RimWorld
Animals Search and Destroy
56 σχόλια
wynnyx 23 Σεπ, 17:19 
Hi there - could you please update this to work with the Continued version of search and destroy? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3232242247

Thank you! :stChest:
Gareth  [Δημιουργός] 4 Σεπ, 5:03 
1.6 Update has been published
EvilChef 30 Αυγ, 17:05 
Will there be a 1.6 update?
XYM04689733 5 Ιουλ, 16:58 
1.6
Lance Axiom 11 Μαϊ, 9:43 
it is still linking me to the 1.4 version of search and destroy
Gareth  [Δημιουργός] 6 Μαϊ, 9:56 
Yes. For 1.5 I declare "Search and Destroy (Unofficial Update)" as being required
Intruden 6 Μαϊ, 1:33 
This mod will work with Search and Destroy (Unofficial Update)?
Gareth  [Δημιουργός] 5 Μαϊ, 14:51 
Updated for 1.5
GarlicBread 7 Μαρ, 17:43 
You'll get an error when using the 1.5 Search and Destroy version as its a different package ID as its a different mod but it should still work fine
WHORU? 15 Σεπ 2024, 14:37 
ye the mod work fine in 1.5
Berry 9 Σεπ 2024, 21:21 
I use this with the 1.5 version of Search and Destroy. It gives an error about missing dependency, but it works, because I'm using the unofficial update, not the required version listed here.
Sean 8 Σεπ 2024, 23:32 
I wonder how mr streamer has the option working in his current series? By way of "explanation" he just showed a screenshot of the workshop page, but obviously that isn't it lol
Maty the Fluff :3 8 Σεπ 2024, 13:58 
THis is not working in 1.5, having the same bug as MarsInAres
MarsInAres 8 Σεπ 2024, 11:34 
Tried using this cuz of Mr Samuel Streamer but when I draft my insects, the buttons where the draft buttons are all disappear
Space Hero 7 Σεπ 2024, 23:14 
I tried slotting it into the Evolution modlist without the prereq it and it made most of my pawns invisible, but I'm sure I messed up the load order or something.
[The] Force 7 Σεπ 2024, 14:16 
@Reel most likely, testing it for myself now but Owlchemist tends to utilize as much original classifications as possible when retooling and updating mods (as do a lot of people) to maintain compatibility with alterations like this
Reel 6 Σεπ 2024, 17:44 
Does this work with the Tacticowl search and destroy?
Sean 6 Σεπ 2024, 17:23 
mr streamer used this anyway in his video today so I imagine it works regardless
Torkkar 6 Σεπ 2024, 13:05 
1.5?
Chrisinater5 3 Σεπ 2024, 14:29 
Unless the in-game manager prevent's it I guess? idk, I use RimPY so it'll run whatever.
Chrisinater5 3 Σεπ 2024, 14:28 
Yes, you run it lol
Maty the Fluff :3 2 Σεπ 2024, 19:54 
@Chrisinator5 Search and Destroy has not been updated for 1.5 yet, do you have a workaround? :D
Chrisinater5 31 Αυγ 2024, 13:10 
Yo, I wanna report this currently works in 1.5, and works with Insectoids 2 ^_^. So much easier to micro.
WHORU? 28 Αυγ 2024, 6:54 
i going to cry bruh
Maty the Fluff :3 27 Αυγ 2024, 12:54 
WHORU? 27 Αυγ 2024, 8:36 
same i am playing with insectoids 2 and my army to big to do shit
Sean 27 Αυγ 2024, 1:45 
Yeah looking for a 1.5 of this, doing an insectoids 2 run and at this point the numbers on both sides of raids are unmanageable without some kind of automatic attack feature
Maty the Fluff :3 25 Αυγ 2024, 7:00 
Is there any replacement for this mod until it gets updated to 1.5? There is no way I'm gonna micro manage my 69 insectoids when raiders attack.
Tybaxel 8 Αυγ 2024, 21:42 
would love to see this updated!
Eirin the medic GF 1 Ιουλ 2024, 22:27 
one day it will be updated and my 30 thrumbo force will dominate the world
Max 19 Απρ 2024, 16:03 
Any chance it gets an update?
asdf 22 Φεβ 2023, 17:11 
@Vartarhoz It was made specifically for a youtuber's ongoing series last year to better realize the vision for the playthrough, i.e. "pacifist hippies who don't know the trees are killing for them"
hottt3 16 Φεβ 2023, 4:19 
Vartarhoz 15 Φεβ 2023, 17:02 
How is this different than Kill For Me?
dagobert dogburglar 25 Νοε 2022, 14:00 
Does this include mechanoids?
Avarice 7 Νοε 2022, 18:45 
Why is draftable animals not a requirement?

Easy, you can have multiple ways to draft animals, off the top of my head Vanilla expanded genetics. If you have it's additional more lab stuff you can create a device to implant into exsisting animals for draftablility. If you wanted to only use said mods instead of draftable animals than the requirement could be a BIG negative. Pull up mod, see dependency close page. All the while not knowing that it's not really a requirement.(I assume... I just use draftable animals)

Love the mod, Makes hunting dogs perfect! How do you order your pack of dogs to take down an animal? Draft and attack! oops near by animals are now in a revenge state! Enable search and destroy while ordering a few of the animals to attack nearby hostiles to lock them down.(and bonded animal to stand clear unless needed) Than sit back and enjoy the mayhem... and the extra dog meat for dinner
Iopy 7 Νοε 2022, 14:01 
You're a legend Gareth!
Gareth  [Δημιουργός] 7 Νοε 2022, 12:51 
Updated for 1.4
Max 29 Οκτ 2022, 5:28 
It would also be nice to include mechanoids from Biotech update and golems from Valilla Psycasts here!
Iopy 24 Οκτ 2022, 18:27 
@Mooloh, it says in the description that you need 'Draftable Animals' and 'Search and Destroy' mods. "Have Search And Destroy? Have Draftable Animals?" so yes Draftable Animals is required for this mod to work. I should be listed under the Required Items same as Search and Destroy. But only Gareth can edit that.

Hoping this gets updated to 1.4 at some point. Makes taming battle animals actually work it.
Coolchilion 24 Οκτ 2022, 8:45 
Well can't wait for this to be updated now that search and destroy is updated to 1.4
Ace 23 Οκτ 2022, 7:35 
Do you play to update to 1.4 when search and destroy get updated to 1.4?
Avrixel 8 Μαϊ 2022, 11:52 
out of curiosity does it work with the drafting that VE: genetics or whats the updated version called now itroduces?
Iarinu 4 Απρ 2022, 8:18 
YES! This bothered me so much, tanks!
Mooloh 15 Φεβ 2022, 19:48 
Question: Does this require the Draftable Animals mod as well? When I have Draftable Animals installed, then a 'search and destroy' gizmo shows up when drafting an animal, but without draftable animals installed, I couldn't figure out how to get that gizmo to show up. I didn't notice any difference in animal behavior when animals were following a searching-and-destroying humanoid colonists, so I'm not sure if I was missing something about how to properly use this mod.
Stardust 🌠 14 Ιαν 2022, 10:26 
Thanks for making this :)
Yuuka 13 Ιαν 2022, 18:31 
NICE
A tropical beverage 12 Ιαν 2022, 15:58 
@pigeon on a stick It's a pawn. Oh, the other one? It's a dryad. Clawer is specific
Pigeon On A Stick 12 Ιαν 2022, 11:38 
What creature is that?
SpaceDorf 12 Ιαν 2022, 9:10 
Now all that is left is to remove Boomalopes from the list penned Animals :steamhappy: