Garry's Mod
gm_forestrally2 - Revamped
129 comentarii
Zach 12 oct. la 0:29 
does it have a nav mesh
SK8BoredERrr 2015 9 oct. la 12:15 
can you make a desert road map or a albaquerque map
Sv3rige 17 aug. la 2:05 
really good map for milsim games
SK8BoredERrr 2015 3 aug. la 18:46 
best driving experence ever
Rafunny 14 mart. la 20:09 
i love this map even without the loop
EgyptianGuard 3 febr. la 19:24 
a night version and making it loop would make this my second fav driving map fr
6James 15 ian. la 5:08 
would be nice if it had AI nodes, there's also a navmesh for this map: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2591528974&searchtext=
RainbolShot 1 nov. 2024 la 9:50 
no loop(((((
Deca The Bard 8 sept. 2024 la 0:41 
i wish this was a loop. This would be the best driving map of all time if it was a loop
jamesdelaney51 14 aug. 2024 la 8:07 
dude and a navmesh please
Moose 5 aug. 2024 la 16:33 
perfect for a nuke to drop
AmisAuto 28 iun. 2024 la 4:24 
The trees have weird looking black shadows on them, and the lake is shaking at the edges when flying.
Quinn Morgendorffer 22 nov. 2023 la 18:11 
A really relaxing Map
Guns 7 nov. 2023 la 14:53 
Really wish the track was a circuit so that you don't get launched into orbit when you hit an invisible wall at 90 mph.
cheaple gaming 1 nov. 2023 la 14:25 
this mod looks cool
Zariko Marcer 6 sept. 2023 la 13:46 
I found a traffic cone with a light. What's that for?
[MG] Cheezus  [autor] 17 aug. 2023 la 13:59 
Which textures are missing?
yugofuhkov 17 aug. 2023 la 11:12 
i liked the original better no missing textures or none of the lil teleporting platforms just spawn randomly and you'll be good.
[MG] Cheezus  [autor] 16 aug. 2023 la 9:05 
Cubemaps fixed, added basic spawn room (requested), added teleporters
Spagootnoodels 16 aug. 2023 la 5:06 
Heya. What changed with this update?
RatToadYT 19 iun. 2023 la 7:06 
i love it too
Urak 20 mart. 2023 la 14:10 
I absolutely love this map! thank you for making it! :steamhappy:
[ASG] uoxm 20 ian. 2023 la 18:03 
this is the first map i ever played in gmod and its very nostalgic to me, i love it :GDNormal:
Noahkinkin 15 oct. 2022 la 9:15 
make night version
TJ_4874 9 sept. 2022 la 3:51 
I thought that it would loop and I went directly into a wall and died.
[MG] Cheezus  [autor] 7 aug. 2022 la 8:55 
It's worked fine on my other maps but forestrally in particular seems to be an exception.
[MG] Cheezus  [autor] 7 aug. 2022 la 8:54 
Missing cubemaps is something that I haven't figured out yet - after packing the custom content, any cubemaps I built don't want to pack themselves into the map. Tried building cubemaps after packing content, but that didn't work either.
WombatOperator 7 aug. 2022 la 0:49 
For both Forrest rally maps I’ve had missing textures and I don’t know why. Is there any way I can fix it besides typing mat_specular 0 into console?
phxntom1213 8 iul. 2022 la 12:13 
make circle version
Makø 7 iul. 2022 la 23:31 
@guardedcobalt type mat_specular 0 into console
Puppy Girl Homicide 2 iul. 2022 la 22:00 
I get a nice 60-30 frames when running, the only problem I experience is that the house reflections are missing textures
Texas 6 iun. 2022 la 6:23 
lmao 20 fps
MC Chase 19 mai 2022 la 0:02 
A rally track, -\_Technotastic_/-
!\\TechnoTastic//! 30 apr. 2022 la 7:11 
what kind of race track DOESN'T LOOP???
Marcus 24 mart. 2022 la 10:00 
First map i subscribed to
mrzach11 23 dec. 2021 la 20:10 
this feels like a fever dream
[MG] Cheezus  [autor] 6 nov. 2021 la 18:27 
Plus, a forest with trees only beside the road would be pretty weird visually.
[MG] Cheezus  [autor] 6 nov. 2021 la 18:27 
@Solid Shake I don't know what to tell you because I've had people play this map on integrated graphics Windows Vista laptops from 2011 and still get a minimum of 30 FPS. A majority of the trees are extreme LOD models with around 12 triangles each.
Solid Shake 6 nov. 2021 la 18:03 
Could you possibly reduce the amount of trees? A lot of them feel unnecessary and just take up resources.
55 6 nov. 2021 la 10:59 
this would be a great beamng drive map
melc 30 sept. 2021 la 7:54 
This is really awesome. Nice job! Only drawbacks I noticed Is that the map doesn't loop around sadly, so if you're not careful you will hit the skybox.
Also, the trees aren't properly lit up because the mapper didn't use the proper lighting settings when compiling the map. I strongly recommend that you read this lighting tutorial in detail to learn more: https://nodraw.net/2010/12/lighting-compile-options/ .
On the other hand, the performance of the map is great. No fps drops noticed at all.

[MG] Cheezus  [autor] 31 aug. 2021 la 18:58 
@sanfranciscorob Might be textures from HL2: Episode 2, not really sure
yesman 31 aug. 2021 la 16:20 
anything that we may require to have working textures? there are errors in the cabin
e 28 aug. 2021 la 1:16 
Is there a night version to this map?
[MG] Cheezus  [autor] 16 aug. 2021 la 16:57 
@vyquad Go for it
vyquad 16 aug. 2021 la 16:29 
i would like to know if i may use the grass texture in this map in my own
storm37000 15 aug. 2021 la 14:10 
Is it possible you could make the "sky" space above the ground taller and slide the 3d skybox up to make the space.
Chipmunkboy | #SaveTF2 13 aug. 2021 la 3:31 
you can generate your own nav mesh by using sv_cheats and nav_generate
MrDeadlyMatt 12 aug. 2021 la 11:11 
Does it have Ai Nodes & Nav Mesh please
Marydaygod 10 aug. 2021 la 6:20 
who can throw off the name of a similar card(more)