Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

CHKL Maps
55 条留言
Sonofnutcrackr 6 月 17 日 下午 4:03 
Both of the citadel maps (N/S and E/W) cause the game to crash when played in frontlines gamemode. all other gamemodes seem to function normally.
Chakal16  [作者] 5 月 17 日 上午 1:30 
@emanthefourth should be :steamthumbsup:
Bibically accurate bag of fent 5 月 16 日 上午 11:00 
is this able to be played with valour?
:bleach:
CrusaderLite 5 月 7 日 上午 8:54 
I see, sadening
Fox 5 月 7 日 上午 6:35 
yeah i guess i had to much mods running besides that
Chakal16  [作者] 5 月 7 日 上午 5:31 
@CrusaderLite i guess, one of the main reasons about not having vanilla big maps is the performance. I really tried to make even maps of 4x4 km, but is nearly impossible without having constant crashes, plus there is a limit if i remember well around 18k to 25k entities before start having really bad problems playing. Right now there are vanilla maps already having nearly 15k entities, and my maps are already at the limit having around 20k which is a low quantity for the size but the limit to start getting crashes. Problem is, at conquest there is a good amount of entities which taking into account the ones already in the map will cause memory problems and crashes :steamthumbsup:
CrusaderLite 5 月 7 日 上午 4:23 
Honestly just want larger maps for conquest to justify having larger battles and having to factor in Logi like fuel and such. Just scratches that itch for me
Chakal16  [作者] 5 月 6 日 上午 1:49 
@Fox depends of your PC, specially memory, everything in this game engine requires a large quantity of memory, and the big maps require a good amount of it, that's why i had to limit them a lot for avoid crashes. I've played testing all of them 4v4 and had some crashes because of the memory, but maybe 1 or 2 times out of 10. :steamthumbsup:

@CrusaderLite tbh i didn't check about how to do it, but not sure if these are a good option for conquest taking into account the high requeriment of performance :steamthumbsup:
Fox 5 月 5 日 下午 10:21 
is it just me or does every version of this map crash constantly?
CrusaderLite 5 月 3 日 上午 8:20 
plz make conquest compatible
Chakal16  [作者] 5 月 2 日 上午 10:48 
Updated.

Maps are not conquest compatible, just Domination, Battle Zones, and some of them for Last Stand :steamthumbsup:
Maj.William 2024 年 12 月 26 日 上午 5:42 
Excuse me, how to play this map pack in the conquest mode?
CrusaderLite 2024 年 7 月 12 日 下午 8:30 
is this mod compatible with conquest?
if not please add support!!!
Cerberus 2024 年 7 月 4 日 上午 3:36 
this compatible with all units last stand?
Chakal16  [作者] 2024 年 5 月 10 日 下午 7:22 
@deino sure, you can use it :steamthumbsup:
deino 2024 年 5 月 9 日 下午 9:46 
Excuse me, can I get your permission to reedit your mod to a dcg map in my dcg map pack? Of course I'll give you credits.

Thank you very much.
Kuma 2024 年 4 月 7 日 下午 7:31 
update please <3
Nobie_Prototype 2024 年 1 月 23 日 上午 8:34 
crashed while playing
Rob_3s3 2024 年 1 月 18 日 上午 11:35 
we need more big maps for Goh
Хрень 2023 年 5 月 13 日 上午 1:27 
listen could you please write a manual or something so that you can add your card to MP, otherwise I want to transfer the map to MP because there are few of them
Jake From State Farm ጃከ ፍ 2023 年 2 月 26 日 上午 11:28 
the game runs out of memory when i play online, i have 32gb but not sure whats going on
Al Muharib 2023 年 2 月 20 日 上午 1:21 
---------------------------
Exception
---------------------------
Program will be terminated.
APP_ERROR: Multiplayer map card type "multi/8v8_july1943:battle_zones" is undefined! (X:\Projects\GoH\source_work\mp_game.cpp:257)

RIP=7ffdc56e4fd9 [main_loop]
RAX=00000000 RBX=1dcb9130
RCX=00000000 RDX=00000000
RSI=1ff24840 RDI=0bad0001
RSP=06fff270 RBP=06fff499
>>>>>>>>> mp.core.update_non_quant
>>>>>>>> mp.tp.update
>>>>>>> mp.tp.update.process_msg
>>>>>> mp.tp.update.dispatch
>>>>> mp.tp.update.dispatch.listeners
>>>> mp.tp.update._dispatch: d(26) s(8) m(35)
>>> mp.service._dp
>> mp.service.session.s.game_start
> mp.gui.game_client.start

CALL TO ARMS - GATES OF HELL - v1.027.1 - standard x64
2022.12.28 14:39 - x64 - 25e91e988 - 0x013C6AEE

---------------------------
OK
---------------------------
Skynet 2023 年 1 月 21 日 下午 1:48 
awesome bro, the maps you have already are sick, but i feel like the game engine and gameplay doesnt really work with maps of these scales XD But Fr bro keep up the good work my dudee!!!!
Chakal16  [作者] 2023 年 1 月 21 日 下午 1:26 
@H0RIZ0N Im working, slowly, in a snow map, but due game engine limitations is difficult to make big size maps, it needs lot of planning and constant changes after dozens of performance test. As advice i would use them in 4v4 only, in 4v4 works somehow fine, more than this it becomes unstable due game limitations with size and entities.
Skynet 2023 年 1 月 21 日 下午 1:04 
yeah, @chakl16, is there any chance you could add a slightly smaller map? its pretty laggy in multiplayer, if you could add like a 6v6 map or smth thatd be awesome! also, What about a snow map or an almost complete forest? :steamthumbsup:
Chakal16  [作者] 2023 年 1 月 21 日 上午 9:37 
@H0RIZ0N Should work at least it is made for it :steamthumbsup:
Carusu 2023 年 1 月 16 日 上午 10:43 
finally a big map
Skynet 2023 年 1 月 13 日 下午 11:10 
Does this work for Multiplayer?
The Curran 2022 年 6 月 9 日 上午 7:54 
really cool, maybe in the future once there are more western assets from modding and such you could a basatogne defense mission similar to the one made for robz, and villers bocage could be a cool map
Brimsaw 2022 年 6 月 1 日 下午 5:02 
This map is awesome! So much attention to detail for such a large mapm, truly a treat!

2 questions tho: In domination, is team 1 HQ supposed to be so far off to the right? I figure near the barricades in the center would be a better spot for map flow (At least against AI) but maybe thdres an issue im not realizing.

And second question,. Would you recomend to use a long range/ Realistic range mod with this?
Molasses 2022 年 5 月 28 日 下午 7:20 
How bad is the performance change? Sorry I'm just running a potato.
Chakal16  [作者] 2022 年 4 月 29 日 上午 6:47 
@kotstulle45 @crazycody027 Thanks for the support, ill see if the new one im making about normandy, if im able to do it without getting performance problems xD
Al Muharib 2022 年 4 月 28 日 下午 11:59 
Yeah me too! They don't need to be super quality just focus on stuff just as good as it is now!
kotstulle45 2022 年 4 月 27 日 下午 1:29 
I would be so ♥♥♥♥♥♥♥ happy if you would do more maps like this one !!
iSpoof V3 2022 年 4 月 15 日 下午 9:20 
looking forward to it!
Chakal16  [作者] 2022 年 4 月 15 日 上午 1:02 
@bogieeee Thanks o7, i made it for "change" a bit the gameplay experience especially with long range combat mods.

@Poptart From Pluto Im making a normandy map style, and another different version of this one in my Operation Citadel mod, but it takes tons of time.
iSpoof V3 2022 年 4 月 14 日 下午 9:47 
we really need more maps like this especially for hot mod

this is a really fun map to play vs Skirmish AI too
bogieeee 2022 年 4 月 9 日 上午 7:24 
Great Map! Very different experience even to regular Valour gameplay.
Chakal16  [作者] 2022 年 3 月 21 日 下午 3:13 
Added Domination mode for the extended map version :steamthumbsup:
cap 2022 年 2 月 26 日 下午 5:07 
Yeah I'm having the same problem. no mods enabled. crash when I try to save a mission in the editor on this map.
Rem wake up 2022 年 1 月 19 日 下午 6:08 
I second odeca, crashed once with your long range warfare mod and crashed once on its own
Chakal16  [作者] 2021 年 11 月 29 日 上午 3:38 
@Odeca I really dunno, seems weird, are you using any other mods or something?
[1047] Vincent Pear 2021 年 11 月 27 日 下午 1:59 
Hi, nice map. In the editor I cannot save any mission, anytime I try it crashes. Got any idea why?
DeathFromAbove 2021 年 11 月 23 日 上午 6:57 
Works great! Thanks!
Chakal16  [作者] 2021 年 11 月 22 日 下午 1:54 
@DeathFromAbove Should be working now
DeathFromAbove 2021 年 11 月 17 日 上午 9:26 
It might just be a client side issue, but I can't play the mod as it says that it needs an update.
Nazeth 2021 年 10 月 28 日 下午 5:21 
many of 4v4 are enough huge for 8v8. that one is soo big, that most of my weapons is always out of range :D
C3 2021 年 10 月 8 日 上午 4:12 
really nice map! i hope you make more!
Chakal16  [作者] 2021 年 9 月 20 日 上午 1:13 
* Added new variant of July 1943 map, named July 1943 extended which is bigger
Chakal16  [作者] 2021 年 9 月 10 日 下午 4:59 
@*TRF* Anti-Woke Only for MP (battlezones) and in the editor :steamthumbsup: