 24 日 上午 8:32 
js use stackable items mod v2
Xydred 4 月 15 日 上午 2:03 
this doesnt work for some reason (at least polyphemus)
Usturlap 2 月 24 日 上午 5:42 
doesnt work Rep+ beta
>Jahak 1 月 31 日 上午 2:44 
Does it work in Rep+?
Cool ass flaming skeleton 2024 年 12 月 23 日 下午 3:46 
can you make this apply to the peeper too?
Chipakom 2024 年 11 月 27 日 上午 11:12 
does this mod add crickets head and magic mush multiplier stack?
Serval 2024 年 8 月 25 日 下午 12:59 
doesnt work on repentogon
FrEsH 2024 年 7 月 13 日 下午 2:51 
add stackable perfection ive been searching for a mod like that for a couple days now
Punai 2024 年 6 月 16 日 下午 6:03 
@phee There is no double-counting. Multiplier are multiplied if you pick two of them in base game. For example, if you have 2x and 2.3x it would be 4.6x in base game. This mod only makes it so that the two of the same type of multiplier (e.g. two "sacred heart multiplier") will actually apply twice.
jean👖👖👖 2024 年 1 月 5 日 上午 8:00 
:C
jean👖👖👖 2024 年 1 月 5 日 上午 8:00 
where bird eye
anstmdfls 2023 年 12 月 22 日 上午 5:42 
nice
AReads 2023 年 10 月 21 日 上午 11:53 
Imo subsequent copies should have diminishing returns. Aka First sacred heart gives a 2.3 damage multiplier, but the second only adds a 1.15 damage multiplier onto this one for a 3.45 damage multiplier (which is still strong af).
Сын Мияги 2023 年 9 月 21 日 上午 10:13 
what about magic mush?
Schabowe_YT 2023 年 6 月 30 日 上午 10:49 
i think this is good mod
Anoxgatai 2023 年 6 月 14 日 下午 3:09 
Does the mod work without Repentance?
phee 2023 年 6 月 12 日 下午 5:37 
err if I’m understanding right, this mod makes it so that if one has a damage multiplier of 2.3 and then grabs a second sacred heart, the damage multiplier increases by 2.3 to 4.6, right? which seems like it doublecounts the base damage multiplier of 1, which Sacred Heart only increases by 1.3 not 2.3. So I was going to suggest that it’d be nice to have an option in the mod to disable to the doublecounting, so that for example having 2 sacred hearts gives a damage multiplier of 3.6 instead of 4.6, 3 hearts would give 4.9 instead of 6.9 and so on.
sorry if my explanation is hard to understand and feel free to ignore this suggestion if you don’t feel like implementing it for whatever reason, having a mod for stacking damage multipliers is already cool enough.
Spooby 2023 年 6 月 12 日 下午 2:09 
@Sir. Money Man : I'ts a single person game if you think its cheating dont download it otherwise get it play the game as vanilla or as modded as you want
X404Frisk 2022 年 11 月 25 日 上午 11:10 
why is breakfast the only item that doesnt go away when taken
Son of the Lamb 2022 年 9 月 26 日 上午 6:55 
nah it don't work
Cosmic 2022 年 7 月 27 日 上午 7:56 
does it work?
Cubic Sune 2022 年 7 月 22 日 下午 6:40 
Hmm yes, one shop and all items become breakfast :thinking:
AReads 2022 年 7 月 6 日 下午 5:42 
Item pool drainage
System Shock 2022 年 6 月 25 日 上午 8:09 
Also are you going to include items like glitched crown?aka if you have 10 of them somehow , all peadestals will cycle between 50 items
Sir. Money Man 2022 年 6 月 24 日 上午 10:22 
any way epic mod bro
Plaffy46™  [作者] 2022 年 6 月 24 日 上午 10:04 
@Frost Winter 88 it does not really work with the damage multiplier stat unless I edit this mod and publish it myself
@money man Um, not sure why, this is more fixing an oversight than giving you an unfair advantage
System Shock 2022 年 6 月 24 日 上午 8:01 
Maybe in a future update?The mod is really cool though
Sir. Money Man 2022 年 6 月 23 日 下午 6:32 
does this count as cheating?
Reixen  [作者] 2022 年 6 月 23 日 下午 6:31 
The multiplier shown here is purely for visualization, I don't think it's compatible with Damage Multiplier Stat mod sadly, you can try if you want.
System Shock 2022 年 6 月 23 日 下午 3:33 
Does it work correctly with the Damage Multiplier Stat mod?
ItzDFPlayer 2022 年 6 月 23 日 下午 12:53 
based