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报告翻译问题
Maybe a small issue. Trait `Congenital analgesia` (0% psy-sensitivity) could be suppressed by `Psychic dull` gene. Finally give a pawn 50% psy-sensitivity. I've tested other combinations: trait + gene `psy-sensitive` = 0%; trait + `super psy-sensitive` = 0%.
Thank you, NightLorde for reporting this bug!
Bugfixes:
- Children with the Loves Sleeping trait no longer need to fall unconscious from exhaustion to sleep
Thank you, @MonochromeTeddy for reporting this bug!
The error message gives some hints, but I'm unsure if I'll be able to figure it out with just that
Exception in JobDriver tick for pawn Sossrat driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_2918868) A = Thing_SleepingSpot440782 Giver = JobGiver_GetRest [workGiverDef: null])
If you want the full error, lemme know, it won't fit in this box, lol.
Bugfixes:
- Fleeing traits should no longer produce an error if they exist without being spawned
Thank you, @joseasoler (github) for reporting this bug!
Bugfixes:
- Eating insect jelly should no longer produce an error
Thank you, @splincore (github) for reporting this bug!
If you experience any issues, please comment anywhere I can see it.
This mod underwent significant file structure changes, if you experience weird issues with that, please follow the following steps:
* Unsubscribe from the mod
* Delete the mods folder (It should be in the same steam library folder as the game, at workshop/content/294100/2600986277)
* Subscribe to the mod again
Thank you for your continued patience with the mod!
Prolly tomorrow or sometime this week
I'm actually really happy about the rework atm, the old cold was working, but honestly terrible
My progress can be tracked via the github link above
Reworking the whole thing to make adding things easier, but it's currently ~3-4 hours per trait and it's hard to make the time and have a life lmaooo
But yee, it will come!