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Other than that i look forward to seeing what the monkey class might provide, perhaps some kind of heavily armoured bandar melee combatants with some kind of two handed weapon or perhaps a large shield and and a melee weapon as some kind of high health shock troops though some kind of hybrid longbow/well armed ones similar to the heavy archers the bakemono get
I just expected that they would function the same.
I was thinking of changing it to 10 separate rituals, with 4 tiers and the ritual with different resource costs that are then forgotten after use except for the last ritual which would be much or expensive and repeatable. This would guarantee some early blessings with the lower tier cheaper rituals but make it not too spamable later on.
Things like Levyes from the Monk (extended rituals) are not so critical... i think. Lack of flamethrowers from heavy infantry by Alchemic too. The variety of units presented here is more interesting.
A bit not playable yet.