Rivals of Aether

Rivals of Aether

Blaze
7 条留言
Unholy Synthetix 2022 年 11 月 6 日 上午 7:19 
funny blue haired guy
TheMH06 2022 年 6 月 25 日 上午 9:01 
Okay so I only just now discovered that the forward strong is a multi-hit, so redact that previous comment lmfao. Imo it might not hurt to have some kind of visual/audio cue to better let the player know that it's a multi-hit move, since the tips section is ofc just broken online past page 1
TheMH06 2022 年 6 月 20 日 下午 5:57 
Ditto on Fstrong being too weak; even at very high percentages the move doesn't seem to kill at all or send anywhere.
Quantumleaper NEO 2022 年 6 月 16 日 上午 7:07 
Oh yeah I almost forgot, sometimes the menu graphic "glitches out" a little bit by popping up in normal movement when you cancel DSpec or get hit while surfing it. Not a huge deal but it's awkward.

And by the way, is the magic point system really necessary? While I haven't really looked into the balancing aspect of Blaze for long enough, I get the feeling that these DSpec moves aren't strong enough to warrant a resource system, and Blaze is interesting enough without that IMO.
Quantumleaper NEO 2022 年 6 月 16 日 上午 6:53 
Yo here's some (i think well-deserved) feedback!

I really like the small details. FStrong mixups into other moves, the annoying but lovely Melee Zelda DTilt, the fact that you can navigate the menu and it will remember your choice so you can have it ready before the action, the strange trajectory of Bolt magic, the fact you can't just recover with FSpecial, all nice features that make Blaze unique in the simplest ways. Also, the detail of the floating sword "lagging" behind his movement is a cool touch.

Now on to the things that bother me... Weird downward kb angles on some moves,most notably Back-Air (what's with early workshop mods and awkward knockback angles anyway?), damage feels too low in some moves, knockback too low on FStrong, unfinished-looking animations on some moves (especially Down Strong and FSpec), these are some things i'd look into a bit more.

All in all, congrats on the (re-)release! This is a fine character and I'm liking him so far.
Shio 2022 年 6 月 15 日 下午 4:28 
Omoli
Hona 2022 年 6 月 15 日 下午 1:20 
get rpgmaker and make a game already