边缘世界 RimWorld

边缘世界 RimWorld

[DN] Bundle Of Traits
145 条留言
se05239  [作者] 9 月 12 日 下午 7:34 
@TheForlornAndEvilShrimp Yeah, it's intended cause otherwise you'd not be able to make use of it, as it only affects your Pawn when they're at risk of breaking.
TheForlornAndEvilShrimp 9 月 12 日 下午 4:55 
Hey, thanks for the awesome mod. Is it intended for composed to increase the mental break threshold? It seems as if it should decrease it.
deltaplays010 8 月 17 日 上午 8:36 
for some reason the pawns in my colony with the "family oriented" trait get a mood debuff when there are children i ncolony just liek pawns with the hates children trait, tried it with no mods and it still kept happening
Danimineiro  [作者] 8 月 14 日 上午 8:50 
I can fix stuff starting Thursday next week, but please don't expect anything before that week's weekend
FrozenSnowFox 8 月 12 日 下午 10:30 
The def BOT_ChildHate_ChildCount has the requiredTrait BOT_FamilyOriented when it should have BOT_ChildHate. This is causing pawns with the Family Oriented trait to be both upset and happy when children are present in the colony.
PKPenguin 8 月 4 日 下午 6:46 
I reapplied them with dev mode 👍
Danimineiro  [作者] 8 月 4 日 上午 4:41 
I won't be able to fix these soon, but a way to temporarily fix it is by reloading the save file, that should reapply the hediffs
nicktheawesome100 8 月 2 日 下午 9:33 
I actually have the same problem but with animal whisperer.
PKPenguin 8 月 2 日 下午 7:07 
My Fast Metabolism pawn that I made a sanguophage had his "metabolism" hediff get healed by the scarless gene, so now he heals slower. :(
se05239  [作者] 7 月 3 日 下午 8:21 
@dinosaur Thank you!
dinosaur 7 月 3 日 下午 2:36 
these look pretty nice!
Danimineiro  [作者] 7 月 3 日 下午 12:15 
Now 1.6 Compatible (I hope it all works) + 4 new Traits (in 1.6)
Deankiller Turnupseed 5 月 13 日 下午 1:56 
please add compability with [SYR] trait colors
uoh 3 月 28 日 上午 5:19 
@Danimineiro

Maybe a small issue. Trait `Congenital analgesia` (0% psy-sensitivity) could be suppressed by `Psychic dull` gene. Finally give a pawn 50% psy-sensitivity. I've tested other combinations: trait + gene `psy-sensitive` = 0%; trait + `super psy-sensitive` = 0%.
Danimineiro  [作者] 2 月 13 日 上午 12:10 
3.0.4
Bugfixes:
- Poor constitution gave +2 mining instead of -2 mining

Thank you, NightLorde for reporting this bug!
NightLorde 2 月 1 日 下午 8:44 
Poor constitution gives +2 mining instead of -2 mining
Deankiller Turnupseed 1 月 21 日 上午 10:24 
@MonochromeTeddy literally me
se05239  [作者] 2024 年 8 月 24 日 下午 9:32 
@wydscum Thank you for liking our mod!
wydscum 2024 年 8 月 24 日 下午 8:54 
spent a while trying to re-find this for the sadist trait n got reminded of the other classics thank you for making this mod :D
Danimineiro  [作者] 2024 年 7 月 29 日 上午 5:48 
3.0.3
Bugfixes:
- Children with the Loves Sleeping trait no longer need to fall unconscious from exhaustion to sleep

Thank you, @MonochromeTeddy for reporting this bug!
Danimineiro  [作者] 2024 年 7 月 28 日 上午 7:29 
Yes please, can you make a post above?
The error message gives some hints, but I'm unsure if I'll be able to figure it out with just that
MonochromeTeddy 2024 年 7 月 28 日 上午 2:25 
I just had an error where a pawn with the Loves Sleeping trait would try and sleep, but they would just be standing until they passed out because of exhaustion, it threw this error at me.

Exception in JobDriver tick for pawn Sossrat driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_2918868) A = Thing_SleepingSpot440782 Giver = JobGiver_GetRest [workGiverDef: null])

If you want the full error, lemme know, it won't fit in this box, lol.
Chesse5552024 2024 年 7 月 24 日 下午 5:14 
can you add icons from mod backstory and trait icon please that why dont really like it.
se05239  [作者] 2024 年 7 月 21 日 下午 8:26 
@Cheese552024, if you use the Vanilla Expanded Traits mod, you can disable traits you dislike in the mod settings. That's a way to avoid those you dislike.
Chesse5552024 2024 年 7 月 21 日 下午 8:21 
i dont like misanthrope and to many traits ,
Chesse5552024 2024 年 7 月 21 日 下午 7:35 
i just want some traits but it un balanced and have no icons.
Danimineiro  [作者] 2024 年 5 月 11 日 上午 4:21 
Version: 3.0.2

Bugfixes:
- Fleeing traits should no longer produce an error if they exist without being spawned

Thank you, @joseasoler (github) for reporting this bug!
Cato 2024 年 5 月 7 日 下午 8:52 
Thank you for your update work :ale:
Danimineiro  [作者] 2024 年 4 月 30 日 上午 4:42 
Version: 3.0.1

Bugfixes:
- Eating insect jelly should no longer produce an error

Thank you, @splincore (github) for reporting this bug!
Feel Tesco Co-op. 2024 年 4 月 28 日 上午 9:29 
Thank you so much for the update!
dob1k 2024 年 4 月 28 日 上午 7:06 
love this mod,thanks for the update
Pheace 2024 年 4 月 28 日 上午 5:01 
Thanks for the update <3
Danimineiro  [作者] 2024 年 4 月 28 日 上午 4:50 
If you need to roll back for whatever reason, my linked github above contains a Github link at the bottom of the page, above the mod market banner, where you can find a release titled "1.4 Rollback" - there should be no issues with this version and 1.4, but I don't have the time to test every single change
Danimineiro  [作者] 2024 年 4 月 28 日 上午 4:45 
1.5 Update

If you experience any issues, please comment anywhere I can see it.
This mod underwent significant file structure changes, if you experience weird issues with that, please follow the following steps:

* Unsubscribe from the mod
* Delete the mods folder (It should be in the same steam library folder as the game, at workshop/content/294100/2600986277)
* Subscribe to the mod again

Thank you for your continued patience with the mod!
Danimineiro  [作者] 2024 年 4 月 27 日 下午 2:47 
Gonna try to target tomorrow, kinda took a break this week
Bondrewd 2024 年 4 月 21 日 下午 3:06 
Take yer time. The lesser the bugs the better, thats my opinion.
Danimineiro  [作者] 2024 年 4 月 21 日 下午 2:53 
It's a lot to check ngl, finding bugs all the time still xddd
Prolly tomorrow or sometime this week
Antiquary 2024 年 4 月 21 日 下午 2:23 
Oh nice! Can't wait. I really miss this one.
Danimineiro  [作者] 2024 年 4 月 21 日 上午 8:01 
I updated all the traits, am testing now
Bondrewd 2024 年 4 月 21 日 上午 7:55 
*pog*
Danimineiro  [作者] 2024 年 4 月 21 日 上午 4:01 
9 Traits left
Bondrewd 2024 年 4 月 17 日 下午 3:38 
*POG*
Emberbuck 2024 年 4 月 17 日 下午 2:04 
Very excited to hear. Keep up the progress
Danimineiro  [作者] 2024 年 4 月 17 日 下午 12:32 
13 Traits remaining
Danimineiro  [作者] 2024 年 4 月 15 日 上午 3:24 
I'll update it here
I'm actually really happy about the rework atm, the old cold was working, but honestly terrible
Bondrewd 2024 年 4 月 14 日 下午 4:43 
Once reworked? Is this page going to be updated or are you going to release a new name for it and page?
Danimineiro  [作者] 2024 年 4 月 11 日 下午 3:57 
also thank you rex <3
Danimineiro  [作者] 2024 年 4 月 11 日 下午 3:51 
As a small info: I've updated 12/28 traits so far
My progress can be tracked via the github link above
rex6564 2024 年 4 月 11 日 下午 12:41 
thank u! great mod btw
Danimineiro  [作者] 2024 年 4 月 11 日 上午 11:49 
I'm on it :3
Reworking the whole thing to make adding things easier, but it's currently ~3-4 hours per trait and it's hard to make the time and have a life lmaooo

But yee, it will come!