The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Stackeable items multipliers
31 kommentarer
Oderr 24. apr. kl. 8:32 
js use stackable items mod v2
Xydred 15. apr. kl. 2:03 
this doesnt work for some reason (at least polyphemus)
Usturlap 24. feb. kl. 5:42 
doesnt work Rep+ beta
>Jahak 31. jan. kl. 2:44 
Does it work in Rep+?
Cool ass flaming skeleton 23. dec. 2024 kl. 15:46 
can you make this apply to the peeper too?
Chipakom 27. nov. 2024 kl. 11:12 
does this mod add crickets head and magic mush multiplier stack?
Serval 25. aug. 2024 kl. 12:59 
doesnt work on repentogon
FrEsH 13. juli 2024 kl. 14:51 
add stackable perfection ive been searching for a mod like that for a couple days now
Punai 16. juni 2024 kl. 18:03 
@phee There is no double-counting. Multiplier are multiplied if you pick two of them in base game. For example, if you have 2x and 2.3x it would be 4.6x in base game. This mod only makes it so that the two of the same type of multiplier (e.g. two "sacred heart multiplier") will actually apply twice.
jean👖👖👖 5. jan. 2024 kl. 8:00 
:C
jean👖👖👖 5. jan. 2024 kl. 8:00 
where bird eye
anstmdfls 22. dec. 2023 kl. 5:42 
nice
AReads 21. okt. 2023 kl. 11:53 
Imo subsequent copies should have diminishing returns. Aka First sacred heart gives a 2.3 damage multiplier, but the second only adds a 1.15 damage multiplier onto this one for a 3.45 damage multiplier (which is still strong af).
Сын Мияги 21. sep. 2023 kl. 10:13 
what about magic mush?
Schabowe_YT 30. juni 2023 kl. 10:49 
i think this is good mod
Anoxgatai 14. juni 2023 kl. 15:09 
Does the mod work without Repentance?
phee 12. juni 2023 kl. 17:37 
err if I’m understanding right, this mod makes it so that if one has a damage multiplier of 2.3 and then grabs a second sacred heart, the damage multiplier increases by 2.3 to 4.6, right? which seems like it doublecounts the base damage multiplier of 1, which Sacred Heart only increases by 1.3 not 2.3. So I was going to suggest that it’d be nice to have an option in the mod to disable to the doublecounting, so that for example having 2 sacred hearts gives a damage multiplier of 3.6 instead of 4.6, 3 hearts would give 4.9 instead of 6.9 and so on.
sorry if my explanation is hard to understand and feel free to ignore this suggestion if you don’t feel like implementing it for whatever reason, having a mod for stacking damage multipliers is already cool enough.
Spooby 12. juni 2023 kl. 14:09 
@Sir. Money Man : I'ts a single person game if you think its cheating dont download it otherwise get it play the game as vanilla or as modded as you want
X404Frisk 25. nov. 2022 kl. 11:10 
why is breakfast the only item that doesnt go away when taken
Son of the Lamb 26. sep. 2022 kl. 6:55 
nah it don't work
Cosmic 27. juli 2022 kl. 7:56 
does it work?
Cubic Sune 22. juli 2022 kl. 18:40 
Hmm yes, one shop and all items become breakfast :thinking:
AReads 6. juli 2022 kl. 17:42 
Item pool drainage
System Shock 25. juni 2022 kl. 8:09 
Also are you going to include items like glitched crown?aka if you have 10 of them somehow , all peadestals will cycle between 50 items
Sir. Money Man 24. juni 2022 kl. 10:22 
any way epic mod bro
Plaffy46™  [ophavsmand] 24. juni 2022 kl. 10:04 
@Frost Winter 88 it does not really work with the damage multiplier stat unless I edit this mod and publish it myself
@money man Um, not sure why, this is more fixing an oversight than giving you an unfair advantage
System Shock 24. juni 2022 kl. 8:01 
Maybe in a future update?The mod is really cool though
Sir. Money Man 23. juni 2022 kl. 18:32 
does this count as cheating?
Reixen  [ophavsmand] 23. juni 2022 kl. 18:31 
The multiplier shown here is purely for visualization, I don't think it's compatible with Damage Multiplier Stat mod sadly, you can try if you want.
System Shock 23. juni 2022 kl. 15:33 
Does it work correctly with the Damage Multiplier Stat mod?
ItzDFPlayer 23. juni 2022 kl. 12:53 
based