Transport Fever 2

Transport Fever 2

[uep2]_023b_小型服务区_(3_in_1)
29 条留言
SteelRodent 6 月 3 日 上午 4:24 
this is basically the ETS2 truck stops, but it would make a lot more sense if it consumed fuel and food rather than produce anything. (other than waste which the game doesn't have)
Mr.Krash 2 月 9 日 上午 3:52 
I have installed the mod, the cargo is being delivered, but why don't people come to the station? They just disappear in front of her.
Mr.Krash 2 月 9 日 上午 3:51 
Я установил мод, груз доставляется, но почему люди не заезжают на станцию? Они просто исчезают перед ней.
AJ Meireles 2023 年 9 月 10 日 上午 4:22 
I like this mod but the rest areas are producing gas instead of demanding?? How can I fix this?
hugedragonyk  [作者] 2022 年 9 月 1 日 上午 3:58 
@PzSniper
I can only tell you that the problem you encountered is using a mod that modifies the game industry level, which will conflict with this mod. You need to check the specific mod name yourself, because all mods are subscribed by yourself. I don't know the name and content of the mods you subscribe to, you need to check the mods you subscribe to and decide whether to use them or not.
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MOD subscription and usage reminder for newbies:
please be sure to read the author's MOD instructions carefully, and don't mindlessly subscribe! ! !Do not use mods that directly replace the game's default road/railway and any game's default parameter settings, which will cause your other mods to fail to work properly! ! !Please plan and subscribe to MOD reasonably, and load MOD in the order of SCRIPT, railway, road, station, and asset. .
PzSniper 2022 年 8 月 31 日 下午 3:20 
@hugedragonyk excuse me,, what are you referring to? Which kind of mods? Sorry i'm new to TF2
hugedragonyk  [作者] 2022 年 8 月 31 日 上午 12:24 
@PzSniper
Do not use mods that directly modify the default output level of the game industry, this will cause conflicts and make the mods not work properly.
PzSniper 2022 年 8 月 30 日 下午 4:23 
And error was detected trying do discover production data for E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con
[string "E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con"]:114: attempt to perform arithmetic on field 'demand' (a nil value)
function: 00007FF7735F6950
And error was detected trying do discover production data for E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con
[string "E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con"]:114: attempt to perform arithmetic on field 'demand' (a nil value)
function: 00007FF7735F6950
PzSniper 2022 年 8 月 30 日 下午 3:43 
@hugedragonyk uhm ok,, thank you for taking you time explaining it but..it's very hard to read anyway

PS:
Amazin mods i use them all
hugedragonyk  [作者] 2022 年 8 月 29 日 上午 2:58 
@PzSniper
1. The title and content introduction of the MOD are written in accordance with the standard LUA code of UG games. Therefore, spaces in the title is separated by "_". After automatic upload, STEAM will read these content when the MOD is uploaded, and automatically fill in the title and content of the MOD introduce. the mod title will naturally have "_" symbols.
2. Adding the "_" symbol to the space of MOD is only to ensure the format and stability of the code and avoid errors. This is a habit left after I released MOD from the TPF1 era, but TPF2 is much better in MOD code compatibility than TPF1, but I still keep this habit.
On some UEP series mods released earlier, I did not manually go to the STEAM workshop to change and delete these spaces with "_" symbols, This has no effect on players.
PzSniper 2022 年 8 月 27 日 上午 7:59 
Your mods are GREAT..but PLEASE fix that titles,, write normally please..it hurts our eyes
MarcoK_78 2022 年 6 月 22 日 上午 7:09 
Wäre die Mod auch als Personenhaltestelle möglich?
jsnafxq 2022 年 5 月 16 日 上午 10:40 
支持,感谢:steamthumbsup:
Elymaïs 2022 年 4 月 14 日 上午 8:01 
very good
hugedragonyk  [作者] 2022 年 4 月 13 日 上午 3:27 
@Француз
Before subscribing to the mod, why not take a look at the mod instructions I wrote below?
трубоёб виталя 2022 年 4 月 12 日 上午 5:38 
it does not appear for me when you put the year 1925
poyouko ;) 2022 年 4 月 11 日 上午 2:22 
Encore un très bon mods un énorme merci
tom13 2022 年 4 月 10 日 上午 4:47 
Sadly my Highways are 3 lane roads :(
Blade 64 2022 年 4 月 9 日 下午 1:14 
Thx Nice work all Time
user 2022 年 4 月 9 日 下午 12:53 
Respect, please more of them, also highway rest stops, would be great!
Thank you very much!:steamthumbsup:
mongolteiko 2022 年 4 月 9 日 上午 10:57 
Great idea! Love it! Thanks.
Arnomrnym 2022 年 4 月 9 日 上午 10:07 
Cool :-)
hugedragonyk  [作者] 2022 年 4 月 9 日 上午 7:39 
@briansyston
No, TPF2 does not have a reverse function for road vehicles....:lunar2020ratinablanket:
Therefore, the vehicle directly turned 360 degrees in place and left.:lunar2019laughingpig:
briansyston 2022 年 4 月 9 日 上午 7:11 
I see busses pulling in but do they reverse out ?
Anaesthesia。 2022 年 4 月 9 日 上午 5:43 
不愧是大佬,受在下一拜!
Reddragon792 2022 年 4 月 9 日 上午 5:42 
Once again another brilliant mod sees the light of day. Thank you 🙏
Jimbo_1977 2022 年 4 月 9 日 上午 5:28 
Very nice
hugedragonyk  [作者] 2022 年 4 月 9 日 上午 4:38 
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2022/04/09 -
Made a small update to the mod
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Gunzolette 2022 年 4 月 9 日 上午 3:15 
Amazing Work:steamhappy::steamhappy::steamhappy::steamhappy:thanks