安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






What I found during my quick play was that the pop cap increases at random moments different from when I researched mil tech.
I started in the Ancient Age and I was able to see increments in my pop cap even when I didn't research any tech
Hope this bring more information about the bug
Also discovered that playing "Tough" difficulty is now much more challenging than vanilla is. Will have to tone down the difficulty while I relearn the game.
Later in the same campaign around the ages 7 to 8 the limit was increasing dinamically with each mil research upgrade in the battle. The upgrade was not inmediatelly aparent, but it increases.
In the campaign mode, I had around mil 2 using the projects pop-ups using the tribute.
I don't know if this has some relevance.
I will play quick battle to see if it maintains the same problem.
Thanks for your help
Maybe anyone know how to increment the limit?
BtW, great mod @Tark
The truth is that it is a real headache.
second: why is my game currently crashing every time i try loading with mods?
third: sorry for my late response...
What I would really like to do is add some more contemporary/futuristic textures for buildings, but I'd need a talented artist for that.
In a future CBP update, the launcher will include the ability to display notifications and once this functionality is there I'll include a notification about the removal of plugins. I won't remove plugin functionality until at least 30 days after a notification about it has been added to CBP Launcher. Hopefully that's not too disruptive!