边缘世界 RimWorld

边缘世界 RimWorld

VFE Ancients - Functional Hygiene
39 条留言
Tleno 7 月 2 日 下午 4:33 
They confirmed they will redo it as Vanilla Quests Expanded instead of Vanilla Factions since Ancients aren't much of a faction but it's got the structure of their current Quest mods of exploring areas, and it will be a separate mod upload.
Space Moth  [作者] 6 月 18 日 上午 5:32 
Will keep an eye out. As it is only an XML mod I was able to preemptively update but can remove it if I see confirmation that it is not coming to 1.6
Seanbeag 6 月 18 日 上午 5:12 
Don't think they are updating VE Ancients to 1.6
CZeus 2024 年 4 月 25 日 上午 12:49 
Thanks!
Space Moth  [作者] 2024 年 4 月 23 日 下午 3:19 
@CZeus It has been added by default to the Vanilla Factions Ancients mod!
CZeus 2024 年 4 月 23 日 下午 2:18 
update, please
Space Moth  [作者] 2023 年 11 月 16 日 上午 1:04 
A little late to looking into it on this end!
RealLifeHobgoblin 2023 年 11 月 16 日 上午 12:30 
Yeah they added that patch on April 29th {链接已删除}
Space Moth  [作者] 2023 年 11 月 15 日 上午 1:55 
I have looked into it, and it turns out that the filter and sewage cleaning has been added by default in the Vanilla Factions - Ancients mod. It looks like they've made it more powerful too, able to produce and store water too.

The only difference this mod now provides is allowing you to minimise the filter for taking back home.

The errors should no longer occur.
DocEternal 2023 年 11 月 14 日 上午 11:15 
Ok, so did a bunch of testing with new colonies. Both this mod and Bill Door's Useful Junk seem to give that same error. Made new maps with each mod and then with neither. Both gave that same error, removing them both got rid of it.
DocEternal 2023 年 11 月 14 日 上午 2:05 
I'm also getting the same error as TurtleShroom and theomehungryking. I am using Bill Door's Useful Junk but not Worthless Junk. Going to try removing Bill's mod and see if that changes anything. Will update when i know something.
Space Moth  [作者] 2023 年 11 月 13 日 下午 1:31 
I don't think so, but will look into it!
TurtleShroom 2023 年 11 月 13 日 下午 1:28 
I have one called Worthless Junk. Would that count?
Space Moth  [作者] 2023 年 11 月 13 日 下午 1:15 
I shall take a look into it as soon as I can! Are you using Bill Door's Useful Junks?
TurtleShroom 2023 年 11 月 13 日 下午 1:12 
@Lascupa0788

What purpose were they given?
TurtleShroom 2023 年 11 月 13 日 下午 1:11 
I am getting the same error as Theomehungryking.
lascupa0788 2023 年 5 月 25 日 上午 3:10 
@theomehungryking

It seems that they added a use for them officially, so perhaps this patch no longer works.
theomehungryking 2023 年 5 月 14 日 上午 6:28 
part 2

following error,

UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
DubsBadHygiene.HygienePipeMapComp:RebuildPipeGrid (int)
DubsBadHygiene.HygienePipeMapComp:RegenGrids ()
DubsBadHygiene.Patches.HarmonyPatches_Plumbing:GridRegen_Prefix (Verse.Map)
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
theomehungryking 2023 年 5 月 14 日 上午 6:28 
Hey there hope for some help with a error. did some testing and found that this mod was making the error
Following error:

More than 1 pipe comp in the same cell at (132, 0, 184), things with pipes cannot overlap!
System.ArgumentException: An item with the same key has already been added. Key: (132, 0, 184)
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at DubsBadHygiene.HygienePipeMapComp.RebuildPipeGrid (System.Int32 P) [0x00122] in <10ca328d21474fe2be6bc0cbe1f4f84a>:0
TurtleShroom 2022 年 12 月 5 日 上午 7:52 
I guess the best thing you could do would be to patch the Comps statement via replacement.
Space Moth  [作者] 2022 年 12 月 5 日 上午 3:32 
Been unable to reproduce the issue with the CompPowerTrader, it could be a clash between mods maybe, so added extra handling to ensure power settings are not added twice.

I have also fixed the issue with the sewage treatment not ticking as it should.
Space Moth  [作者] 2022 年 12 月 2 日 上午 12:23 
Odd, I will take a look into these issues and see if I can work out what is going on!
TurtleShroom 2022 年 12 月 1 日 下午 7:48 
Part two:

PowerNet registered connector it already had: CompPowerTrader(parent=VFEA_AncientWaterFilter75048 at=(157, 0, 122))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.PowerNet:RegisterConnector (RimWorld.CompPower)
RimWorld.PowerNet:.ctor (System.Collections.Generic.IEnumerable`1<RimWorld.CompPower>)
RimWorld.PowerNetMaker:NewPowerNetStartingFrom (Verse.Building)
RimWorld.PowerNetManager:TryCreateNetAt (Verse.IntVec3)
RimWorld.PowerNetManager:UpdatePowerNetsAndConnections_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
Verse.Root_Play:Update ()
TurtleShroom 2022 年 12 月 1 日 下午 7:48 
This Mod causes a serious issue on my end. Every time I build a Conduit connected by any path to the Ancient Water Filter, I get an error. It claims that it calls for electricity twice:

PowerNet adding powerComp CompPowerTrader(parent=VFEA_AncientWaterFilter75048 at=(157, 0, 122)) which it already has.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.PowerNet:RegisterAllComponentsOf (Verse.ThingWithComps)
RimWorld.PowerNet:RegisterConnector (RimWorld.CompPower)
RimWorld.PowerNet:.ctor (System.Collections.Generic.IEnumerable`1<RimWorld.CompPower>)
RimWorld.PowerNetMaker:NewPowerNetStartingFrom (Verse.Building)
RimWorld.PowerNetManager:TryCreateNetAt (Verse.IntVec3)
RimWorld.PowerNetManager:UpdatePowerNetsAndConnections_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
Verse.Root_Play:Update ()
Kusko25 2022 年 12 月 1 日 上午 9:05 
Doesn't seem to work for me, the water filter does fill up with sewage, but doesn't clean it
Space Moth  [作者] 2022 年 11 月 24 日 上午 4:40 
Only a minor update to change the icon and description! Re-branding my mods :)
Broms 2022 年 11 月 24 日 上午 4:14 
What's new in this update?
Almandine-17 2022 年 10 月 21 日 下午 5:27 
Dont be sorry! Thank you for taking the time to update the mod!
Space Moth  [作者] 2022 年 10 月 21 日 下午 2:40 
Sorry about the update delay, had to wait for the vanilla factions mod to update first to work off of.
NothingToSay 2022 年 10 月 21 日 下午 1:48 
1.4?
Dracon 2022 年 7 月 10 日 上午 5:02 
For me they don't work at all. They just blink with the electricity and water signbut both is connected to the filters.
TurtleShroom 2022 年 6 月 7 日 下午 1:41 
[code]
PowerNet adding powerComp CompPowerTrader(parent=VFEA_AncientWaterFilter51609 at=(111, 0, 112)) which it already has.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.PowerNet:RegisterAllComponentsOf (Verse.ThingWithComps)
RimWorld.PowerNet:RegisterConnector (RimWorld.CompPower)
RimWorld.PowerNet:.ctor (System.Collections.Generic.IEnumerable`1<RimWorld.CompPower>)
RimWorld.PowerNetMaker:NewPowerNetStartingFrom (Verse.Building)
RimWorld.PowerNetManager:TryCreateNetAt (Verse.IntVec3)
RimWorld.PowerNetManager:UpdatePowerNetsAndConnections_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
Verse.Root_Play:Update ()
[/code]

For some reason, every time I do anything involving laying Conduits or adding sources of Power, i get this error with the Ancient Water Filter.
Space Moth  [作者] 2022 年 5 月 30 日 下午 3:31 
It looks like this mod is included among the functionality of the useful Junk mod, I do not think you need this one!
Hahnibal 2022 年 5 月 30 日 下午 1:57 
I think I encountered a problem as I had both 'Bill Doors' Useful Junks' and this mod installed. I got lots of 'More than 1 pipe comp in the same cell at (...), things with pipes cannot overlap!' errors ingame. Probably because of the overlapping functionality.
Starways System 2022 年 5 月 28 日 下午 9:45 
I feel like these shouldn't be buildable.
Space Moth  [作者] 2022 年 5 月 26 日 上午 12:13 
I believe it should be, but if there is a mod to allow it to be minified that might cause a yellow error. I will need to double check that if so, so please let me know if there are any issues!
VelxraTV 2022 年 5 月 25 日 下午 6:41 
Great to see this add more functionality. Will this be compatible with other mods that edit the ancient water filter?
Lekoda 2022 年 5 月 23 日 下午 4:53 
Was wondering why comparability weren't added to these things.
TheReallyRealPlayer 2022 年 5 月 23 日 上午 10:58 
Just a cool idea, you could do that for the toilets and sinks added in vanilla genetics expanded. It also would need the animal gates to be replaced by stall doors, too, though.