安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
											




...or maybe for RimWorld 1.5?
https://www.steamcommunity.com/workshop/filedetails/discussion/839005762/4737210531937056641/?ctp=16#c3495383984955966788
<styleSettings>
<li>
<key>HairDef</key>
<value>
<hasStyle>true</hasStyle>
</value>
</li>
<li>
<key>BeardDef</key>
<value>
<hasStyle>true</hasStyle>
</value>
</li>
<li>
<key>TattooDef</key>
<value>
<hasStyle>true</hasStyle>
</value>
</li>
</styleSettings>
The defensive exo frame does not stop ranged weapons from being used, make sure you're not wearing an actual shield belt alongside it
main difference is that, while still ending up looping, the hair stays the same instead of changing every time the progress bar fills.
i assume it has something to do with the hair/race mods i use. im not happy about it but i just end up building styling stations to change something if i need to then just get rid of it after.
that being said if anyone *does* know a work around...
tldr; Hair are stupid.
So... if they are changing off what you want just adjust the ideology to allow the hair you want?