安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






WHATEVER YOU DID, or whatever happened (doesn't matter), the respawning works now!
'Tis a glorious day!
And I'm using all the same mutators I had back then. No idea what it was but now it works so I don't care
I suppose the intention was to have a helicopter's copilot seat, that operates no weapons, to also give its occupant a pilot skin. But the actor riding shotgun will still jump out at their destination to act as infantry...
@Wile E Coyote I have not experienced any instances of the respawn glitching since my last update, unsure how that could still be happening
Apparently with the last update, Steel sort of broke testing tools to where the testing map doesn't spawn vehicles by default so this may be longer to get everything ironed out
Having said that, I'm still having the issue of not respawning when I die as a pilot
If you die while riding an aircraft or helicopter in point match, you will not be able to respawn again
god this is why i hate commissions