Left 4 Dead 2

Left 4 Dead 2

Clean and Reflective Water
65 条留言
8-BitKiddo 2 月 5 日 上午 8:04 
I will, thanks for the reply
Meraru  [作者] 2 月 4 日 下午 3:03 
apparently map specific waters has fixed that bug, check that one out
8-BitKiddo 2 月 4 日 下午 12:41 
Is there any mod out there to fix those black doors?
Tayzor Azul 1 月 9 日 上午 11:37 
The bug is the black texture that show up on windows and doors.
If you are to close it can create a black texture on them regardless if the door is open or not.

This can be tested best in Dark Carnival motel.

This is something from the engine I assume since all water mods has this bug.
Meraru  [作者] 2024 年 12 月 19 日 上午 9:44 
bug :(
Forbidden Beverage 2024 年 12 月 19 日 上午 4:52 
bug :)
Meraru  [作者] 2024 年 7 月 28 日 下午 7:49 
Very specific and helpful, thanks!
MeroMero 2024 年 7 月 28 日 下午 6:05 
bug :(
死。Μεγαθήριο 2024 年 7 月 25 日 下午 12:37 
@伊莎貝拉 calmate ya porfavor
DeadMeat 2024 年 5 月 28 日 下午 10:57 
Crashes some water intensive custom campaigns. Not the modders fault, but thought i'd let people know.
J4CK3T 2024 年 1 月 22 日 下午 7:36 
OMG is perfect
miawawa 2024 年 1 月 20 日 上午 9:14 
hurt my eyes
Bane 2023 年 4 月 6 日 下午 9:31 
I'm just wondering, does this still reflect like the lights, explosions and infected? I haven't tried it, yet as I'm already using the one by Theuaredead
(^^^) Xeno 2023 年 3 月 26 日 下午 10:12 
The reflection does effect performance but the transparency it doesn't
Meraru  [作者] 2023 年 1 月 26 日 上午 6:21 
it will depend on your pc.
En Croute 2023 年 1 月 26 日 上午 5:35 
Does this affect performance minor/major?
♬♫~Joe Blaze~♫♬ 2023 年 1 月 11 日 上午 2:30 
Best water mod.
Blewoter 2022 年 11 月 13 日 下午 12:28 
Is that some kind of Ray-tracing?
Bitz 2022 年 10 月 3 日 下午 6:38 
gotta love source spagetti
Meraru  [作者] 2022 年 9 月 26 日 上午 2:28 
no, but seems like reading is for some of y'all :cockatiel_hype:
Bitz 2022 年 9 月 25 日 下午 3:24 
There we go, was that so hard?
Meraru  [作者] 2022 年 9 月 25 日 下午 12:40 
just added Blue's explanation of the bugs into the description so y'all can stop complaining in my comments about it :spiffo: not that y'all read descriptions either but whetever :steamhappy:
Bitz 2022 年 9 月 25 日 上午 12:18 
If you hop onto the 3rd stage of Hard Rain, the last building you enter before the saferoom house has weird void spots past doorframes.
Bitz 2022 年 9 月 25 日 上午 12:12 
Was really hoping this fixed the weird black void borders when entering a new color corrected area that are a present bug in enhanced water reflections, nope.
Trueherogamingtiktok 2022 年 9 月 24 日 下午 12:51 
good job:steamthumbsup:
Dr.Cryptoxxx 2022 年 7 月 29 日 下午 7:36 
Does anyone know why the zombies come out in black and white?
DarkRedZombie 2022 年 6 月 12 日 上午 8:29 
Doesnt work for me u.u
garratose 2022 年 5 月 12 日 上午 12:19 
I'm getting black doors
Meraru  [作者] 2022 年 3 月 30 日 上午 3:50 
It depends on your system i guess, some people were experiencing lower framerates, others (including i) weren't.
Vyse 2022 年 3 月 29 日 下午 9:35 
Would this cause fps drop?
Meraru  [作者] 2022 年 2 月 9 日 下午 5:01 
Thank you for all the info! at least we know why it's happening now.
Blue 2022 年 2 月 8 日 下午 10:44 
tl;dr, not the modders fault, can't be fixed, side effect of enabling a VMT to duplicate whats being rendered and flip it 180 on the Z-axis.
Blue 2022 年 2 月 8 日 下午 10:41 
Its also worth mentioning that this feature likely wasn't intended to be used in L4D2, as the vanilla water VMT's only reflect map skyboxes and the 3D meshes within them. It would explain the conflicting bugs with optimization entities introduced in L4D2.
This is why some things "reflect" and others don't on vanilla L4D2, and why there is a crapton of black textured skybox meshes in the games files.
Blue 2022 年 2 月 8 日 下午 10:35 
The black doors and stuff of the matter is usually area portals compiled within the map to make it more optimized by preventing rendering into a room/area unless you are close to it. This is prevalent on lower settings as the distance required for the "portal" to fade out requires you to be closer.

Since this mod reflects entities in real time via its VMT's, the specialized entity brushes (area portals) are reflected and this pretty much cannot be avoided.
This is because Valve likely intended such reflective water to only be used on a coast or open setting where there wouldn't be any special brushes or tools other than the water itself.
crosby 2022 年 1 月 11 日 上午 9:52 
Hard Rain and Swamp Fever have never looked this pretty.
jpcarsmedia 2022 年 1 月 3 日 上午 5:08 
I would love to see this mod in Insurgency or Day or Infamy too. Beautiful work.
Meraru  [作者] 2021 年 12 月 25 日 上午 11:35 
Yeah, this has been addressed several times in the comments.
我贼喜欢李知恩 2021 年 12 月 22 日 上午 11:48 
nice
T626 2021 年 12 月 21 日 下午 1:59 
@Meraru OMG it really is Christmas!!! Thank you so much creatin' this, mate! I had tried asking Ananasa Anaso 94 directly if he could make these two mods compatible with each other before since they conflicted with each other when I got them. But now, they're at last combined into one. Thank you!!!! :steamhappy::steamhappy::steamhappy::steamhappy:
Adam 󠀡 6: 2021 年 12 月 21 日 上午 2:10 
AWsome
THE LORD SPARTAN 2021 年 12 月 19 日 下午 5:04 
If I find something I'll let you know. I was also trying to make something similar with the water, but I'm still at failing point right now.
Meraru  [作者] 2021 年 12 月 19 日 下午 2:33 
I'm gonna leave the mod as it is for now, i'm not too bothered by the bug and people are already aware that is there, so subscribe keeping that in mind. If anyone know a fix let me know.
Meraru  [作者] 2021 年 12 月 19 日 下午 2:31 
Yes most definetly, because all enhanced water reflections does is edit the text in the water materials (as far as i know all it does is change a 1 to a 0). A possible "fix" would be to remove the materials related to the passing from the mod, but that would mean that it not longer will benefit from the aesthetic changes, and it could also affect other maps that use the same water materials.
THE LORD SPARTAN 2021 年 12 月 19 日 下午 2:28 
Yep still have this bug. The problem is because it edits some mechanic on VFX in the game. I had this bug with water mods, some lighting mods. It's not a hardware problem. Modding water texture do not do this, but it's text files does.
W 2021 年 12 月 19 日 上午 3:03 
It looks cool!
Meraru  [作者] 2021 年 12 月 18 日 下午 10:15 
Nope, no idea.
TheHastyCarrier 2021 年 12 月 18 日 下午 7:14 
Meraru I see... iiiiiiiiis it possible for you to see what the problem is? 0_0
Meraru  [作者] 2021 年 12 月 18 日 下午 4:52 
I wasn't replying to you.
Meen And Grean 2021 年 12 月 18 日 下午 4:48 
Oh. That was meant to be a joke. Sorry.
Meraru  [作者] 2021 年 12 月 18 日 下午 4:16 
I don't know what causes the issue so i'm not working on a fix, so it is what it is for now.