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报告翻译问题
We kill Julian, or at the very least Shen performs a lobotomy.
Naturally, it make sense for an AI to 'progress' as it absorbs more information from direct combat experience. The static, 'no promotion' concept, is a highly outdated and hopefully redundant view of higher-functioning robots.
I have never tried running this without LWOTC so I'm unaware if that is intended.
Apologies for wasting your time, and thanks for all of your mods h4ilstOrm, they're all must haves imo.
Cheers.
I received the Spark reward, and the module projects are all present, as well as the companion module mods that were made to accompany this one. Just no repeatable build spark project. I don't run any other spark related mods, or any lost tower mods.
It's possible that I'm misunderstanding this mod, though. Do you only get the rebuild spark once you've lost one? Or is there supposed to be a repeatable build spark project like in vanilla etc?
Do you run any other spark or lost tower related mods?
There's one change I'd love to see if you have time for it, which is to add an equip sound to the modules. Right now switching between the equipped modules in the barracks is completely silent, which feels a bit strange!
BattleTech in XCOM is the crossover I didn't know I needed until now!
However, a major issue is that this mod doesn't remove the skill tree of the SPARK, in fact, it only changes the spark's rank to only Squire. It seems that this is only a visual bug, but the idea of a modular SPARK that can learn new tricks is kinda funny XD
Long Story Short - you can use this mod in LWOTC, but it's gonna be either stupendously broken and funny XD