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@Vex by now I managed to fix everything (at least everything I noticed haha) but your help surely is appreciated :) I'll add you immediately!
How did you guys get Bonum's fix to work. I created my own mod via the launcher, added the common directory (and subdirectories) and placed the mod at the bottom of my load-order. I can confirm that the check-sum changes, but still have the issue of 0% habitability.
So, if you are still working on a patch let me know. If not, I'll go on and learn coding myself xD
I might have overlooked that origins file, will see if it needs a change
Also, you use the old 2.8 common\governments\civics\newfrontiers_origins.txt file in this compatibility mod. I don't know if this is intended?
i´ve put it in load order, so that your mod takes priority over PD and RS
In which file and from which mod should I go to make the updates?
@Theamson works for me. wich launcher do you use?
Thanks for the patch , seems to work well atm,
Just to report that SULFUR WORLDS and AMMONIA WORLD displays a mix of their respective arts from PD and RS NF , only the background layer (with the sky ) of the image does not match with the rest.
Only these two planets seems concerned with the issue.
Thanks a lot for your efforts with the compatibility of these two major mods , i Hope these issue 'wich i found a little immersion breaking) can be fixed .
Thanks a lot
Best regards.