安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
If it wont allow for a hellfire strike then my plan is to add a line to AirstrikesArray to have an MQ-9 shoot a hellfire, and then provide guidance for the missile from the ground with a heldheld laser, do you think that will work?
1) is there a specific date soon, you’re looking to release ?
2) do you have a discord channel where we can see updates and progress ?
1) make a rank progression or medals like in hunter SIX scenario
2) have more base activities like adding a bench press.
3) add Bradleys and blackhawks to transportation
4) More bluefor factions like canada, UK, more special forces factions
5) add a fallujah map..
6) make the player a lower rank like staff Sgt
7) more random events as base attacks and regular army patrols you can run into.
8) more available squads instead of two, as many of them die quickly
9) keep endless repeatability
Thank you again for great scenario.
Here is the link :
https://youtu.be/PW-NAzXGKq8?si=JT4OiitVYiCHjmAF
Thanks again for your work, your missions are so good!
As I said though, this ain't really a big problem.
Video:
https://www.youtube.com/watch?v=7Nzd3PgRwuI