安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






\steamapps\steamapps\workshop\content\445220\3042506675
Right now my captains are not progressing their tasks while I am offline, does this mod fix this?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2842525793&searchtext=ays+Running+Captain+Commands
1. Would it possible for this mod to work with the 1.0 Orders mod ?
2. Does this mod work with stations/factories income?
Thanks
You obviously have not left your game running all night like most people already do... This mod just makes it so you aren't forced to keep it running 24/7.
when playing multiplayer, if a player leaves the server. all their captains stop doing their commands until the player returns. this mod changes that.
People who are working all week maybe wants to enjoy the game and not farm for 7 hours straight to gather ressources :)
A few things to check:
- Is the mod for sure applied to the galaxy? I only ask because I personally forget to check the "overwrite galaxy's mods" box about 80% of the time. I need a mod for making mods.
- If it is, was this an already-running command when the mod was enabled? The mod may not apply to commands started before the mod was enabled, since it relies on saving/restoring a timestamp.
- If both of those seem good, could you please check your server log in %appdata%\avorion\galaxies\<name-of-galaxy> for lines starting with [ARCC] ? There should be a few diagnostic lines that pop up on galaxy save/restore if commands are running.