Project Zomboid

Project Zomboid

Fuss's Log Hauling
39 条留言
tilarium 2 月 4 日 下午 1:45 
@Rob Are you on B42 or B41? This isn't updated for B42 and so it won't appear in the B42 mod list.
RobPol_66 2 月 4 日 下午 1:12 
i dont see mod in modlist
Guardian 2023 年 6 月 2 日 上午 10:05 
ay can you make a mod that makes building more cheap like log walls instead of 4 logs needed it is 1 or 2 if you can make this i would be happy also love the mod keep up the good work
McTiddies~! 2023 年 1 月 12 日 下午 7:45 
Sadly doesn't work anymore. Wish it did though :C
Survivator 2022 年 8 月 23 日 下午 11:17 
Thank you for great mod!
Grumblefuss  [作者] 2022 年 6 月 9 日 上午 6:32 
Hello, sorry, haven't had much time to do owt recently.

This mod is mostly just some recipe changes with a little menu code thrown in to integrate it. It's been a while since I did anything with Zomboid but I can't think how it would cause that kind of error.

I'll try and have a look, see what the problem might be.
zoroththeawesome 2022 年 6 月 2 日 上午 8:33 
at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(Unknown Source)
at java.base/java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.base/java.lang.Runtime.loadLibrary0(Unknown Source)
at java.base/java.lang.System.loadLibrary(Unknown Source)
at zombie.popman.ZombiePopulationManager.init(ZombiePopulationManager.java:156)
at zombie.GameWindow.init(GameWindow.java:1144)
at zombie.GameWindow.mainThreadInit(GameWindow.java:575)
at zombie.GameWindow.mainThread(GameWindow.java:488)
at java.base/java.lang.Thread.run(Unknown Source)
zoroththeawesome 2022 年 6 月 2 日 上午 8:32 
ERROR: General , 1654183578423> DebugLogStream.printException> Stack trace:
java.lang.UnsatisfiedLinkError: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\PZPopMan32.dll: Not enough memory resources are available to process this command
at java.base/jdk.internal.loader.NativeLibraries.load(Native Method)
at java.base/jdk.internal.loader.NativeLibraries$NativeLibraryImpl.open(Unknown Source)
at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(Unknown Source)
at java.base/jdk.internal.loader.NativeLibraries.loadLibrary(Unknown Source)
at java.base/jdk.internal.loader.NativeLibraries.findFromPaths(Unknown Source)
zoroththeawesome 2022 年 6 月 2 日 上午 8:32 
ERROR: General , 1654183578423> GameWindow.uncaughtException> Unhandled java.lang.UnsatisfiedLinkError thrown by thread MainThread.
ERROR: General , 1654183578423> ExceptionLogger.logException> Exception thrown java.lang.UnsatisfiedLinkError: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\PZPopMan32.dll: Not enough memory resources are available to process this command at NativeLibraries.load (Native Method). Message: Unhandled java.lang.UnsatisfiedLinkError thrown by thread MainThread.
zoroththeawesome 2022 年 6 月 2 日 上午 8:32 
Hey again Grumblefuss I ended up just going to the normal load out like you designed this mod to be. However I seem to be getting an error and I am pretty sure its your mod because when I go to pick up a log it still weighs 9kg. This is the code I am finding, can you help me understand what I need to do to fix it?
Amor 2022 年 5 月 18 日 上午 9:38 
sorry i meant extra recipe for the same item***
Amor 2022 年 5 月 18 日 上午 9:38 
hey uh does this mod create a new object that has all the features of the logwall? or is it just an extra item for the exact same item? because i am suspecting it might be causing problems like that
FrankF44 2022 年 2 月 17 日 上午 1:05 
@buba yes, author mentionned it earlier
buba 2022 年 2 月 16 日 下午 11:48 
Works with existing save?
zoroththeawesome 2022 年 2 月 8 日 上午 7:23 
sweet thank you
D3SOL4TE 2022 年 1 月 22 日 下午 1:13 
@zoroththeawesome I've reverted the weight of logs and planks to there vanilla value and I've also removed all the changes to 'plank weapons'.
https://drive.google.com/file/d/1UhWbPzmhLohSSEaUFFDrftjWBoox5mwG/view?usp=sharing
Grumblefuss  [作者] 2022 年 1 月 17 日 上午 10:12 
I think I can manage that. I've got some time next week, I'll have a look then. :)
zoroththeawesome 2022 年 1 月 10 日 上午 10:01 
hey grumblefuss this looks great! thanks for making it, though I am sorry to say I have a request/question. I want everything about this mod expect I don't want the halving of the base weights. is there any possibility you would be willing to copy paste and edit to make another version of this mod that removes that modification?

or be kind enough to help me learn how to do it myself for my own use?
I know how to program in python but that's it so I'll need to do some learning before I can do it myself.

thanks for taking the time to read this.
Grumblefuss  [作者] 2021 年 11 月 18 日 上午 6:56 
Hi Salto!
It looks like you don't have this mod enabled.

When enabled it will rename those stack recipes as "x-Log Stack w/ Rope" and add items "x-Log Stack w/ Sheets". You can then craft as normal.
Saito 2021 年 11 月 11 日 上午 11:00 
Im not finding it possible to use sheet rope to stack logs, both in the craft menu and the right click menu. a screenshot to show what im saying: https://prnt.sc/1z6l9s1
Grumblefuss  [作者] 2021 年 10 月 12 日 上午 3:30 
It should be fine.

If you disable the mod, the option to build log walls from stacks will no longer be available, the weights of items will go back to their default, and any logs stacked with sheet ropes will simply disappear (default behaviour for mods that include custom items/recipes).
Dexumari ツ 2021 年 10 月 11 日 上午 1:46 
is it okay to existing save?
Grumblefuss  [作者] 2021 年 10 月 8 日 上午 6:23 
I didn't, you did! :D
RagingLoony 2021 年 10 月 8 日 上午 5:34 
Oooo, interesting! Glad you were able to catch it :)
Grumblefuss  [作者] 2021 年 10 月 8 日 上午 3:46 
@RagingLoony
I was mistakenly using what seems to be some outdated documentation in the item descriptions, and 41.55 changed the expected structure a little bit, so while the previous version was tolerant of my error (and just ignored it), the new version interpreted my mistake as a null value.

When you re-enter a chunk and it attempts to reload items, the null value meant the item was discarded. Thanks for the help. :)
RagingLoony 2021 年 10 月 7 日 下午 1:06 
Awesome, cant wait to re-add this to my list. curious, what was the issue?
Grumblefuss  [作者] 2021 年 10 月 7 日 上午 10:24 
Okay, thanks. Found the problem. Fix shortly. :)
RagingLoony 2021 年 10 月 7 日 上午 8:35 
May need to wait for the HD version to finish processing, also sorry for the spam.
RagingLoony 2021 年 10 月 7 日 上午 8:34 
RagingLoony 2021 年 10 月 7 日 上午 8:15 
Sure no worries. I am using a number of mods, but none that have an effect on logs/planks, AFAIK. Like I said the bug only happens when I have this mod enabled, I can try make a quick youtube vid to show you whats going on but its pretty cut and dry lol.
Grumblefuss  [作者] 2021 年 10 月 7 日 上午 7:44 
Hi @RagingLoony, I cannot seem to reproduce your bug. Any chance you could upload your savefile somewhere so I can try to reproduce the error and track it down?

This mod shouldn't have any effect on floor inventory as it doesn't change anything in the handling of that, it's mostly about building the context menu. It could be that one of the mods you're using has made a chance to your savefiles which now produces this error (I recently found something similar with clothing).

Anyway, I've just now made an update to this mod to fix a different bug, but I'll wait a day or so to see if I can track down your issue before uploading it. :)
Grumblefuss  [作者] 2021 年 10 月 6 日 上午 7:43 
Thanks. Sounds weird, not sure why it would do that. I'll have a look. :)
RagingLoony 2021 年 10 月 3 日 下午 2:44 
Weird bug, only happens with this mod enabled (only mod that touches logs/planks), If I cut a tee down, and leave the logs on the floor, run away and then come back, the logs disappear, likewise so do planks. cut some trees down, went to find a saw, logs were gone when I came back. Cut more and saw into planks, used some and left some by my base door in case I need to barricade. Went out to loot, all that I put on the floor were gone when I got back. Only happens to logs and planks AFAIK, and only when this mod is enabled.
Grumblefuss  [作者] 2021 年 9 月 27 日 上午 8:32 
It was conflicting with the Improved Build Menu mod as that mod completely restructures the vanilla menu.

I've updated it to add a new menu item ("New Log Wall") in the "Wall" submenu so it should now be compatible with other mods.

Let me know if it throws any other problems. :)
Grumblefuss  [作者] 2021 年 9 月 25 日 上午 2:52 
Thanks, I'll look into it!
exlesnick 2021 年 9 月 22 日 上午 5:38 
Can't place wooden door frame with your mod on. Seems it conflicts with this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1969456967&searchtext=build
Grumblefuss  [作者] 2021 年 9 月 17 日 上午 4:11 
Hi folks, I've been using this with the new update without issue, please let me know if you experience any issues. Cheers. :)
9Revan9 2021 年 9 月 15 日 下午 10:16 
This + ZupperCart = Awesome.

Thank you.
Spyware006 2021 年 9 月 14 日 下午 4:06 
nice