Project Zomboid

Project Zomboid

OBSOLETE: Near Infinite Lightbulbs
22 kommentarer
Aaron_Merric 27. aug. kl. 7:13 
Great job making something the devs turned into a vanilla feature!
intnox 30. maj 2024 kl. 13:36 
Still works, because the vanilla feature, does not affect car lights.
Fluffy 7. okt. 2023 kl. 16:45 
This mod was amazing before it became a vanilla feature. Thankyou :spiffo:
rosedragon 20. nov. 2022 kl. 8:21 
Thanks on keeping this, I still need it since im on 41.73 ^^
Σnzz 15. okt. 2022 kl. 2:12 
thx! you solve my war of lightbulbs:lunar2019grinningpig:
Spunky McGoo™ 29. aug. 2022 kl. 19:02 
@jojomo72 reinstalled itemtweaker and it does seem to have fixed it so far, i noticed the car percentage being 2.000,000,000
jojomo72 26. aug. 2022 kl. 10:20 
@Spunky McGoo™

Do you have a item Tweaker API installed?. Even if you did in the past, check to make sure you still have it now. For some reason my Item Tweaker API disappeared from my mod list and caused this mod to stop working. After I redownloaded it and enabled it in my existing save this mod worked again.
Spunky McGoo™ 21. aug. 2022 kl. 22:41 
Doesn't seem to be working, I've removed and replaced bulbs but they're still breaking quickly. Do I need to explore a new cell and find newly generated bulbs?
Drow 6. juli 2022 kl. 7:58 
Thanks!
Orc  [ophavsmand] 6. juli 2022 kl. 7:12 
The ItemTweakerAPI has been built into the mod. So if you have it installed separately great, if not no big deal.

In order to apply the new values, you usually have to take existing bulbs out of an item then put them back in.
Drow 6. juli 2022 kl. 7:07 
Does this mod affect the bulbs that I already have looted or installed in the base? And does this mod also needs Item Tweaker API?
Selene 25. juni 2022 kl. 2:16 
Thx! still working with 41.71 \^0^/
SydWad 31. maj 2022 kl. 17:30 
Would there be any way to be able to wire hand made spot lights into the power grid like you can when connecting generators? The spotlights made with wood and a flashlight.
SydWad 31. maj 2022 kl. 17:29 
Oh thank god, electric lights are basically impossible to use in a large base in the normal game. Ive been looking for a mod like this.
dhaledma3 8. maj 2022 kl. 21:45 
Thank you very much.
I'll use it well.
I love you.
麻奥萨玛 22. mar. 2022 kl. 5:03 
Will such a high endurance value make the game become Caton ?
Orc  [ophavsmand] 8. mar. 2022 kl. 10:16 
@Pocket RE: Will this conflict with LongLifeBulbs mod?

Which ever of the two is loaded last will dictate the max condition value for the light bulbs. If theirs loads last, your bulbs will be set to 5000% while if mine loads last it'll be set as 2 Billion %

At the time of this reply, LongLifeBulbs only does the plain white bulbs so there would be no conflict on colored bulbs and you'll get my colored bulbs regardless of load order
Pocket 8. mar. 2022 kl. 1:29 
Will this conflict with LongLifeBulbs mod?

Thanks for creating this.
Sol 5. mar. 2022 kl. 21:00 
Nice! Stops my light bulbs from blowing up 15 times per day... would be nice to generate them at somewhat random levels of quality/durability though, but not complaining - at least I won't spend the rest of my days doing nothing but constantly replacing blown globes :D
Orc  [ophavsmand] 4. mar. 2022 kl. 14:56 
@Marco it seems to be just fine. I've been running it on my private server without issue since 41.66 dropped
Brezonte 4. mar. 2022 kl. 12:13 
@Orc Hello, this mod is working fine with version 41.66?
tinitea. 26. feb. 2022 kl. 13:01 
It's over 9000 :GiveHug: