全面战争:战锤3

全面战争:战锤3

Less buff and effect VFX 3
324 条留言
Cheeseberg 7 小时以前 
GOAT
wesker 9 月 18 日 上午 12:00 
thanks
Joque DeLong 8 月 24 日 下午 1:42 
why not list the update changes in the change notes?
Ourg  [作者] 8 月 13 日 下午 12:57 
update : I've modified the sword of khaine effect in battle. Now it will display almost the same as for the campaign effect but reduced by 50% in size
Ourg  [作者] 7 月 8 日 上午 11:25 
updated for 6.2.2 hotfix modification
Ourg  [作者] 7 月 4 日 下午 2:02 
because you probably have another mod that modify this ability.
To increase compatibility my mod is suppossed to have the lowest priority, but it result that some effect can display when used with mods that modifiy the same spells/abilities
Darkwolf 7 月 4 日 下午 1:29 
I have this mod active, but i'm still having the large blue circles after activationg "Stand Your Ground". Am i missing something?
Ooh-la-la, It's GAGA!! 6 月 22 日 下午 5:45 
Step on me daddy
Ourg  [作者] 6 月 21 日 上午 2:05 
they've changed the vfx for the sword of khain on the lord in WH3. Didn't get it since then, gonna look at this when I step on it
Ruji 6 月 7 日 上午 6:05 
can I get a sword of Khaine update 🙏
my fucken skarbrand is running around showering in red particles its crazy

WH2 version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1603798304

please and thank you
Ourg  [作者] 6 月 4 日 下午 12:53 
I usually don't remove non generic effect on the banner
Dream 6 月 3 日 下午 12:30 
Can you remove "The Eyes of Grungni", "Artillery Master", "Master of Ballistics", "Extra Powder" passive aura effect? (It gives a yellowish spark/smoke over every nearby unit/artillery). Or maybe disable that effect graphics in particular since all the aforementioned passives use the same one. Thanks!
Luciano77 6 月 2 日 下午 2:14 
Thanks!! :steamthumbsup::steamthumbsup:
Ourg  [作者] 6 月 2 日 上午 8:29 
will look at it next update
Luciano77 6 月 2 日 上午 8:25 
Hi Ourg!! Can you remove the tornado effect that Isabella and Vlad cast? (I think it only works against air units). Thanks so much for your mod!!
Ourg  [作者] 4 月 15 日 上午 6:37 
update : warrior priest and arch lector will use the animation for all prayer (not only soulfire). I've also reduce the size of the VFW which is way too big
I've also ended up removing all generic circle during casting
Ruinous 4 月 5 日 下午 3:11 
@Ourg Sir, I am in your debt. This awful effect was making me consider not using spiders anymore just to avoid it. Thank you so much. I will continue preaching your great mod to all who will listen.
Ourg  [作者] 4 月 5 日 下午 2:08 
@Ruinous I've update with removing the slow death contact effect on units
Ourg  [作者] 4 月 5 日 上午 2:06 
will check that
Ruinous 4 月 4 日 下午 6:47 
Fantastic mod. Any chance of removing the 'Slow Death' (contact effect) vfx from Ostankya's spiders'? Covers pretty much the entire battlefield and makes it impossible to see anything.
Dizzy Ioeuy 3 月 29 日 下午 3:10 
Yes, ty for update, kang!
Vékell the Shape-Shifting 3 月 28 日 上午 10:23 
Thank you for a good mod.
Ourg  [作者] 3 月 27 日 上午 7:20 
update : i've added the small changes in the 6.1 and fixed the pit of shade bug
Ourg  [作者] 3 月 25 日 下午 1:27 
mod is working, will check later for the small adjustment of the patch on spell/abilities
Lycia Pintella 3 月 1 日 上午 1:32 
Looks like this mod's definition of Pit of Shades (non overcast) won't let you target the ground. =(
Swords 1 月 26 日 上午 8:43 
Been using this mod since TWW2 and refuse to play without it now. Thanks for making it.
Ourg  [作者] 1 月 13 日 下午 10:54 
while check that
HUNTon 1 月 13 日 下午 7:28 
Hi! First of all, thanks for the mod, I can't imagine the game without it!

I noticed that my spiders with venomous attacks leave a nasty cloud over the enemies with green confetti. Is it possible to include this effect in the list of those that are not displayed in this mod?
☢GASMAN☢ 1 月 1 日 下午 1:22 
Finally the game looks less of a joke without all these effects active here have a :scum_banana:
Ourg  [作者] 2024 年 12 月 14 日 下午 2:22 
in that case it should trigger in both
nparkinglot 2024 年 12 月 14 日 下午 2:15 
I know they're supposed to be the same but that's not what's happening on my end. I can take some comparison videos if you want to see but yeah. Spirit Leech is a good example. Playing battles: no giant skeleton hand. Watching battles: giant skeleton hand.
Ourg  [作者] 2024 年 12 月 14 日 上午 11:37 
there is no difference between replay and battle. Should trigger the same.
nparkinglot 2024 年 12 月 14 日 上午 11:19 
Maybe someone has already mentioned this, but has anyone else noticed this mod doesn't seem to work during replays? It's been hard for me to tell if it's completely not working or only partially not working, but I know for sure that during replays I always see spell effects I don't see while playing regular battles.
Innorvous 2024 年 12 月 12 日 下午 4:14 
Yes, now works. Thx :chug:
Ourg  [作者] 2024 年 12 月 12 日 下午 1:57 
unsubscribe / resubscribe

typical steamworkshop bug
Le druide 2024 年 12 月 12 日 下午 1:41 
Molag Bal : For me too. It's a scandal !
Innorvous 2024 年 12 月 12 日 下午 1:26 
Looks like you updated the mod for the last DLC but it still crashes for me :cody:
Ourg  [作者] 2024 年 12 月 12 日 下午 12:55 
updated for last dlc. Didn't test last abilitites yet
monky 2024 年 12 月 12 日 下午 12:48 
the duality of man
Le druide 2024 年 12 月 12 日 上午 11:54 
Don't take your time, work faster, lazy. :steamsalty:
Ace 2024 年 12 月 12 日 上午 8:14 
understandable take your time
Ourg  [作者] 2024 年 12 月 12 日 上午 8:01 
it needs to be updated
Ace 2024 年 12 月 12 日 上午 7:49 
Mod cause crash on the latest update
ӍcGrá†ћa™ 2024 年 12 月 8 日 上午 12:09 
When playing as the empire this is a must.
Aten 2024 年 11 月 29 日 下午 5:52 
Amazing mod, thankyou soo much!
Ourg  [作者] 2024 年 11 月 27 日 下午 12:15 
nop
GenuinelyEric 2024 年 11 月 24 日 上午 6:30 
Does this mod remove graphical effects around weapons? In particular, Ghal Maraz? I hate wielding a fog machine, I'd love it if Ghal Maraz looked like a proper hammer. :empirecross:
Breepzz 2024 年 11 月 9 日 上午 6:16 
What a pleasure to play with this mod ;)
Torylon 2024 年 11 月 1 日 下午 2:57 
Thanks!
Ourg  [作者] 2024 年 11 月 1 日 上午 3:01 
thx for the report, it's now fixed