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Well, spam barrel roll on flat road is not funny too and don't need a fat skill.
Sorry if i hurt u. Thank you for creating levels.
Bye.
Part of this game is managing your boost, and timing your tricks so you have it when you need it. I try to put power rings in places where it would be extremely difficult to do a barrel roll, wallride, or whatever, but the rest is up to the player. If you want a certain kind of level, why not go into the level editor and try making the kind of track you want to drive on?
The problem is : "if u need turbo, u need to realise tricks during all the level". I hate when i need to use tricks alway to gain turbo. I call that "anti-rush circuit".
Ascension is better because i like the architecture of track but that's the same : tricks, tricks and tricks...
Now that I've actually played the level: I found it kinda odd that you included cooling rings in one little part of the track when the rest of it is scattered with barrel rolls. Also, good demonstration of "highest isn't always best". ;)