Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告






I have a question regarding the "Frozen Landing Trading Post" and the landmark in "Kraka Drang" .
I can see the Landmark icon next to these settlement names on the campaign map. When I hover over the icon, it shows the landmark description properly. However, when I actually select the settlement to build it, the landmark does not appear in the construction building chain.
Is there a hidden requirement I'm missing, or is the building slot bugged?
Thanks!
Most units do have a unit cap. There are some without but those are usually basic tier 1-2 units.
@Fat Juicy Hog
The update didn't properly install for you. If unsub and resub doesn't work, try manually deleting the packfile of the mod in your workshop folder which will force Steam to redownload.
Yo I'm getting the same dragonthronewh2_dlc17_effect_weapon_str_for_all in table building_effects_junction_tables error as @HazardHawk
Have un-subbed and re-subbed. Same error.
Gotta play a Norscan campaign sometime. It seems there's a lot of stuff that wrong with how their settlements work now.
Probably some mod conflict then, yeh.
Should be fixed now. Unsub and resub if the landmarks aren't showing still.
Will be fixed soon.
@DiViNe NeKO
They look fine on my end. Is this just in campaign, custom battle, or both?
@gtrem2000 & Rewy
I'll look into it.
@走出科学
Yes.
already updated for 7.0 per boss man's comment ~10 lines below
Just added the Norscan landmarks to the new group in the settlement_types table.
Should be fixed now. Make sure to unsub and resub if it isn't working still.
That error means your version of LoL hasn't updated correctly, try unsubbing and resubbing. And Heroes of Legend will be updated soon too so don't use that just yet.
Updated for Patch 7.0 with some of the usual bugfixes and balancing + a couple new landmarks!
I just woke up so I need to take care of a bunch of stuff but, hopefully, I can get an update out later today/tomorrow (depending on timezone).
We leave a notifications about current mod status.
We dont spam messages to his profile.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2962751969
French version/Version française disponible ici :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
Not right now, unfortunately. I'll look into adding an option or something in MCT for that sometime later.
Yes, it is intentional. The other two tiers are exclusive to Morathi. Also, the docs file does have those two variants marked as only for Morathi's faction under the landmark names column.
I don't believe I have any landmarks at Mordheim, what is the name of the landmark?
Heroes of Legend is only a companion mod and is not required to run this mod.
Done. Thank you!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3591027782
What CheesyRamen said above you is correct, OVN Lost World does not change anything about a settlement other than localisation (I made the majority of the landmarks in that mod so I'd know if there were some incompatibilties landmark-wise). The problem you're facing could be related to not having Mixer enabled or maybe some mod didn't install correctly.
@요술 쓰레기통
What do you mean? RoRs and other units added in this mod should all be recruited from the regular recruitment panel after building their respective landmarks (unless you've manually disabled that in MCT).
@Thelonious
If it makes sense, maybe. Which landmarks were thinking in particular?