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(pid:XTDMCounterDiceRetain) Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
The type initializer for 'HarmonyLib.Harmony' threw an exception.
Oddly enough, i think the base game also has an opposite bug where if a counter die kills an enemy it does not get consumed, so it is kinda odd that this mod would reverse that behaviour.
I'll look into it, i'm curious.
i made kim invincible with this
only problem: sometime when using "violet blade" it doesnt retain the counter dice
im using it on my strength monster bayard and sometimes the dice dissapears between different card clashes without loosing
great mod, thanks
If this mod doesn't work after enabling it this way, try installing the BaseMods mod which you can find in the workshop.
Do you have any plan to move XDTM Magical girls mod into workshop?
Local woman is fucking invicible