安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The problem was with the Id number. I had to put totally diffrent and "random" numbers at it worked.
Thank you
I'm trying to give beastmen the ability to recruit this units but not from the herdstone buildings from your other mod, which is great btw. I'm using it, but for personal use and fun I would like to be able to recruit them from normal horde buildings.
I edited the building_units_allowed_tables I put another building for example "wh_dlc03_horde_beastmen_herd_2" adding another row not replacing the original but it doesn't seem to take any effect.
Any suggestions?
I've done this a couple of times and it has workd specially changing the buildings from other mods like the "dragon ogres for beastmen" and it worked.
I tried checking the tables from other similar mods but I can't figure it out.
Thanks in advance
Please
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2364988463