Barotrauma 潜渊症

Barotrauma 潜渊症

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Husk Crisis
   
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119.371 KB
2021 年 11 月 27 日 下午 9:54
2022 年 1 月 5 日 上午 5:03
23 项改动说明 ( 查看 )

订阅以下载
Husk Crisis

描述
本Mod已过时,请转移到 Lua Traitor
This mod is outdated, please move to Lua Traitor



在使用本Mod前,请先订阅内容包 Lua For Barotrauma 并在游戏设置界面中启用
This mod requires you to have Lua For Barotrauma installed or set as your Core Content Package.



画皮危机Mod专注于内鬼PVP,主打人类vs画皮,巡回开始时,玩家除了能扮演人类之外,还可能成为伪装成人类的画皮始祖或象征末日余光的人类英雄,任何被感染或被杀害的人类都会被转换变成画皮,它类似CF、CSOL的生化危机模式以及内鬼模式的结合。
本Mod涵盖天赋、能力、效果、技能等多种核心元素,此外还拥有致力于维护游戏规则的幸运值系统、有趣的巡回事件、副职业机制等……
注意:它只允许在任务模式、沙盒模式下进行
推荐潜艇:休闲潜艇A地狱俱乐巴士马扎拉Axiom
若有疑问,可在蓝海船舶重工QQ群333500142内艾特@蛀魜蚣(QQ:2731412072)
你可以打开 Mods/HuskCrisis/Lua/config.lua 去修改游戏参数:

# 设置语言为中文 Language = "Chinese" # 设置本地语音聊天距离 LocalVoiceRangeInMeter = 3 # 设置耳机无线电距离 HeadSetRadioRangeInMeter = 350 # 允许画皮语音聊天 EnableHuskSpeak = true # 角色分配时画皮始祖的生成数量 GetAmountHuskAncestors = function (amountAssignableChars)
if amountAssignableChars > 14 then return 3 end
if amountAssignableChars > 7 then return 2 end
return 1
end

如果你想开启巡逻艇事件,需要选择复活艇并设置允许复活,然后修改以下配置:
EnablePatrolSubEvent = true

聊天框发送!help可以列出命令
另外你也可以在 Mods/HuskCrisis/Lua/language/chinese.lua 下修改欢迎消息。



Husk Crisis Mod focuses on the traitor and PVP(Humans vs. Husks). After round start, players can play not only humans, but also husk ancestor or human hero, any human being infected or killed will become a husk, it is similar Combination of CF, CSOL's Resident Evil mode and traitor mod.
This mod includes a variety of game core elements such as talents, abilities, effects, skills, etc. In addition, it also has a luck system dedicated to keeping the rules of the game, interesting round events, deputy system, etc...
Note: It is only allowed to run in mission and sandbox gamemod.
Recommended Sub: CASUAL A, Hell Party Bus, Mazara,Axiom
You can open Mods/HuskCrisis/Lua/config.lua to modify some parameters related to gameplay:

# set language to English Language = "English" # set local voice chat range LocalVoiceRangeInMeter = 3 # set radio range of headset HeadSetRadioRangeInMeter = 350 # Allow husk voice chat EnableHuskSpeak = true # Set amount husk Ancestors generated when role assign GetAmountHuskAncestors = function (amountAssignableChars)
if amountAssignableChars > 14 then return 3 end
if amountAssignableChars > 7 then return 2 end
return 1
end

If you want to enable the patrol submarine event, you need to select a respawn sub and allow respawning, and then modify the following configuration:
EnablePatrolSubEvent = true

Send in chat box !help can list commands
In addition, you can modify the welcome message under Mods/HuskCrisis/Lua/language/English.lua.



Or you can clone directly
Gitee:
https://gitee.com/zhurengong/HuskCrisis
26 条留言
whosyourdaddy  [作者] 2022 年 2 月 15 日 上午 8:24 
yeah, but be careful not to select only-spectate, as this may prevent humans from transforming into husks. This bug will be fixed in the next released version:
https://github.com/Regalis11/Barotrauma/issues/8153
Farbott 2022 年 2 月 14 日 上午 4:26 
It has the features of this too as an event right?
whosyourdaddy  [作者] 2022 年 1 月 27 日 上午 2:00 
I made a traitor mod named "Lua Traitor" again. It is more stable and has more features.
whosyourdaddy  [作者] 2021 年 12 月 25 日 上午 12:45 
1. 修复:在游戏正式开始后部分玩家因断开连接而导致角色隐藏
2. 修复:生成英雄后导致游戏运行错误
3. 修复:一处因为人类变成画皮后,导致客户端与服务器不同步
4. 修复:鱼叉枪钩子导致客户端崩溃
whosyourdaddy  [作者] 2021 年 12 月 25 日 上午 12:42 
Maybe the current version is more stable
1. Fixed some players' characters being hidden due to disconnection before the game started
2. Fixed the game running error after generating human hero
3. Fixed the possibility of asynchrony after human was turned into a husk
4. Fixed the client crash caused by the Harpoon Gun (May be fixed by fix (3.))
Evil Factory 2021 年 12 月 22 日 上午 11:40 
[12/22/2021 4:37:13 PM] Bridgett Santillan has died (Cause of death: Internal damage)
[12/22/2021 4:37:13 PM]
Barney has gained the talent 'aggressiveengineering'
[12/22/2021 4:37:13 PM]
Barney has gained the talent 'aceofalltrades'
[12/22/2021 4:37:13 PM]
Barney has gained the talent 'firemanscarry'
Evil Factory 2021 年 12 月 22 日 上午 11:39 
when i infected and killed a human as husk ancestor, my client crashed with the following error:

Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void Update(Single, Barotrauma.Camera)
Stack trace:
at Barotrauma.Items.Components.Rope.Update(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Rope.cs:line 314
at Barotrauma.Item.Update(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Item.cs:line 1683
at Barotrauma.MapEntity.UpdateAll(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Map\MapEntity.cs:line 567
at Barotrauma.GameScreen.Update(Double deltaTime)
whosyourdaddy  [作者] 2021 年 12 月 21 日 上午 10:27 
已知的bug:
1.玩家有时无法控制画皮(空引用)
2.每当角色变成画皮的时候,控制台可能会抛出一个异常(空引用)
whosyourdaddy  [作者] 2021 年 12 月 21 日 上午 10:27 
It has been updated, but there are currently two known bugs:
1. Players sometimes cannot control the husk (throw a exception: null reference)
2. Whenever the character becomes a husk, the console may throw an exception (null reference)
whosyourdaddy  [作者] 2021 年 12 月 20 日 上午 9:32 
这个bug将会在明天的更新中修复,并且会有以下新内容:
1.重写巡逻艇事件,当船上有人死亡并且变成画皮后,主船会发送报警信号,在一段时间后,会生成一艘巡逻艇,所有死去的玩家会复活在这艘潜艇上。
2.新增引擎故障事件,在某个时间点前,所有的引擎都无法为潜艇提供推力。
3.副职业系统,每个角色都会拥有一种特殊的能力。
4.重写幸运系统,玩家的角色在游戏开始后,会根据惩罚的多少决定一些负面效果。