武装突袭3

武装突袭3

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[SP/CO12] The Forgotten Few 2 (US/LY)
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
标签: Tag Review
文件大小
发表于
更新日期
25.468 MB
2022 年 4 月 24 日 上午 7:22
6 月 29 日 上午 2:44
15 项改动说明 ( 查看 )

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[SP/CO12] The Forgotten Few 2 (US/LY)

在 KingN 的 1 个合集中
The Forgotten Few 2 Collection
35 件物品
描述
Dynamic Single-Scenario Campaign / Single Mission for SP and MP
The Forgotten Few 2 is the Arma 3 successor to the dynamic mission originally created for Arma 2. Command a small special task group and plan your mission execution. Finish randomly generated missions on an evolving battle map divided into territories. Dynamic civilian life and enemy activity spanning across the entire map. Choose a grand campaign or finish a single mission of your choice. SP or MP for up to 12 players. Unlimited replayability.

This Version
This version uses mods. For required mods please see the Mod dependancy list.

Side: USA
Terrain: Lythium

Player Factions:
- Marine Raiders
- Delta Force

Enemy Factions:
- Middle Eastern Insurgents
- Eastern European Separatists (Arid)
- Western PMC
- Russian Armed Forces

Optional/Supported Mods
- Alternative RHS libraries by loading RHSAFRF+RHSUSAF+RHSGREF+RHSSAF
- ACE3
- ACRE2

Forum
Bohemia Interactive Forums[forums.bistudio.com]
31 条留言
MrR3set 9 月 3 日 下午 7:46 
Where can we switch to RHS?
KingN  [作者] 8 月 29 日 下午 1:01 
@eQynoxx the variable is commented and it works as it says. If accepted by mission type, the check will be done when generating mission. The value ranges from 0-1, 0=0%, 1=100%. Can tell if a guided mission will work, haven't really tested.
eQynoxx 8 月 29 日 下午 12:56 
Hey I would like to modify the UnitsLibraryF to have there be an option for precision hellfire strikes from an MQ-9. I've noticed that theres a line thats always set to 0 on all the unit libraries: "DronesProb = 0;". Is this a functioning feature if i change it to 1? And if so what does it do?

If it wont allow for a hellfire strike then my plan is to add a line to AirstrikesArray to have an MQ-9 shoot a hellfire, and then provide guidance for the missile from the ground with a heldheld laser, do you think that will work?
dhal44 7 月 7 日 下午 1:37 
Yes, the changes in font size in mission plan works, but there are some screens that remain unchanged like mission summary or action menu (005). Changing interface size at global options has no effect also.
KingN  [作者] 7 月 7 日 下午 12:19 
@dhal44 Have you checked the font size in the Arma display settings? Also the mission plan UI has buttons to change the font size but it affects only the mission plan windows.
dhal44 7 月 7 日 上午 10:00 
Hello. I have a problem with the fonts size, several screens became dificult or impossible to read under low resolutions (I'm using 720 px upscaled to 1080). Thank you
KingN  [作者] 6 月 19 日 上午 2:57 
@Keepthechange OK thanks, I'll check one more time if this is true for myself
Keepthechange 6 月 18 日 下午 6:52 
I solved it for some reason, I had RHS and CUP together and it would make the delta force have the same equipment as Marsoc
KingN  [作者] 6 月 18 日 上午 10:08 
@Keepthechange I don't understand what you mean, they have different gear and you can choose from different uniforms/camos
Keepthechange 6 月 18 日 上午 6:21 
What do you recommend