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The mod author of Peregrinaje said the following to response when I mistakenly believed it was in issue with Peregrinaje.
Isaakk [author] 28 minutes ago
@Maltar, removing that system would mean that you are not playing Peregrinaje anymore, that system use the traversed nodes number from the game to know how many nodes you did traversed, for some reason Completionist do increase that number to the maximum allowed by the map thus the scaling system gets increased by a lot, the only way to fix it is to talk with to Completionist mod author and tell him to not touch the traversed nodes at all because for the purpose of Completionist is not actually needed and it should only increase when you actually traversed the specified node.
Why is that so important to me ? Well because I'm looking for a mode with an automatically set expedition, like completionist, for convenience and practicality. But the problem with completionist is that most of the time it makes you travel for example 4 maps in a row, and then 2 shrines in a row, which isn't ideal. A good mix-up of maps and shrine is preferable, which is exactly what victory lap does ; I just don't like the arena being in the middle. So I could indeed manually do what I'm looking for with cyoe, but as said it isn't really convenient, hence my request.
But regardless, thank you for your consideration and this awesome mod.
I see your point about saving the arena for the end, too, but then it's not a "victory" lap, it's just "completionist" in a different order :) As a probably not-very-satisfying answer for you, I'll just point out that you can use /cyoe to do a normal run up to the arena, then go fill in the gaps, then go back to the arena. You may need to use Notepad to keep track of your expedition's progress, but that'd also solve your first request!
Don't hold your breath for an update with these features (since you can do what you want with the existing mechanisms), but I'll keep your requests in mind if I ever revisit this mod. Thanks for the suggestions!
I have a request for you, could you make impossible to repeat a map in cyoe mode ? Because I don't want to, and it's hard to keep track of which ones I've already done since their isn't any visual clue to tell it.
GUID: 835d2ee3-bfc5-44b0-9f82-d463654eed53
Log File:
Info Type:
-----------------------------------------------
[Script Error]: foundation/scripts/util/error.lua:26: not enough power_ups left in the pool
-----------------------------------------------
[Crash Link]:
crashify://835d2ee3-bfc5-44b0-9f82-d463654eed53
CYOE is powerful indeed.