全面战争:战锤2

全面战争:战锤2

Expanded Roster - Ogre Kingdoms
202 条留言
iainduncan3 2023 年 11 月 12 日 下午 9:38 
For some reason this mod isn't showing up when I sub to it
Tedious Crow 2023 年 4 月 11 日 下午 8:21 
Lizards
Ubermorgen  [作者] 2023 年 4 月 11 日 下午 12:37 
@Tedious Crow: what faction are you playing as?
Tedious Crow 2023 年 4 月 11 日 下午 12:26 
I see that it lets me 'recruit' them at the camps, but they don't seem to appear anywhere and I can't spawn them via recruit lords or through the ogre reinforcements thing all armies have.
Shadow_Volkamon 2023 年 4 月 11 日 下午 12:26 
I know from experience that that can indeed happen, but I don't have a mod that alters Goblin textures.
Ubermorgen  [作者] 2023 年 4 月 11 日 上午 9:50 
@Shadow_Volkamon: The goblin units are straight from the base game, we don't touch their stats or textures so I think this issue is from another mod.
Ubermorgen  [作者] 2023 年 4 月 11 日 上午 9:49 
@Tedious Crow: through the ogre camp dilemmas
Tedious Crow 2023 年 4 月 11 日 上午 9:25 
How do you recruit Ogre Lords?
Shadow_Volkamon 2023 年 3 月 12 日 下午 2:58 
Nice. Only thing keeping me from using it is that it seems their Goblin units have missing textures.
ElColeccionista 2023 年 1 月 15 日 下午 7:26 
The mod is really incredible, what bothers me a bit and I think it should be changed is the line of army skills of the ogre lords, so that they are generic improvements that allow these 2 types of ogre lords to fit into any faction (an improvement to all melee infantry, one for ranged infantry/cavalry, one for cavalry and chariots, one for general monstrous units, and one for artillery). I'm playing a campaign with norsca and it's a bit annoying that these ogre lords don't buff my norscan units at all; if I want to get the most out of them I would have to use these ogre lords in armies made up mostly of mercenary ogres, which is difficult as well as less fun. For the rest, the mod is fantastic :D I hope I'm not annoying with this comment xd
Köhl 2022 年 12 月 5 日 下午 4:20 
Appreciate it. Wanted more spice with my Ogre mercenarys, this certainly does the trick. Was tired of getting the same 4 variations every other occurance lol
YaYa 2022 年 10 月 4 日 上午 11:15 
Thanks !
Gleen Cross 2022 年 7 月 30 日 下午 7:18 
This mod looks really good, the only letdown are the cards imo some of them fits with the artstyle of the game, others not so much. Also, I noticed other factions are hiring Ogres as well, they are everywhere, is there a way to limit their recruitment through caps or something of the kind?
m_ig_uelon 2022 年 7 月 18 日 下午 11:10 
will you move this mod to wh3 oce the big mapo drops? talking about all expanded rooster packs
EquinoxGG 2022 年 7 月 9 日 上午 9:23 
No IE for at least another few months
yaooo ๑ﭥ 2022 年 4 月 29 日 上午 10:40 
Ok and? Is he your official CA public relations guy? No.
Son Gohan 2022 年 4 月 23 日 上午 5:53 
Ubermorgen, you said Immortal Empires on the horizon, but more than a month and a half passed since your post and no IE still.
Johnny 5 2022 年 4 月 2 日 上午 4:27 
The units in this mod look better than WH3 lol
Ubermorgen  [作者] 2022 年 3 月 3 日 上午 9:20 
@dassh99: Sorry to disappoint you, but now that we have playable ogre factions in WH3 and modding support + Immortal Empires on the horizon, i don't think anybody would want to spend time creating content for WH2 that will soon be in the WH3 base game anyway.
dassh99 2022 年 3 月 2 日 下午 8:46 
I would say making a new faction of ogres will be worth it since WH3 right now has no playable WH2 faction so having a fully operational ogres faction in WH2 is a joy to play because you won't see any ogres fighting any major faction from WH2 in WH3 except only for Kislev and Chaos also my fear of CA fcking up again in the future is still looming around since right now Mod support is non existent in WH3.
Autumnchain 2022 年 2 月 3 日 下午 7:53 
Since you made a compatibility submod for ovn, have you considered doing the same for Kislev Reborn?
hperezw_6 2022 年 1 月 4 日 下午 10:53 
Hello,

The problem was with the Id number. I had to put totally diffrent and "random" numbers at it worked.

Thank you
Ubermorgen  [作者] 2022 年 1 月 4 日 上午 7:41 
@hperezw_6: Hi there, building_units_allowed_tables should be the only table required to add the units. Have you made sure to set a new unique numerical key for your new entry in the column "Key"? The column "Faction" should be empty, column "enabled" should be false.
hperezw_6 2022 年 1 月 4 日 上午 12:50 
Hello sir,


I'm trying to give beastmen the ability to recruit this units but not from the herdstone buildings from your other mod, which is great btw. I'm using it, but for personal use and fun I would like to be able to recruit them from normal horde buildings.

I edited the building_units_allowed_tables I put another building for example "wh_dlc03_horde_beastmen_herd_2" adding another row not replacing the original but it doesn't seem to take any effect.

Any suggestions?

I've done this a couple of times and it has workd specially changing the buildings from other mods like the "dragon ogres for beastmen" and it worked.

I tried checking the tables from other similar mods but I can't figure it out.

Thanks in advance
至尊宝 2021 年 12 月 23 日 上午 8:44 
Thanks for your MOD, I made Chinese version for your MOD series
至尊宝 2021 年 12 月 23 日 上午 8:43 
@Ubermorgen Mamooth is bugged. Can't show walk and attack animation
Please
至尊宝 2021 年 12 月 23 日 上午 8:42 
Mamooth is bugged. Can't show walk and attack animation
Who 2021 年 12 月 13 日 下午 6:53 
Has anyone tried this with CTT?
Ubermorgen  [作者] 2021 年 11 月 25 日 下午 1:52 
@To infinity and beyond: Thanks, added to the mod description :)
Sfero 2021 年 11 月 23 日 上午 9:22 
Mamooth is bugged. Can't show walk and attack animation
Ciaphas Cain 2021 年 11 月 12 日 上午 9:42 
It mentions something about mutiny if they are not immortal..does this mean a skill spent in it or not? Reason being I have my immortality mod so I wanna experience mutinies if I run out of cash but I usually spend a point in immortality as soon as possible
Mumion der Unsterbliche 2021 年 11 月 6 日 上午 11:40 
CTT ?
一城春水 2021 年 11 月 4 日 下午 2:19 
Guess what, the Ogre has it's official mod now :bonfire2:
cybvep 2021 年 11 月 4 日 下午 12:51 
It's all Ogre now.
Flying Katz 2021 年 10 月 24 日 下午 11:05 
Have Unlock skills MOD?
교수 2021 年 10 月 19 日 上午 9:24 
Ogre Tyrant Portrait Something’s funny
soalstone 2021 年 10 月 16 日 上午 6:58 
Is there A way to make Dwarf engineer upgrades affect lead belchers.
OwL 2021 年 10 月 14 日 下午 2:10 
For the campaign.
OwL 2021 年 10 月 14 日 下午 2:08 
I installed the mod and all submods. But can´t trigger them with Clan Skryre. What did i miss?
3nz3r0 2021 年 10 月 9 日 上午 8:08 
@Fröb: Yeah. Seems to be the case. Currently doing an Ogre campaign now with that new Ogre lord mod. Been having a blast using Ogres with Gor support.
Fröb  [作者] 2021 年 10 月 8 日 下午 12:07 
@3nz3r0: No, the units from my 'Elite Ogre Mercenaries' mod are not included in 'Expanded Roster - Ogre Kingdoms'. ;) If you still saw them in the ogre camp you must have subscribed to my mod.
3nz3r0 2021 年 10 月 8 日 上午 9:50 
Are the units from the Elite Ogre Mercenaries mod in here as well? I've seen those units in ogre camps and I don't recall adding them to my mod list.
To infinity and beyond 2021 年 9 月 29 日 上午 7:17 
angrybirdgofan 2021 年 9 月 28 日 下午 8:42 
hmmmmmmmmmmmmmmmmmmmmmmm are these ogres?
8sat 2021 年 9 月 26 日 上午 3:35 
when i put lord on ogre camp the event doesnt trigger what tribe to choose? he just sat on it and next turn the same thing?
4ydra 2021 年 9 月 25 日 上午 10:14 
Man, a own ogre faction would be awesome.
EnHankedVG 2021 年 9 月 24 日 下午 2:42 
Are you guys thinking of turning them into a faction now? since ya know Warhammer 3 has been pushed till 2022?
olegdo 2021 年 9 月 18 日 下午 10:56 
Hi, thanks for the mod. If you hire an ogre general for the tomb kings, then in the pool of mercenary generals he has the avatar of the tomb king and not the ogre.
8sat 2021 年 9 月 18 日 下午 10:33 
ok thnks
Space Hero 2021 年 9 月 18 日 下午 8:11 
@pew pew They should just be added to your regular lord pool under the Ogre Lord tab. You might need to scroll to find them, though.