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Any mod which takes advantage of this resource will need to either include it's code directly* or will need to ask you to install LuaPluginLib as a dependency.
Yes it's late, but hopefully it can gain some traction.
I suspect I may need to reach out to some of the big mod authors with "Hey, I rewrote some of your changes to work with LuaPluginLib, which makes them more compatible going forward" type patches.
Unfortunately, it's not something that can be done with a "LuaPluginLib Patch" mod on top of an incompatible base.
If you have a thought you'd like me to demonstrate with another example, they're quick enough to write up.
cant wait to see the doors this opens