Project Zomboid

Project Zomboid

OBSOLETE: Near Infinite Lightbulbs
22 条留言
Aaron_Merric 8 月 27 日 上午 7:13 
Great job making something the devs turned into a vanilla feature!
intnox 2024 年 5 月 30 日 下午 1:36 
Still works, because the vanilla feature, does not affect car lights.
Fluffy 2023 年 10 月 7 日 下午 4:45 
This mod was amazing before it became a vanilla feature. Thankyou :spiffo:
rosedragon 2022 年 11 月 20 日 上午 8:21 
Thanks on keeping this, I still need it since im on 41.73 ^^
Σnzz 2022 年 10 月 15 日 上午 2:12 
thx! you solve my war of lightbulbs:lunar2019grinningpig:
Spunky McGoo™ 2022 年 8 月 29 日 下午 7:02 
@jojomo72 reinstalled itemtweaker and it does seem to have fixed it so far, i noticed the car percentage being 2.000,000,000
jojomo72 2022 年 8 月 26 日 上午 10:20 
@Spunky McGoo™

Do you have a item Tweaker API installed?. Even if you did in the past, check to make sure you still have it now. For some reason my Item Tweaker API disappeared from my mod list and caused this mod to stop working. After I redownloaded it and enabled it in my existing save this mod worked again.
Spunky McGoo™ 2022 年 8 月 21 日 下午 10:41 
Doesn't seem to be working, I've removed and replaced bulbs but they're still breaking quickly. Do I need to explore a new cell and find newly generated bulbs?
Drow 2022 年 7 月 6 日 上午 7:58 
Thanks!
Orc  [作者] 2022 年 7 月 6 日 上午 7:12 
The ItemTweakerAPI has been built into the mod. So if you have it installed separately great, if not no big deal.

In order to apply the new values, you usually have to take existing bulbs out of an item then put them back in.
Drow 2022 年 7 月 6 日 上午 7:07 
Does this mod affect the bulbs that I already have looted or installed in the base? And does this mod also needs Item Tweaker API?
Selene 2022 年 6 月 25 日 上午 2:16 
Thx! still working with 41.71 \^0^/
SydWad 2022 年 5 月 31 日 下午 5:30 
Would there be any way to be able to wire hand made spot lights into the power grid like you can when connecting generators? The spotlights made with wood and a flashlight.
SydWad 2022 年 5 月 31 日 下午 5:29 
Oh thank god, electric lights are basically impossible to use in a large base in the normal game. Ive been looking for a mod like this.
dhaledma3 2022 年 5 月 8 日 下午 9:45 
Thank you very much.
I'll use it well.
I love you.
麻奥萨玛 2022 年 3 月 22 日 上午 5:03 
Will such a high endurance value make the game become Caton ?
Orc  [作者] 2022 年 3 月 8 日 上午 10:16 
@Pocket RE: Will this conflict with LongLifeBulbs mod?

Which ever of the two is loaded last will dictate the max condition value for the light bulbs. If theirs loads last, your bulbs will be set to 5000% while if mine loads last it'll be set as 2 Billion %

At the time of this reply, LongLifeBulbs only does the plain white bulbs so there would be no conflict on colored bulbs and you'll get my colored bulbs regardless of load order
Pocket 2022 年 3 月 8 日 上午 1:29 
Will this conflict with LongLifeBulbs mod?

Thanks for creating this.
Sol 2022 年 3 月 5 日 下午 9:00 
Nice! Stops my light bulbs from blowing up 15 times per day... would be nice to generate them at somewhat random levels of quality/durability though, but not complaining - at least I won't spend the rest of my days doing nothing but constantly replacing blown globes :D
Orc  [作者] 2022 年 3 月 4 日 下午 2:56 
@Marco it seems to be just fine. I've been running it on my private server without issue since 41.66 dropped
Brezonte 2022 年 3 月 4 日 下午 12:13 
@Orc Hello, this mod is working fine with version 41.66?
tinitea. 2022 年 2 月 26 日 下午 1:01 
It's over 9000 :GiveHug: