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Either way, love your mods, thanks for the effort
Okay, not you specifically, but everyone who has been hating on ants for the past month.
Rituals:
Nerfed all Blood for <x> rituals, some rather severely.
Made Create Refuge restrictions more clear.
Various miscellaneous description changes.
Update:
Rituals:
Changed all ant hill-related terrID's to a known good ID. Something is clearly fucky with the -87 terrID group.
Beard: Exactly how many darkbless stacks did you accrue...
I tryed both factions a bit and saw that every time (tryed like 5 times) i tryed to either "Seek Heirodule" or the T3 Summon Ant Queeny thingy on Scourge Lords it just says "No one answered the Summoning" it never worked up until now. Does anybody else have that problem?
Also, blood for power does 1-30 damage, so you either need a sacrificial herald or two to avoid killing your scourge king, or you need to hope you get enough +HP from the vanilla dark blessing ritual to tank it.
I disabled every single other mod in the series as well in order to test if it was due to a conflict, it is still an issue. I wish I could help further, but I assure you it's a genuine bug.
High priestess cannot upgrade hamlets to villages however, unless there is a special condition, I specifically moved to a tile at least one over from all other inhabited structures/tiles to test just in case, then I tried with a hamlet adjacent, then with a farm, it (Sacrificial village) couldn't be used in all cases.
Not checking terrain? What? Both palace construction rituals require desert terrain.
Edit: The High priestess seems to start with tribal warriors and eagle warriors rather than her own troops, though this could be due to also having the other mods on, I'm sure the compilation will fix it, but I wanted to note it here.