Europa Universalis IV

Europa Universalis IV

Historical Ideas Expanded
90 条留言
Summary 10 月 24 日 上午 1:12 
Firstly, as a modder myself I must commend the scope and quality of this project. But I have a few critiques/queries.

[1] Why do so many nations lose their CCR benefits? The Mughals are given +5% Adm Eff. But -25% CCR is superior, in that it shortens the coring time and was actually a tradition so unlocked instantly. Rome on the other hand lost both its -20% CCR and +5% Adm Eff. Both super powerful ideas, if you managed to form Rome.
[2] Why does artillery in some cases like Mewar have a shock bonus? Like Artillery Shock +0.25 is basically negligible as an idea, cause only half of that will be applied which is +0.125, during the shock phase.
[3] Certain ideas feel like a downgrade from the prior tag. Like Rajputana versus Mewar is actually kind of a downgrade, you lose the War Score Cost, ICA, in return you get +1 Prestige. Rajputana doesn't even get an extended mission tree, having better ideas is the only thing they had going for them in vanilla.
Fruityland 9 月 19 日 上午 1:05 
Hey, I'm having an issue with one of the mods in the Expanded Family - I have no idea which one causes it, but when I click on the construction icon on the top left my game just crashes
Tsookers 7 月 16 日 下午 10:58 
Sorry for late reply, but I formed Egypt using using the Mamluk mission tree.

But with the idea bug, I wasn't clear enough. I was still Mamluks and I'm unsure when it happened, but at some point I was look at my ideas and I noticed I had the vanilla Mamluk ideas instead of Historical, even though I started with Historical Mamluk ideas, which turned into Arabian ideas when I click the change ideas button that is in the ideas window that comes with this mod, so I press it again and it became Historical Mamluk ideas

So, the timelines is: Start as Mamluks with Historical Ideas --> Ideas changed to Vanilla Mamluks ideas at some point --> Became Arabian ideas when I click button --> Became Historical ideas again after clicking the button a 2nd time --> a long time after I formed Egypt, noticed it was Vanilla and came here to ask about it.
LordWizardKing 7 月 11 日 上午 5:02 
compatibel with europa expaded ?
Melvasul  [作者] 6 月 17 日 上午 3:54 
No, Egypt does not have HIE ideas, so when swapping to it you should get the "Egyptian Ideas" from vanilla.
Now though, getting the Mamluks ideas is strange as hell :T

Did you actually form Egypt or did the game just gave it the name Egypt?
A thing to be clear would be if you had the Egypt flag
Tsookers 6 月 16 日 上午 12:41 
Does Egypt not have Historical Ideas or did it bug out for me? I did notice that my ideas randomly changed to vanilla when without me pressing the button, then I press the button and it changed to Arabian for some reason, and when I press the button a 2nd time it changed to historical mamluks ideas.
Melvasul  [作者] 5 月 31 日 上午 10:08 
Well... yes, we do have Gujarati Ideas (:
Cap. Xenophorm 5 月 31 日 上午 9:21 
Hey, this includes Gujarat modifications?
Melvasul  [作者] 5 月 29 日 上午 2:05 
Oh right, ET also changes the idea GUI to add more idea groups...
I'll re-enable the decision to make so you can use it if ET is enabled and thus not losing the ability to swap idea sets


I was never able to make the preview work for modded ideas, only for vanilla ones...

We do have our handy bot on the discord that does have all the HIE national ideas as well as all the Vanilla non-generic ones (:
King brus 5 月 27 日 上午 7:03 
When used with extended timeline the idea UI glithes, it would be nice to have a preview of ideas before changing traditions and ambitions
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 5 月 5 日 下午 11:27 
Awesome, thanks! :mailedfist:
Melvasul  [作者] 5 月 5 日 下午 11:18 
Well, in the Country Ideas tab there's a button we have added that sets the National ideas to HIE or the non-HIE ones [so vanilla, or other mods]

but we usually don't do it for on-going games cause it can get messy due to loading of files and save-states :/

like in the end you could solve it with a run-file and do something like this:

```
every_country = {
limit = { country_has_both_hie_vanilla_ideas = yes }
clr_country_flag = hie_use_vanilla_ideas
swap_free_idea_group = yes
}
```
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 5 月 5 日 下午 8:41 
I guess I will have to update it then! Awesome, I'm looking forward for Hordes update, thanks for your updates!
Didn't play an old save, but I often load this mod in the half of my game and it works well for the country I play but I have to switch tags and click change ideas for other countries that I want to have these new ideas. I don't know much about modding, but if it's not difficult - it would be great to have a decision or some other feature that allows us get these ideas over original ideas for every country when we ladd this mod in the middle of our gameplay
Melvasul  [作者] 5 月 5 日 上午 10:04 
Hi Војвода Рачић

Nogai does indeed have new ideas!


It feels strange, since all our ideas [when present] are loaded before vanilla ones/etc...
The only thing that would come to mind is
1. The mod hasn't updated correctly
2. continuing a save where the old version was active? if that is true you'd see the same on other countries that were updated


Yes, a "Horde" update is planned, but it won't be before the next 2~3 at least
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 5 月 4 日 上午 11:29 
Greetings, first - thank you for this excellent mod! I'd like to ask you to check Nogai, I see a thumbnail has been changed but Nogai didn't get new (historical) ideas. The only mod I play with this was EE, other ideas are working well. Is there going to be any work on Horde ideas? Seems like only Crimea has unique historical ideas, it would be great to see new ideas for Golden Horde
Melvasul  [作者] 2 月 21 日 下午 12:48 
This mod works with any mod for what we have seen.

Since we don't edit vanilla ideas what will happen
1. if the country has HIE ideas it will loads those
2. if it doesn't it will load the first idea set it finds [modded or vanilla]

ALSO

since we allow swapping "out" of our ideas [for either vanilla or other modded] for the sake of compatibility [with missions, etc] you can just get the other sets by using the custom Button on the Idea screen [can be used twice per country every age]


Hope I've been clear enough!
jaybriel1 2 月 21 日 下午 12:18 
Will it work with 'Europa Expanded' project?
Melvasul  [作者] 2024 年 12 月 18 日 下午 11:20 
Not yet (:
teteu 2024 年 12 月 18 日 下午 8:19 
chinese minors get new ideas?
Melvasul  [作者] 2024 年 10 月 16 日 下午 12:17 
@Odysseus
You are kinda right, we have ideas to rework Poland, the PLC and LPC [we are currently happy with Lithuania] in the future (:


@Dark Helmet
Well... France has been done :D

now the French nations in the France region? yeah we kinda never focused on them xD
We have like 60% of them designed, but the dev doing it is currently on hiatus, and in the meantime we have been planning already another 5-8 regions worth of updates :D
Dark Helmet 2024 年 10 月 15 日 下午 12:32 
You forgot France exists
Odysseus 2024 年 8 月 6 日 下午 4:47 
Good mod but I dont understand why you would get rid of 30% cavalry combat ability for poland, it exists for a reason
Melvasul  [作者] 2024 年 6 月 20 日 上午 8:51 
Not yet, we are planning from them, but we still have a few ideas to finish before that "Iranian" Update (:
Uruk 2024 年 6 月 20 日 上午 8:03 
Does Eranshahr also have reworked ideas?
Melvasul  [作者] 2024 年 6 月 18 日 上午 5:11 
We have a bot on the discord that has the entire Mod's that can be accessed, yeah....
I'll try to find a way to make some better images...
KillWonder 2024 年 6 月 18 日 上午 3:32 
A shot summary then of each nation would be nice.
Melvasul  [作者] 2024 年 6 月 18 日 上午 2:58 
Ah prolly steam's compression [and size limit] made it unreadable :(
KillWonder 2024 年 6 月 18 日 上午 2:55 
No I mean in this mod screenshot
Melvasul  [作者] 2024 年 6 月 16 日 上午 10:03 
for no nation? can you come into the discord and show with screenshoots and so on?
KillWonder 2024 年 6 月 16 日 上午 5:53 
I cant see what are the modifiers for each nation
Melvasul  [作者] 2024 年 6 月 9 日 上午 2:49 
@JPT

So, our mod's ideas load before any other mod's ideas [and before vanilla] therefore you are either getting our Spanish ideas [Spanish-Castillian, Spanish-Loenese, Spanish-Galician, etc.] or the vanilla Spanish ideas, you can check this via the Idea Interface that will show you which national ideas you have [and the button "Swap National Ideas" will tell you what national ideas you'd get when swapping.


So if you have the "Spanish Ideas" then you have the vanilla ideas, in that case [we do NOT edit vanilla files] it's the other mod[s] that is editing them...


Note, anyway, that NOT all of our Spanish Ideas have Artillery Fire in Traditions, but still none of them have -1% Army Tradition Decay :|
JPThunda 2024 年 6 月 8 日 下午 9:33 
There's an interaction with this mod and Europa Expanded that causes the vanilla Spanish ideas to replace the +1 Artillery Fire in the Spanish Traditions with -1% Army Tradition Decay. It's due to a change in Europe Expanded, and it's a pretty crushing nerf to Spain.
Melvasul  [作者] 2024 年 6 月 3 日 下午 11:20 
I don't know what ToT is...

Generally this mod is compatible with any mod since our national ideas are loaded Before any others...

You might still find some wonky effects due to how pdx stores the data in the game [.txt files are no the best] :D
R 2024 年 6 月 3 日 下午 4:06 
Is this compatible with Extended TImeline and TOT?
Lord 2024 年 5 月 5 日 上午 1:29 
Mazovia OP 40% disc
Melvasul  [作者] 2024 年 5 月 1 日 下午 12:16 
Not yet, not entirely, I'm trying to work on either making it compatible by default or a compatch :D
rousyrunt44 2024 年 4 月 30 日 下午 3:27 
Is this compatible with extended timeline?
Melvasul  [作者] 2024 年 3 月 23 日 下午 2:27 
Small patch:

Fixed Countries not receiving their "group" ideas [such as Horde Ideas] and instead defaulting to the "Default Vanilla Idea Set"
Melvasul  [作者] 2024 年 2 月 20 日 上午 11:01 
Have you tried swaping ideas? you should still get the vanilla ones after a swap :|
Ashley ^^ 2024 年 2 月 19 日 上午 8:44 
Revolutionary French ideas are replaced with Ducal French ideas for some reason
Melvasul  [作者] 2024 年 1 月 30 日 上午 9:08 
So, we have seen the latest update had some problem with on-going games...
but not crashes, only the effects of ideas not applying correctly [if you already unlocked that "position"]

I can try to help you a bit more on the server
Tyler 2024 年 1 月 29 日 下午 3:59 
i do believe the latest update, maybe the latest update of several mods has brinked my campaign, i select ideas and it crashes. any tips?
Melvasul  [作者] 2024 年 1 月 13 日 下午 3:21 
Let me check...

Sadly not, since we both edit the same files :(
I'll try to talk with the creator of Extended Timeline if we can figure out a solution :D
Shura 2024 年 1 月 13 日 下午 1:51 
ET compatible?
Wodan 2023 年 12 月 29 日 上午 10:17 
thank you.
Melvasul  [作者] 2023 年 12 月 29 日 上午 8:16 
Hi Vizla,
it depends, some mods are more compatible than others whereas others might just not work at all...
Vizla 2023 年 12 月 29 日 上午 6:15 
Hello,
I got a question - are "Expanded Family" mods compatible with Europa Expanded mod (mission tree and such)?
Melvasul  [作者] 2023 年 12 月 29 日 上午 3:23 
Hi Isidor,
the mod hasn't been translated to German truly
But if you play with German you will read the english text and not get the "Missing Localisation" error
Wodan 2023 年 12 月 28 日 下午 2:34 
german translation included?
Melvasul  [作者] 2023 年 12 月 25 日 上午 9:22 
New Update is Out :D

34 new sets in Eastern Europe Superregion :D

@Brillenfisch... despite what I wrote 1 month ago, we are actually working on that :D