Starbound

Starbound

Stardust UI
60 条留言
林一二 5 月 13 日 上午 9:37 
Would you support lua sandboxing? When opening a container:

```
[00:14:08.131] [Error] Exception while creating lua context for scripts '["/sys/metagui/core.lua"]': (LuaException) Error code 2, [string "/sys/metagui/core.lua"]:12: attempt to concatenate a nil value (field 'rootPath')
stack traceback:
[C]: in metamethod 'concat'
[string "/sys/metagui/core.lua"]:12: in local 'module'
[string "/sys/metagui/core.lua"]:24: in main chunk
```
Nayzablade 2024 年 8 月 27 日 上午 8:29 
Needs a search function still and also doesn't work with Food Stacks as the food stacking button doesn't appear anywhere on the fridge ui.

Love the look though, nice job
Something_Smith 2024 年 3 月 19 日 下午 4:23 
I really enjoy this mod! The look and feel of it are great! One thing that I wish it had, though, is a search function for storage. Enhanced storage has one, and it help out tremendously when dealing with larger containers.

The fact that larger containers don't display all their contents at once like ES does makes it crucial to be able to search, as looking for one material is made tedious by the slowly scrolling up and down of long container UIs.

Don't get me wrong, I love the narrower layout, gives my screen breathing room, but being able to search for materials instead of scrolling back and forth is a must have for, realistically, any container UI mod.
vvitchofvoidmachines 2023 年 3 月 27 日 下午 3:59 
Does not work with mods that add buttons to inventory interfaces such as Clear and Close, and Food Stacks
Mirarara 2023 年 1 月 12 日 上午 1:59 
May I suggest to increase the size of "take all"? It's actually annoying to click such a small button when hunting treasure.
Zia Satazaki  [作者] 2022 年 9 月 1 日 下午 1:29 
... oh. I forgot to include an asset in Stardust Core Lite, fixing now
tres2b 2022 年 8 月 31 日 下午 3:03 
Seems like the UI, as of recently, causes an issue where the chest UI fails to appear when trying to open any chest. Removing the mod fixes the issue.
Lukiwarble 2022 年 8 月 30 日 下午 8:09 
whatever those errors are
Lukiwarble 2022 年 8 月 30 日 下午 8:08 
dont know what happened but now my chests interface wont appear

[Error] Exception while calling script init: (LuaException) Error code 2, [string "/sys/metagui/core.lua"]:499: (LuaException) Error code 2, [string "/stardustui/ui/chest.lua"]:3: (LuaException) Error code 2, [string "/lib/stardust/itemutil.lua"]:4: (AssetException) Error loading asset /lib/stardust/interop.lua

[C]: in ?
[C]: in global 'require'
[string "/lib/stardust/itemutil.lua"]:4: in main chunk
[C]: in global 'require'
[string "/stardustui/ui/chest.lua"]:3: in main chunk
[C]: in global 'require'
[string "/sys/metagui/core.lua"]:499: in function <[string "/sys/metagui/core.lua"]:418>
6thScythe 2022 年 8 月 26 日 下午 10:39 
woo, yeah baby! That's what I've been waitin for, that's what it's all about
Zia Satazaki  [作者] 2022 年 8 月 26 日 上午 1:01 
and sort is out~
Zia Satazaki  [作者] 2022 年 8 月 25 日 下午 9:58 
got sort working (independently of ES), just need to refine a bit and test more
Zia Satazaki  [作者] 2022 年 8 月 25 日 下午 2:12 
slowly getting back into this stuff; will need to figure out how I want to implement it since I'm not willing to just crib ES's sorting code
Alph-Awakened 2022 年 8 月 24 日 下午 2:28 
nvm. unsubbed
Reasonably Overworked 2022 年 8 月 24 日 下午 1:51 
The sought after sort button that everyone wishes since last year
Alph-Awakened 2022 年 8 月 19 日 下午 6:23 
any news on restoring the sort option?
ArcticFox 2022 年 8 月 13 日 下午 3:47 
You mentioned sorting being missing earlier, but it's a pretty big feature of Enhanced UI that's missing. Other features are... searching containers, changing text colour of the container just to name two. A temporary version with Stardust disabled for containers only might be a good idea?
GalloViking 2022 年 7 月 30 日 下午 1:47 
Looks fantastic, but, as stated before, incompatible with Food Stack.
Zia Satazaki  [作者] 2022 年 5 月 29 日 下午 4:37 
hmm, I'll see about adding ways for stuff to hook in so that can be added to menus

also re: loot all, I guess I'll probably add a click target to the "32 Slots" label
Nhilerion²⁻ 2022 年 5 月 29 日 上午 10:54 
Looks really cool, but sadly it's incompatible with Food Stack
Wakazu 2022 年 3 月 24 日 上午 6:34 
Very neat looking interface with two major problems - no sorting and "take all" button is TINY, which, yes, is a problem because you use this one a lot. Dungeons, missions, you need it to quickly loot and be on your way. But with this interface teeny-tiny buttons you'll constantly misclick into options and quickstack
Lukiwarble 2022 年 3 月 10 日 上午 8:07 
would like to mention that this mod still fails to trigger radiomessages when you pick up an item from a storage
Meteora 2022 年 2 月 2 日 下午 12:21 
could we get more screenshots? thanks
Zia Satazaki  [作者] 2022 年 2 月 1 日 下午 10:30 
it has specific integration with enhanced storage already?? sort isn't there yet but everything else should be in order
SlootyMudkips01 2022 年 2 月 1 日 下午 9:03 
could you make this compatible with enhanced storage and also clear and close?
Reasonably Overworked 2021 年 12 月 24 日 下午 5:13 
So I really love this UI. One question though... where's the sort function or button for this?
I use it with Enhanced Storage so this really confuses me.
Joey Dagger 2021 年 12 月 19 日 上午 9:16 
Yeah, I'm with them on this one. I don't really know what it looks like or what it does exactly. More screenshots and better description and I'll probably subscribe cuz it looks with the 1 screenshot you have.
Arkezuli 2021 年 12 月 15 日 下午 12:37 
I don't get it... What exactly does this mod do?
Zia Satazaki  [作者] 2021 年 11 月 30 日 上午 12:18 
hmm. can take a look at that later
micmou 2021 年 11 月 29 日 下午 11:48 
Incompatibility with food stack mod. Stardust UI does not show the knife and fork for fridges.
Arkezuli 2021 年 11 月 29 日 下午 2:24 
Pls add screenshots...?
Zia Satazaki  [作者] 2021 年 11 月 24 日 上午 11:16 
and quick stack is done!
Zia Satazaki  [作者] 2021 年 11 月 23 日 下午 6:31 
oh, right; I was still figuring out how to lay the options out
Zia Satazaki  [作者] 2021 年 11 月 23 日 下午 5:08 
uh, we'll see in the next couple days if my spoons hold up for working on starbound stuff
Meylin Libertas Messor 2021 年 11 月 21 日 下午 10:45 
Did you fix it yet? Because I'm seriously wanting to use this, but I'm waiting until that's fixed.
Meylin Libertas Messor 2021 年 11 月 15 日 下午 6:05 
Yeah, you did. It ain't there.
Zia Satazaki  [作者] 2021 年 11 月 15 日 下午 3:30 
wait, did I seriously forget to implement that :|
Meylin Libertas Messor 2021 年 11 月 14 日 下午 3:15 
With enhanced storage, the quick stack button for quick stacking stuff into chests disappeared. It's compatible in every way, EXCEPT that one.
Zia Satazaki  [作者] 2021 年 11 月 14 日 下午 1:43 
it's fully compatible with Enhanced Storage except that there's apparently a check that makes the guy in the outpost not initially spawn.

as for inventory mods, this doesn't affect the actual inventory pane at all right now, and the chest UI automatically adapts to any number of slots.
CatgirlV3 2021 年 11 月 14 日 上午 4:16 
Does this have support for bk3k's inventory mod?
Meylin Libertas Messor 2021 年 10 月 31 日 上午 12:55 
...Is this thing going to be properly updated for Enhanced Storage? Because if it isn't in the next week... then I'm afraid I'm going to have to unsub due to the fact that I really need Enhanced Storage.
Lukiwarble 2021 年 9 月 18 日 上午 9:39 
i literaly just lost over 300 items because i was moving them and no amount of waiting brought them back
Lukiwarble 2021 年 9 月 18 日 上午 9:33 
breaking a chest with items inside with the keep items feature on will make the items disapear when you place that same chest back
Ryu Ketsueki 2021 年 8 月 26 日 下午 8:53 
It's considerably better. I also tested with the transmatter network and it's also not that performance heavy
Zia Satazaki  [作者] 2021 年 8 月 25 日 下午 2:56 
well, performance should be at least *better* now with today's Stardust Core/Lite update; made the polling loop much more efficient
Zia Satazaki  [作者] 2021 年 8 月 24 日 下午 12:02 
hmm...
Ryu Ketsueki 2021 年 8 月 24 日 上午 11:29 
It's my only hypothesis. It seems that other items spawned normally in the world or crafted using crafting stations aren't that performance heavy if stored on containers but those specific ones are. It's not a problem specific to items spawned with Rexmeck Item Editor Pro. Any item with custom properties would be like that, like the mods that aim to be multiplayer friendly by modifying in game items to have different behaviors.
Zia Satazaki  [作者] 2021 年 8 月 23 日 下午 2:24 
hmm. it's the same exact code either way though
Ryu Ketsueki 2021 年 8 月 23 日 下午 1:48 
Not the autosmelter. Again, I think this may be caused by the containers interpreting the jsons on custom items. Because I spawn them using Rexmeck Item Editor Pro, the jsons are declared on the items themselves
Zia Satazaki  [作者] 2021 年 8 月 22 日 下午 1:27 
hmm. do you see the same sort of performance issue with the Autosmelter in StarTech?