Imperator: Rome

Imperator: Rome

Tribal Homeland Attrition
8 条留言
tinwiz  [作者] 2024 年 8 月 29 日 上午 3:33 
@Homerunner it does add a blanket attrition to any territories owned by tribes, yes. The idea is to give tribes a defensive boost to their territory. Checking for majority culture is an interesting nuance, though, thank you.
Homerunner 2024 年 8 月 17 日 上午 10:12 
Does this add a blanket attrition boost to all territories owned by a tribe? For example, would the lands around Pella instantly turn into supply-less wastes the moment a tribe takes it in a peace treaty or does majority culture etc play a role?
tinwiz  [作者] 2023 年 1 月 7 日 下午 7:39 
You're welcome!
zachary.deca.stl 2023 年 1 月 7 日 下午 7:21 
thanks for getting back to me here and on discord, i appreciate it it
tinwiz  [作者] 2023 年 1 月 7 日 上午 5:51 
@zachary.deca.stl I'm not exactly sure how to iterate through occupied territories only, but something like that might work by adding a monthly_country_pulse to the on_action files, and then editing the event. I prefer not to add monthly pulse events because it seems to bog down the game when I test it.
zachary.deca.stl 2022 年 12 月 23 日 下午 10:27 
i love this mod, would it be possible to make it to where if tribal nation occupies a a territory for a month they also git the modifier until they loss the territory again?
tinwiz  [作者] 2022 年 8 月 17 日 下午 8:32 
Glad that you find it useful. :)
Stella Astarte 2022 年 8 月 17 日 下午 7:49 
This is exactly the sort of mod I was looking for, since I like to play in Germania and Arabia, thanks so much for making it.