边缘世界 RimWorld

边缘世界 RimWorld

ThisRimOfMine [HIATUS]
122 条留言
pineapple pizza 1 月 30 日 上午 1:59 
bruh its been like two years, i think he's forgot this mod exists
gonzalo.ca14 2023 年 11 月 12 日 下午 6:15 
Shame this mod ended up being on hiatus due to the guy's hardware saying no, it had a lot of potential, man, if I knew modding and actually do it properly I'd love to pick up the project and make it what the guy wanted it to be
Farbott 2023 年 9 月 24 日 下午 9:47 
Man, if only this mod got the potential it needed, shame the hardware held back such potential
Nothingness_1w3 2023 年 9 月 23 日 上午 10:04 
the discord got deleted, rip
Mlie 2023 年 7 月 2 日 下午 1:50 
ExpressVirus19 2023 年 6 月 24 日 下午 10:00 
the discord link is not working. i wanna help out
Hungry of Skalitz 2023 年 6 月 24 日 下午 8:05 
nice
w:bleach::steamthumbsup:
󠀡󠀡 2023 年 3 月 14 日 下午 3:39 
Stop asking for a 1.4 you absolute bafoons can you not read like the first three sentences
loklan 2023 年 3 月 14 日 上午 3:33 
Hi Asterion, just dropping by to say this was a very excellent mod, thanks for all your hard work.
cHaoTic 2023 年 2 月 20 日 上午 7:23 
1.4? Please?
P.O.T 2022 年 10 月 26 日 上午 8:29 
1.4 plz
Elth 2022 年 10 月 21 日 上午 7:31 
Ive been editing the world map.... this would be a great template for newyork city.
i just have to not enable shelling.
TestRatt 2022 年 9 月 11 日 上午 7:35 
@ Rim Baby try out the mod "ReGrowth: Expanded World Generation (Continued)". It has sliders to adjust the frequency of different biomes. I just tried it and made a world that was 90% these biomes.
Rim Baby 2022 年 9 月 11 日 上午 4:08 
Is there a way to spawn more of th city biomes? I'd like to have 50% or more of my map to just be city block.
Farbott 2022 年 9 月 7 日 下午 10:28 
Looks sick, hoping it becomes more stable later on, like an event popping up to discover a ruined city, cause the current ones are, eh, to say the least.
Miquel 2022 年 8 月 12 日 下午 9:14 
Well this is something different. Great job!
Cursed_Queen 2022 年 7 月 7 日 上午 11:58 
Add a zombies mod and you got project Zomboid in rimworld lol
Simbach Vazo 2022 年 6 月 29 日 上午 7:04 
Ah nevermind I skimmed the description too fast. Best of luck with the development.
Simbach Vazo 2022 年 6 月 29 日 上午 7:01 
Do you have any intentions of making a standalone without the Imperial faction, to have only the generated cities?
BITTER LYNX 2022 年 6 月 20 日 下午 9:38 
playing a zombieland play through with this, fantastic work!
crannypilled nooksmaxxer 2022 年 6 月 16 日 上午 12:11 
Having a blast on a colony using this mod. Cant wait for whats to come
TheWageGap 2022 年 6 月 15 日 上午 2:26 
Looks awesome, unfortunately my game crashes when creating new world.
Deep 2022 年 6 月 12 日 上午 10:10 
i need this!
but ill wait till official release :D
keep it up!
Bronk Hotblast 2022 年 6 月 2 日 下午 2:10 
Thanks @Asterion
Revachol  [作者] 2022 年 6 月 2 日 上午 10:16 
@Bronk Hotblast you can disable this in the mod settings. this will only be applied to newly created gamefiles though
Bronk Hotblast 2022 年 6 月 1 日 上午 10:08 
Great mod. I've been running a colony on one of the urban tiles. Is it intentional that the asphalt and pavement tiles can't support heavy structures? While I like the idea, you can't even remove the tiles (since there's no floor underneath) or disable the feature without dev mode.
haunted medic 2022 年 5 月 28 日 下午 1:40 
looks interestin
STEVE SCRIGGINS 2022 年 5 月 2 日 下午 10:13 
yay!! another update
Denneisk 2022 年 4 月 29 日 下午 1:50 
@Lord Varriack You should be able to use Vanilla Events Expanded to reduce/disable those.
Elth 2022 年 4 月 16 日 上午 7:40 
MapGenerator version + the tenancy mod,

= Pwofit.
mood 2022 年 4 月 10 日 下午 3:41 
can you set up a colony in a city by selecting it as your landing tile or do you have to move to one? i would love to have a colony live in the remains of a city. i imagine something like the start from mechanoids expanded would have some conflicts generating among the buildings
Lord Varriack 2022 年 4 月 7 日 上午 5:44 
I like this mod but the "Nearby Shelling" event occurs far too frequent by default and is a bit too destructive for my tastes. I appreciate the mod setting that allows me to turn it off or adjust it's frequency but it really should be reduced by default in my opinion.
StoryTaleBooks 2022 年 4 月 5 日 下午 12:29 
This looks cool as long as the enemies remain in the other buildings and we can find some cool loot.
Fluff 2022 年 4 月 3 日 上午 6:31 
Looks promising!
֎ ⁧s̵̑v̶̈͛i̴̒n̷͌k̶a 2022 年 4 月 3 日 上午 1:28 
you need to add at least some loot and enemies
logos411 2022 年 4 月 1 日 上午 1:51 
Fantastic work - this looks like it's going to be one of my favorite mods
SalmonToastie 2022 年 4 月 1 日 上午 1:18 
pairs really well with lost city go explore, all the loot containers as well as the map gen from this and its super cool!
Da Evil Wizard 2022 年 3 月 31 日 下午 4:28 
ya shelling is weird
ChrisTheFool 2022 年 3 月 30 日 下午 2:21 
This is great! I love the cars littered throughout and the broken street lights. Really adds to the atmosphere. Thanks for putting this together! For those of you who don't like the shelling: I found the event under Storyteller defs in the Mod files. I changed the name of the file (adding an extra word), turning it off effectively, so I could change it back later (to turn the shelling back on if I wanted). Otherwise you can just remove the file to prevent the shelling event.
Conan The Civilian 2022 年 3 月 30 日 上午 8:17 
Amazing idea, gives Rimworld kind of an adventure mode, which is what I've always wanted!
Holgast 2022 年 3 月 28 日 下午 7:10 
I foresee this being awesome with Set Up Camp. Exploring city ruins to find cool items!
Arbusculus 2022 年 3 月 27 日 上午 11:23 
Despite the quite annoying shelling it's already my favourite mod! Excited for the further developement of it! Keep up the good work.
Legion 2022 年 3 月 27 日 上午 8:36 
@Wej, since Royalty is a requirement, the obvious answer is no. If you want to use a city mod then use the Rim Citadel mod.
Revachol  [作者] 2022 年 3 月 27 日 上午 6:41 
@SuRge Nearby you should be able to disable Nearby Shelling through the Scenario Editor. But i agree, it really needs some finetuning.
SuRge 2022 年 3 月 27 日 上午 4:51 
Getting my base outside of the city getting randomly shelled is hell, man. I just lost two colonists and a chunk of my base wall got blown up...
It's a great mod but it would be nice to have a mod option to have random shelling disabled outside of cities (or in general.)
Wedge 2022 年 3 月 27 日 上午 1:28 
Would it be possible to play without Royalty? I understand the importance of set pieces brought by Ideology but I don't want to shell $20 for a DLC I know I won't like.
Purplechip 2022 年 3 月 27 日 上午 12:27 
will there be a no dlc only version of this mod?
Eisvisage 2022 年 3 月 26 日 下午 4:26 
@jesus :)
"This mod needs the variety of ancient debris buildings added with Ideology to create a realistic city and events/quests with thematic setpieces." I think it's likely that those setpieces would simply not spawn things in them (empty streets instead of streets with cars on them for example). But there is a chance it would cause errors that actually prevent it from loading. No way to find out but to give it a shot.
Emperor Status 2022 年 3 月 26 日 下午 12:55 
what if i play without ideology
Bluegills 2022 年 3 月 26 日 下午 12:54 
@Cyberpunkowic

Read the description & read the "Required DLC" section on the right of the screen.