Garry's Mod
gm_forestrally2 - Revamped
129 件のコメント
Zach 10月12日 0時29分 
does it have a nav mesh
SK8BoredERrr 2015 10月9日 12時15分 
can you make a desert road map or a albaquerque map
митохондрия 8月17日 2時05分 
really good map for milsim games
SK8BoredERrr 2015 8月3日 18時46分 
best driving experence ever
Rafunny 3月14日 20時09分 
i love this map even without the loop
EgyptianGuard 2月3日 19時24分 
a night version and making it loop would make this my second fav driving map fr
6James 1月15日 5時08分 
would be nice if it had AI nodes, there's also a navmesh for this map: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2591528974&searchtext=
tilted 2024年11月1日 9時50分 
no loop(((((
Deca The Bard 2024年9月8日 0時41分 
i wish this was a loop. This would be the best driving map of all time if it was a loop
jamesdelaney51 2024年8月14日 8時07分 
dude and a navmesh please
Moose 2024年8月5日 16時33分 
perfect for a nuke to drop
AmisAuto 2024年6月28日 4時24分 
The trees have weird looking black shadows on them, and the lake is shaking at the edges when flying.
Pearl 🏳️‍🌈 2023年11月22日 18時11分 
A really relaxing Map
Guns 2023年11月7日 14時53分 
Really wish the track was a circuit so that you don't get launched into orbit when you hit an invisible wall at 90 mph.
cheaple gaming 2023年11月1日 14時25分 
this mod looks cool
Zariko Marcer 2023年9月6日 13時46分 
I found a traffic cone with a light. What's that for?
[MG] Cheezus  [作成者] 2023年8月17日 13時59分 
Which textures are missing?
yugofuhkov 2023年8月17日 11時12分 
i liked the original better no missing textures or none of the lil teleporting platforms just spawn randomly and you'll be good.
[MG] Cheezus  [作成者] 2023年8月16日 9時05分 
Cubemaps fixed, added basic spawn room (requested), added teleporters
Spagootnoodels 2023年8月16日 5時06分 
Heya. What changed with this update?
sigma rizzler lord 67 2023年6月19日 7時06分 
i love it too
Urak 2023年3月20日 14時10分 
I absolutely love this map! thank you for making it! :steamhappy:
[ASG] uoxm 2023年1月20日 18時03分 
this is the first map i ever played in gmod and its very nostalgic to me, i love it :GDNormal:
The-Survivalist 2022年10月15日 9時15分 
make night version
TJ_4874 2022年9月9日 3時51分 
I thought that it would loop and I went directly into a wall and died.
[MG] Cheezus  [作成者] 2022年8月7日 8時55分 
It's worked fine on my other maps but forestrally in particular seems to be an exception.
[MG] Cheezus  [作成者] 2022年8月7日 8時54分 
Missing cubemaps is something that I haven't figured out yet - after packing the custom content, any cubemaps I built don't want to pack themselves into the map. Tried building cubemaps after packing content, but that didn't work either.
WombatOperator 2022年8月7日 0時49分 
For both Forrest rally maps I’ve had missing textures and I don’t know why. Is there any way I can fix it besides typing mat_specular 0 into console?
phxntom1213 2022年7月8日 12時13分 
make circle version
Makø 2022年7月7日 23時31分 
@guardedcobalt type mat_specular 0 into console
puppy girl employed style 2022年7月2日 22時00分 
I get a nice 60-30 frames when running, the only problem I experience is that the house reflections are missing textures
Texas 2022年6月6日 6時23分 
lmao 20 fps
MC Chase 2022年5月19日 0時02分 
A rally track, -\_Technotastic_/-
!\\TechnoTastic//! 2022年4月30日 7時11分 
what kind of race track DOESN'T LOOP???
Marcus 2022年3月24日 10時00分 
First map i subscribed to
mrzach11 2021年12月23日 20時10分 
this feels like a fever dream
[MG] Cheezus  [作成者] 2021年11月6日 18時27分 
Plus, a forest with trees only beside the road would be pretty weird visually.
[MG] Cheezus  [作成者] 2021年11月6日 18時27分 
@Solid Shake I don't know what to tell you because I've had people play this map on integrated graphics Windows Vista laptops from 2011 and still get a minimum of 30 FPS. A majority of the trees are extreme LOD models with around 12 triangles each.
Solid Shake 2021年11月6日 18時03分 
Could you possibly reduce the amount of trees? A lot of them feel unnecessary and just take up resources.
55 2021年11月6日 10時59分 
this would be a great beamng drive map
melc 2021年9月30日 7時54分 
This is really awesome. Nice job! Only drawbacks I noticed Is that the map doesn't loop around sadly, so if you're not careful you will hit the skybox.
Also, the trees aren't properly lit up because the mapper didn't use the proper lighting settings when compiling the map. I strongly recommend that you read this lighting tutorial in detail to learn more: https://nodraw.net/2010/12/lighting-compile-options/ .
On the other hand, the performance of the map is great. No fps drops noticed at all.

[MG] Cheezus  [作成者] 2021年8月31日 18時58分 
@sanfranciscorob Might be textures from HL2: Episode 2, not really sure
yesman 2021年8月31日 16時20分 
anything that we may require to have working textures? there are errors in the cabin
e 2021年8月28日 1時16分 
Is there a night version to this map?
[MG] Cheezus  [作成者] 2021年8月16日 16時57分 
@vyquad Go for it
vyquad 2021年8月16日 16時29分 
i would like to know if i may use the grass texture in this map in my own
storm37000 2021年8月15日 14時10分 
Is it possible you could make the "sky" space above the ground taller and slide the 3d skybox up to make the space.
Chipmunkboy | #SaveTF2 2021年8月13日 3時31分 
you can generate your own nav mesh by using sv_cheats and nav_generate
MrDeadlyMatt 2021年8月12日 11時11分 
Does it have Ai Nodes & Nav Mesh please
Marydaygod 2021年8月10日 6時20分 
who can throw off the name of a similar card(more)