Barotrauma 潜渊症

Barotrauma 潜渊症

Husk Crisis
26 条留言
whosyourdaddy  [作者] 2022 年 2 月 15 日 上午 8:24 
yeah, but be careful not to select only-spectate, as this may prevent humans from transforming into husks. This bug will be fixed in the next released version:
https://github.com/Regalis11/Barotrauma/issues/8153
Farbott 2022 年 2 月 14 日 上午 4:26 
It has the features of this too as an event right?
whosyourdaddy  [作者] 2022 年 1 月 27 日 上午 2:00 
I made a traitor mod named "Lua Traitor" again. It is more stable and has more features.
whosyourdaddy  [作者] 2021 年 12 月 25 日 上午 12:45 
1. 修复:在游戏正式开始后部分玩家因断开连接而导致角色隐藏
2. 修复:生成英雄后导致游戏运行错误
3. 修复:一处因为人类变成画皮后,导致客户端与服务器不同步
4. 修复:鱼叉枪钩子导致客户端崩溃
whosyourdaddy  [作者] 2021 年 12 月 25 日 上午 12:42 
Maybe the current version is more stable
1. Fixed some players' characters being hidden due to disconnection before the game started
2. Fixed the game running error after generating human hero
3. Fixed the possibility of asynchrony after human was turned into a husk
4. Fixed the client crash caused by the Harpoon Gun (May be fixed by fix (3.))
Evil Factory 2021 年 12 月 22 日 上午 11:40 
[12/22/2021 4:37:13 PM] Bridgett Santillan has died (Cause of death: Internal damage)
[12/22/2021 4:37:13 PM]
Barney has gained the talent 'aggressiveengineering'
[12/22/2021 4:37:13 PM]
Barney has gained the talent 'aceofalltrades'
[12/22/2021 4:37:13 PM]
Barney has gained the talent 'firemanscarry'
Evil Factory 2021 年 12 月 22 日 上午 11:39 
when i infected and killed a human as husk ancestor, my client crashed with the following error:

Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void Update(Single, Barotrauma.Camera)
Stack trace:
at Barotrauma.Items.Components.Rope.Update(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Rope.cs:line 314
at Barotrauma.Item.Update(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Item.cs:line 1683
at Barotrauma.MapEntity.UpdateAll(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Map\MapEntity.cs:line 567
at Barotrauma.GameScreen.Update(Double deltaTime)
whosyourdaddy  [作者] 2021 年 12 月 21 日 上午 10:27 
已知的bug:
1.玩家有时无法控制画皮(空引用)
2.每当角色变成画皮的时候,控制台可能会抛出一个异常(空引用)
whosyourdaddy  [作者] 2021 年 12 月 21 日 上午 10:27 
It has been updated, but there are currently two known bugs:
1. Players sometimes cannot control the husk (throw a exception: null reference)
2. Whenever the character becomes a husk, the console may throw an exception (null reference)
whosyourdaddy  [作者] 2021 年 12 月 20 日 上午 9:32 
这个bug将会在明天的更新中修复,并且会有以下新内容:
1.重写巡逻艇事件,当船上有人死亡并且变成画皮后,主船会发送报警信号,在一段时间后,会生成一艘巡逻艇,所有死去的玩家会复活在这艘潜艇上。
2.新增引擎故障事件,在某个时间点前,所有的引擎都无法为潜艇提供推力。
3.副职业系统,每个角色都会拥有一种特殊的能力。
4.重写幸运系统,玩家的角色在游戏开始后,会根据惩罚的多少决定一些负面效果。
whosyourdaddy  [作者] 2021 年 12 月 20 日 上午 9:32 
This bug will be fixed in tomorrow's update, and there will be the following new content:
1. Rewrite the patrol submarine event. When someone dies on the main sub and becomes a husk, the main sub will send an alarm signal. After a period of time, a patrol sub will be spawned, and all the dead players will be respawned on this submarine.
2. A new event: engine hitch. Before a certain point in time, all engines cannot provide force for the submarine.
3. Deputy system, every characters will have a special ability.
4. Rewrite the luck system. After the game starts, the player's character will endure some negative effects based on the amount of luck penalty.
Evil Factory 2021 年 12 月 19 日 下午 7:03 
infected humans with husk should stop the round from ending, so the round only ends when theres no infected people and no husks alive
whosyourdaddy  [作者] 2021 年 12 月 16 日 上午 2:11 
okay, now compatible with the latest update
Evil Factory 2021 年 12 月 15 日 上午 11:35 
looks like baro devs removed the Afflictions field in CharacterHealth, CharacterHealth.GetAllAfflictions() should be a good alternative
whosyourdaddy  [作者] 2021 年 12 月 13 日 上午 1:05 
Update prospect: After a period of testing, I will make the following modifications to the model:
1. The goal of humans should not be to reach the outpost, but to survive on the submarine for 30 minutes or kill all husks.
2. The main submarine may have some accidents from time to time, such as fire, explosion, structure damage, etc...
3. Within 20 seconds after round starts, all players cannot control their character. Because the computer performance of some players is very good, so loading round fastly, which allows them to get more equipment at the beginning. Obviously this is unfair.
whosyourdaddy  [作者] 2021 年 12 月 13 日 上午 1:00 
更新前瞻:经过了一段时间的测试,我会对模式作 大致 如下修改:
1. 人类的目标不应该是抵达前哨站,而是需要在潜艇上存活满30分钟或杀死所有母体和人类画皮。2. 根据游戏难度,潜艇可能会不定时发生一些事故,例如火灾、爆炸、墙体破损等……
3. 游戏开始后20秒内,所有玩家无法操控角色。因为一些玩家的电脑性能特别好,所以加载游戏的速度也很快,这可以让他们在开局获得更多的装备,显然这是不公平的。
whosyourdaddy  [作者] 2021 年 12 月 11 日 下午 11:33 
i have released an another submarine dedicated to play casual mode:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2680226969
enjoy!
whosyourdaddy  [作者] 2021 年 12 月 5 日 上午 12:18 
Thanks to evil, this bug has now been fixed, and you can manually adjust the conditions for hero generation in the config file
Evil Factory 2021 年 12 月 4 日 下午 3:19 
the EnableHumanHero config doesn't work, human heros spawn even with it set to false
whosyourdaddy  [作者] 2021 年 12 月 1 日 上午 2:13 
It may be caused by the limitation of the lua interpreter. I have dealt with this error but didn't fix it. I just ignored the processing of this message. So the game will no longer throw this error. Thanks for the feedback!
Evil Factory 2021 年 11 月 30 日 下午 3:01 
i noticed that sometimes, some chatmessage would cause lua errors

[LUA ERROR] Error in Hook 'chatMessage'->'HuskCrisis.Command', with args 'and the next time i not gonna say if a habehusk,now i know how to play :) Barotrauma.Networking.Client Default '

[LUA ERROR] Mods/HuskCrisis/Lua/command.lua:(15,4-17,8): pattern too complex

Artie Kidd: and the next time i not gonna say if a habehusk,now i know how to play :)
Evil Factory 2021 年 11 月 29 日 上午 10:10 
thanks, it works now
whosyourdaddy  [作者] 2021 年 11 月 29 日 上午 9:48 
My God, thanks for the feedback, I didn't consider the compatibility of different systems, now I have replaced backslashes with forward slashes, it should work now.
Evil Factory 2021 年 11 月 29 日 上午 9:24 
this mod breaks in linux systems, i guess it's because you are using back slashes instead of forward slashes in your code

[LUA ERROR] module 'ext\setup' not found
[11/29/2021 2:23:08 PM]
[LUA ERROR] module 'ext\setup' not found
[LUA ERROR] module 'luatrlib\tinylib' not found
[11/29/2021 2:23:08 PM]
[LUA ERROR] module 'luatrlib\tinylib' not found
[LUA ERROR] module 'luatrlib\easylib' not found
[11/29/2021 2:23:08 PM]
[LUA ERROR] module 'luatrlib\easylib' not found
[LUA ERROR] module 'luatrlib\tblLib' not found
[11/29/2021 2:23:08 PM]
[LUA ERROR] module 'luatrlib\tblLib' not found
[LUA ERROR] module 'config' not found
[11/29/2021 2:23:08 PM]
[LUA ERROR] module 'config' not found
whosyourdaddy  [作者] 2021 年 11 月 29 日 上午 12:08 
Evil Factory 2021 年 11 月 28 日 上午 8:34 
what's the name of the submarine used in screenshots