边缘世界 RimWorld

边缘世界 RimWorld

Wolf's Dryadics
45 条留言
Midnight 2024 年 6 月 10 日 上午 6:29 
1.5?
superniqui10 2024 年 4 月 11 日 上午 11:34 
Mod Wolf's Dryadics dependency (Wolf478.Retexture.IdeologyDryads) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Ren 2024 年 4 月 8 日 上午 12:38 
That or you could use Tweaks Galore and set it so they never need to be pruned again (after they're pruned one time just to get the % up) @CrackaJack
Ren 2024 年 4 月 8 日 上午 12:21 
@CrackaJack a bit late, you could use WVC Ultra Expansion II, though it does have plenty of other stuff unrelated to dryads, so may be bloaty to you, but it has an end game building that acts as a dryad tree you can build that doesn't need to be pruned or someone connected to it
CrackaJack 2024 年 2 月 13 日 上午 2:12 
so you dont like my idea^^ ok
Wolf478  [作者] 2024 年 2 月 13 日 上午 12:59 
@Crackajack, the regular carrier dryads will haul, and there are dryad mods that provide cleaning dryads. Pruning trees is simply the way of dryad life.
CrackaJack 2024 年 2 月 13 日 上午 12:51 
im alrdy using it, the mod actually inspired me to that idea. thing is, those dryads cant haul or clean and you can only bring the awakened ones on a caravan, and you need somebody pruning the trees...
Wolf478  [作者] 2024 年 2 月 12 日 下午 10:28 
@crackajack, I would suggest taking a look at Vanilla Ideology Expanded - Dryads, their awakened Dryads function very similiar
CrackaJack 2024 年 2 月 12 日 上午 4:29 
idea: dryadic "mechanitor" implant^^ thats the last mechanic unconverted for medieval plays afaik.
there could be controllable plant creatures growing on special graves, or something. wild spirits? smurfs? insectoid feirys? treants? regular dryads you can take caravaning?
CTH2004 2023 年 10 月 30 日 下午 9:02 
No problem! Anytime (:
Wolf478  [作者] 2023 年 10 月 30 日 下午 3:54 
@CTH2004, thanks for picking up on that. I'll add that to my todo list
CTH2004 2023 年 10 月 30 日 上午 8:24 
Just noticed, you made it no longer need your retexture to work (acording to the page here), but the about file disagrees...

definitely low priority (probaly lower than even "missing download links", as those do throw yellow errors if not loaded), but just something to make a note of. Basicly:

"If I remember: add Ideology and remove Retexture from about".

Still, not at all a major thing, just a note (:


No matter what you do, awesome mod!
Wolf478  [作者] 2023 年 10 月 14 日 上午 4:29 
@CozyToast, I forgot to list it as a dependency, but it's literally dryads FROM Ideology my guy XD
CozyToast 2023 年 10 月 13 日 下午 7:42 
This mod is amazing and very cool, but it seems to throw a lot of codes unless I use ID DLC. It's not listed as a dependency, so I wanted to reach out and see if it's truly not dependent or if that just wasn't listed.
CTH2004 2023 年 9 月 11 日 上午 6:05 
fair enough!

Glad it inspired something, and who knows, one day, eh? (:
Wolf478  [作者] 2023 年 9 月 10 日 下午 10:44 
@CTH2004, I do like your ideas however a lot of them would require assembly coding. I added a runewood lamp inspired by your idea, but that's as far as I can go for now.
CTH2004 2023 年 9 月 10 日 上午 5:19 
@wolf
what did you think of my idea?
Wolf478  [作者] 2023 年 9 月 9 日 下午 8:32 
@soshp, no, it wouldn't
soshp 2023 年 9 月 9 日 下午 5:13 
"Mod Wolf's Dryadics dependency (Wolf478.Retexture.IdeologyDryads) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified."
Got this from a crash error log I am researching. This wouldn't cause a crash, would it?
Surasu Undying 2023 年 7 月 22 日 上午 10:34 
PLEASE remove the dependency of your dryad retecture, it is a pain while using rimpy
CTH2004 2023 年 7 月 16 日 下午 12:55 
Here's a couple ideas:

1. Ability to create Runewood Walls. Not much stronger than wood (still, every little bit helps!), but causes minor damage to enemies trying to break them, as well as being much less flamable
2. all brain implants (and probably the roots) increase Psycic Sensitivity. And maybe some of the other implants?
3. A Runic, Dryadic, and Gau version of the Psycic Sensitizer and Psycic Reader each is better than the previous, with the Dryadic being vanilla-strength
4. Runic, Dryadic and Gau versions of the Phsycic Harmonizer. Runic is shorter range, and transmits negative emotions at a higher threshold (and with more strength), as well as requiring a higher mood to transmit positive emotions. Dryadic is just like vanilla (Except maybe a slightly range). Gau, however, is even higher range (perhaps even the entire map), and it turns "off" if it would transmit negative moods!

Of course, you can use all of these together.
shane_357 2023 年 6 月 6 日 下午 8:58 
I can't change to Runewood dryads - the option overlaps with Alpha Meme's Corruptor dryad and clicking on it just selects that.
Ki11Roy 2023 年 1 月 6 日 上午 8:32 
update?
Dovahsdottir_864 2022 年 10 月 17 日 上午 3:44 
I also cannot install any of the organs
poiman 2022 年 8 月 20 日 下午 1:40 
like KingSihiv says - i also have problem with gau organs, limbs works fine
KingSihv 2022 年 7 月 7 日 下午 9:25 
You seem to be missing the install surgery for gau organs. Gau limbs work fine, but can't install Gau lung.
Wolf478  [作者] 2022 年 5 月 31 日 下午 10:20 
@drsavagethe1, no
drsavagethe1 2022 年 5 月 31 日 上午 11:19 
Is there any way to acquire runewood without the use of runemakers? I do not have the appropriate meme in my ideology to have them as a caste.
Kwerin 2022 年 5 月 21 日 上午 8:16 
You have patches for Alpha Animals and VIE - Dryads to move the drawposition of the Runemaker dryads in the GauranlenTreeModeDef, but I am running both of those mods together and find that the Runemakers are unselectable as they are overlapping with the Corrupters from Alpha Animals.

I've found changing the drawposition to (1.666, 0.665) to work for this combination of mods - any chance it could get baked into your patches?
Miradus 2022 年 5 月 21 日 上午 6:16 
I'm having trouble getting anyone to make a runic embyro at the art bench. Which skills are required? Just crafting?
Wolf478  [作者] 2022 年 5 月 19 日 下午 7:23 
@thryllth, obviously the dryad claw isn't meant to cost 25 dryad claws. I'll take a look now. Currently updating my mods.
thryllth 2022 年 5 月 19 日 下午 1:09 
So I believe I may have found another issue, I was looking over the materials for the different parts and the Dryad Claw Arm requires 21 wood and 25 dryad claws, this means that a single claw arm would require 50 runewood. This seems odd as the claw offers higher damage and a slight manipulation bonus for 2% of the materials of a claw arm.
Wolf478  [作者] 2022 年 5 月 17 日 上午 3:25 
@Drsavagethe1, Read mod description.

@BAkAwAlly, No, they are bionics, no different to a peg leg in terms of body purism.

@thryllth, I'll take a look when I get the chance.
thryllth 2022 年 5 月 16 日 上午 10:12 
I am having an issue where I am unable to fertilize a Runic Embryo. Meat, veggies, and runewood are all available and in more than sufficient amounts. No skill requirement is listed but no pawn with work the bill and on right clicking the art bench there isn't even an option to prioritize that bill.
bAkAwAlly 2022 年 5 月 15 日 下午 8:13 
Would it be possible to make these dryad bionics acceptable to those with body purist trait? Of course that will also means that those with body modder trait will still feels frustrated with the dryad bionics.
drsavagethe1 2022 年 5 月 15 日 上午 8:59 
Awesome mod dude, just wondering where I am supposed to get the runic wood and runic embryo
Wolf478  [作者] 2022 年 5 月 14 日 上午 4:02 
@Doomed, Noted, I'll write a patch for it. It was supposed to patch for Vanilla Dryads Expanded, but I forgot to do for the other ones.

@Morcalvin, read my comment to The Dutchman
Morcalvin 2022 年 5 月 13 日 下午 7:02 
do I have to use your dryad retexture for this to work? I’m not a huge fan of how human the dryads in your retexture look?
Doomed 2022 年 5 月 13 日 下午 1:15 
This seems to have a conflict with alpha animals in that the rune dryad selector stacks with one of the corrupted dryads selector in the cast selection menu.
Daisuke 2022 年 5 月 12 日 上午 6:04 
this is perfect for a more medieval-ish fantasy modpack, love it!
OptimusPrimordial 2022 年 5 月 10 日 下午 11:22 
Oh this is for the vanilla dryads, I thought this was for the warhammer dryads.
Wolf478  [作者] 2022 年 5 月 10 日 下午 10:37 
@OptimusPrimordial, what dryad crafting spots?
OptimusPrimordial 2022 年 5 月 10 日 下午 5:29 
Why are these on the art table instead of the dryad crafting spots?
Wolf478  [作者] 2022 年 5 月 10 日 上午 5:10 
@The Dutchman, because I'm too lazy to make vanilla dryad sprites. Technically this mod will work without the retexture mod, but Runemakers won't look right
The Dutchman 2022 年 5 月 10 日 上午 5:03 
Why does this require a retexture mod?