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After things calm down and Paradox has stabilized the game for version 4, it would be really cool if the mod author could update this mod, and I thank you for making this mod. It makes setting up branch offices so much easier than in the base game.
really liked the app so far - but does not seem to work with v3.14 (3.14.15) anymore :-/ tried with other mods but also vanilla with only this mod -> same effect: no way to open it via the expansion planner nor the edicts (I can't find any button/edict for the mod)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3108330591
The Simple Chinese localisation does not work because of conflicts in the code.So could you please remove the Simple Chinese localisation in the mod?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3108330591
fixed building buildings
1. Something similar for Holdings on subjeect empires
2. A way to plan independently for each empire. Branch Office. Basically, I can establish a branch office on a small world, and pre-plan all 4 buildings. Each time a new building can be built on that planet, it will build it. Maybe even a way to save multiple templates. So, I could desing one that makes lots of energy, and put it on 2 worlds. Another one makes lots of minerals, and I place it on 1...
just some ideas! Great mod btw!
Also fixed the bug, that with gateways the cost goes infinitely high. Maybe there are still edge cases, plz tell me :)
I tried it just now, the idea is great!
Unfortunately, some branches showed up costing tens of thousands energy credits and several thousands of influence.
When trying Autobuild feature, it started building unnamed structures with a sprite of '+', which wouldn't construct at all.
So, right now it's not functioning at all.
Thank you for bringing it up!
Later I changed to Gospel of the masses, and now when I try to pick the 4th building on automation the game crashes.
I am running criminal heritage and gospel of the masses.