Garry's Mod

Garry's Mod

gm_forestrally2 - Revamped
129 opmerkingen
Zach 12 okt om 0:29 
does it have a nav mesh
SK8BoredERrr 2015 9 okt om 12:15 
can you make a desert road map or a albaquerque map
митохондрия 17 aug om 2:05 
really good map for milsim games
SK8BoredERrr 2015 3 aug om 18:46 
best driving experence ever
Rafunny 14 mrt om 20:09 
i love this map even without the loop
EgyptianGuard 3 feb om 19:24 
a night version and making it loop would make this my second fav driving map fr
6James 15 jan om 5:08 
would be nice if it had AI nodes, there's also a navmesh for this map: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2591528974&searchtext=
tilted 1 nov 2024 om 9:50 
no loop(((((
Deca The Bard 8 sep 2024 om 0:41 
i wish this was a loop. This would be the best driving map of all time if it was a loop
jamesdelaney51 14 aug 2024 om 8:07 
dude and a navmesh please
Moose 5 aug 2024 om 16:33 
perfect for a nuke to drop
AmisAuto 28 jun 2024 om 4:24 
The trees have weird looking black shadows on them, and the lake is shaking at the edges when flying.
Pearl 🏳️‍🌈 22 nov 2023 om 18:11 
A really relaxing Map
Guns 7 nov 2023 om 14:53 
Really wish the track was a circuit so that you don't get launched into orbit when you hit an invisible wall at 90 mph.
cheaple gaming 1 nov 2023 om 14:25 
this mod looks cool
Zariko Marcer 6 sep 2023 om 13:46 
I found a traffic cone with a light. What's that for?
[MG] Cheezus  [auteur] 17 aug 2023 om 13:59 
Which textures are missing?
yugofuhkov 17 aug 2023 om 11:12 
i liked the original better no missing textures or none of the lil teleporting platforms just spawn randomly and you'll be good.
[MG] Cheezus  [auteur] 16 aug 2023 om 9:05 
Cubemaps fixed, added basic spawn room (requested), added teleporters
Spagootnoodels 16 aug 2023 om 5:06 
Heya. What changed with this update?
sigma rizzler lord 67 19 jun 2023 om 7:06 
i love it too
Urak 20 mrt 2023 om 14:10 
I absolutely love this map! thank you for making it! :steamhappy:
[ASG] uoxm 20 jan 2023 om 18:03 
this is the first map i ever played in gmod and its very nostalgic to me, i love it :GDNormal:
The-Survivalist 15 okt 2022 om 9:15 
make night version
TJ_4874 9 sep 2022 om 3:51 
I thought that it would loop and I went directly into a wall and died.
[MG] Cheezus  [auteur] 7 aug 2022 om 8:55 
It's worked fine on my other maps but forestrally in particular seems to be an exception.
[MG] Cheezus  [auteur] 7 aug 2022 om 8:54 
Missing cubemaps is something that I haven't figured out yet - after packing the custom content, any cubemaps I built don't want to pack themselves into the map. Tried building cubemaps after packing content, but that didn't work either.
WombatOperator 7 aug 2022 om 0:49 
For both Forrest rally maps I’ve had missing textures and I don’t know why. Is there any way I can fix it besides typing mat_specular 0 into console?
phxntom1213 8 jul 2022 om 12:13 
make circle version
Makø 7 jul 2022 om 23:31 
@guardedcobalt type mat_specular 0 into console
puppy girl employed style 2 jul 2022 om 22:00 
I get a nice 60-30 frames when running, the only problem I experience is that the house reflections are missing textures
Texas 6 jun 2022 om 6:23 
lmao 20 fps
MC Chase 19 mei 2022 om 0:02 
A rally track, -\_Technotastic_/-
!\\TechnoTastic//! 30 apr 2022 om 7:11 
what kind of race track DOESN'T LOOP???
Marcus 24 mrt 2022 om 10:00 
First map i subscribed to
mrzach11 23 dec 2021 om 20:10 
this feels like a fever dream
[MG] Cheezus  [auteur] 6 nov 2021 om 18:27 
Plus, a forest with trees only beside the road would be pretty weird visually.
[MG] Cheezus  [auteur] 6 nov 2021 om 18:27 
@Solid Shake I don't know what to tell you because I've had people play this map on integrated graphics Windows Vista laptops from 2011 and still get a minimum of 30 FPS. A majority of the trees are extreme LOD models with around 12 triangles each.
Solid Shake 6 nov 2021 om 18:03 
Could you possibly reduce the amount of trees? A lot of them feel unnecessary and just take up resources.
55 6 nov 2021 om 10:59 
this would be a great beamng drive map
melc 30 sep 2021 om 7:54 
This is really awesome. Nice job! Only drawbacks I noticed Is that the map doesn't loop around sadly, so if you're not careful you will hit the skybox.
Also, the trees aren't properly lit up because the mapper didn't use the proper lighting settings when compiling the map. I strongly recommend that you read this lighting tutorial in detail to learn more: https://nodraw.net/2010/12/lighting-compile-options/ .
On the other hand, the performance of the map is great. No fps drops noticed at all.

[MG] Cheezus  [auteur] 31 aug 2021 om 18:58 
@sanfranciscorob Might be textures from HL2: Episode 2, not really sure
yesman 31 aug 2021 om 16:20 
anything that we may require to have working textures? there are errors in the cabin
e 28 aug 2021 om 1:16 
Is there a night version to this map?
[MG] Cheezus  [auteur] 16 aug 2021 om 16:57 
@vyquad Go for it
vyquad 16 aug 2021 om 16:29 
i would like to know if i may use the grass texture in this map in my own
storm37000 15 aug 2021 om 14:10 
Is it possible you could make the "sky" space above the ground taller and slide the 3d skybox up to make the space.
Chipmunkboy | #SaveTF2 13 aug 2021 om 3:31 
you can generate your own nav mesh by using sv_cheats and nav_generate
MrDeadlyMatt 12 aug 2021 om 11:11 
Does it have Ai Nodes & Nav Mesh please
Marydaygod 10 aug 2021 om 6:20 
who can throw off the name of a similar card(more)