Stormworks: Build and Rescue

Stormworks: Build and Rescue

Detection Radar Microcontroller v3
16 Comments
A-15 May 21, 2023 @ 6:07am 
これをワークショップに出す機体に使ってもいいですか?
Killman88 Nov 5, 2021 @ 8:53am 
Hey i don't know what happen with your radar, but at some point it draws a red circle of detected objects around me, like i am surrounded. Making it useless right now, unfortunately. It's a game bug or something wrong in the microcontroller?
Tedstrom42  [author] Oct 25, 2021 @ 4:17pm 
Hmm, that could be a game issue, I have noticed a few with radars lately, however, the test platform is a bit out of date. I will update it if I have some time later, but until then, I recommend erasing the microcontroller on the old test platform and replacing it with the current microcontroller. The one on the platform may possibly be out of date.
jetsetsoaper Oct 25, 2021 @ 8:29am 
it detects me at the center, and the target vehicle at the edge, even when range is set to 1000+ and the target is only ~400m away
jetsetsoaper Oct 25, 2021 @ 8:27am 
I hooked it up to the test platform u suggested. but its showing a target that is about 400m away, at the edge of the radar screen no matter what i set the distance to.

sometimes it doesnt detect the target either.

the target is about 400m away and about 80m ASL.

i even set the pitch FOV to max, and made sure the max range on radar was still 4000+

is radar bugged again? do i have to wait for an update?
Tedstrom42  [author] Oct 20, 2021 @ 2:37pm 
:-)
[TGG] DoctorHeisenberg Oct 20, 2021 @ 2:03pm 
thanks so much this saved so many headaches
Tedstrom42  [author] Oct 18, 2021 @ 5:33am 
Of course!
Speedy speed boy Oct 18, 2021 @ 12:12am 
can i use this in my torpedo boat? i will give credit of course.
JoshBoshGames Oct 17, 2021 @ 4:39pm 
turns and radians can be converted by 2*pi
Tedstrom42  [author] Oct 17, 2021 @ 6:16am 
You will want to convert from turns to radians, which is tricky, but not impossible. You will also want to set the radar to be static, so that it doesn't rotate itself.
chacalik Oct 16, 2021 @ 9:55pm 
What if I use a velocity pivot for Radar rotation? How can I convert the Current Rotation for the MC input?
Tedstrom42  [author] Oct 16, 2021 @ 5:28am 
Done! I posted the testing platform I use. However, it doesn't seem to work as of this moment. I can't tell if I missed something, or if the turret ring update broke things.
sploogeslammich Oct 15, 2021 @ 8:59pm 
can you share your preferred radar settings please?
Tedstrom42  [author] Oct 15, 2021 @ 7:28pm 
I don’t have time to look too in depth right now, but the fov x and y sliders in the radar configuration refers to the field of view that the radar can see at once. I recommend having a low x fov, and a moderate y fov for this microcontroller. As for the dots in the center of the screen, it could be detecting nearby objects, the default range is 500m so any nearby objects would appear in the center.
Tedstrom42  [author] Oct 15, 2021 @ 6:53pm 
Is it all correctly connected, with the radar configured, along with the selection screen? I designed this specifically with the latest update