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报告翻译问题






there could be controllable plant creatures growing on special graves, or something. wild spirits? smurfs? insectoid feirys? treants? regular dryads you can take caravaning?
definitely low priority (probaly lower than even "missing download links", as those do throw yellow errors if not loaded), but just something to make a note of. Basicly:
"If I remember: add Ideology and remove Retexture from about".
Still, not at all a major thing, just a note (:
No matter what you do, awesome mod!
Glad it inspired something, and who knows, one day, eh? (:
what did you think of my idea?
Got this from a crash error log I am researching. This wouldn't cause a crash, would it?
1. Ability to create Runewood Walls. Not much stronger than wood (still, every little bit helps!), but causes minor damage to enemies trying to break them, as well as being much less flamable
2. all brain implants (and probably the roots) increase Psycic Sensitivity. And maybe some of the other implants?
3. A Runic, Dryadic, and Gau version of the Psycic Sensitizer and Psycic Reader each is better than the previous, with the Dryadic being vanilla-strength
4. Runic, Dryadic and Gau versions of the Phsycic Harmonizer. Runic is shorter range, and transmits negative emotions at a higher threshold (and with more strength), as well as requiring a higher mood to transmit positive emotions. Dryadic is just like vanilla (Except maybe a slightly range). Gau, however, is even higher range (perhaps even the entire map), and it turns "off" if it would transmit negative moods!
Of course, you can use all of these together.
I've found changing the drawposition to (1.666, 0.665) to work for this combination of mods - any chance it could get baked into your patches?
@BAkAwAlly, No, they are bionics, no different to a peg leg in terms of body purism.
@thryllth, I'll take a look when I get the chance.
@Morcalvin, read my comment to The Dutchman