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I can only tell you that the problem you encountered is using a mod that modifies the game industry level, which will conflict with this mod. You need to check the specific mod name yourself, because all mods are subscribed by yourself. I don't know the name and content of the mods you subscribe to, you need to check the mods you subscribe to and decide whether to use them or not.
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MOD subscription and usage reminder for newbies:
please be sure to read the author's MOD instructions carefully, and don't mindlessly subscribe! ! !Do not use mods that directly replace the game's default road/railway and any game's default parameter settings, which will cause your other mods to fail to work properly! ! !Please plan and subscribe to MOD reasonably, and load MOD in the order of SCRIPT, railway, road, station, and asset. .
Do not use mods that directly modify the default output level of the game industry, this will cause conflicts and make the mods not work properly.
[string "E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con"]:114: attempt to perform arithmetic on field 'demand' (a nil value)
function: 00007FF7735F6950
And error was detected trying do discover production data for E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con
[string "E:/SteamLibrary/steamapps/workshop/content/1066780/2791541883/res/construction/industry/uep2_23b_small_service_area.con"]:114: attempt to perform arithmetic on field 'demand' (a nil value)
function: 00007FF7735F6950
PS:
Amazin mods i use them all
1. The title and content introduction of the MOD are written in accordance with the standard LUA code of UG games. Therefore, spaces in the title is separated by "_". After automatic upload, STEAM will read these content when the MOD is uploaded, and automatically fill in the title and content of the MOD introduce. the mod title will naturally have "_" symbols.
2. Adding the "_" symbol to the space of MOD is only to ensure the format and stability of the code and avoid errors. This is a habit left after I released MOD from the TPF1 era, but TPF2 is much better in MOD code compatibility than TPF1, but I still keep this habit.
On some UEP series mods released earlier, I did not manually go to the STEAM workshop to change and delete these spaces with "_" symbols, This has no effect on players.