Stellaris

Stellaris

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PD-RS:NF - Compatibility Patch
   
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2021 年 8 月 3 日 上午 4:15
2021 年 8 月 8 日 上午 12:46
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PD-RS:NF - Compatibility Patch

描述

I love Planetary Diversity and i love Real Space New Frontiers.
Since they dont work together i made a compatibility patch!



This mod...

... adds Real Space Modifiers to their Same-Name-Partners from Planetary Diversity!
... adds Real Space Subclasses to Planetary Diversity Planets.



Please tell me if somethings not working as intended and i will try to fix it as soon as possible!

Beware: This mod is Iron Man Compatible but NOT achivement compatible!

To-Do:
  • FIXING HABITABILITY
  • Merge some modifiers from both mods
  • Add Real-Space-Like Modifiers to Planetary Diversity Planets
  • Make use of both planetary textures if they exist in both mods
  • Make sure rs planet disasters can happen on pd planets aswell
  • Bugfixes

Load Order:
  • Real Space (3.8)
  • Real Space New Frontiers (2.9)
  • Planetary Diversity
  • Planetary Diversity Submods
  • This Patch

This means Real Space loads first, Planetary Diversity overwrites it and my patch overwrites both!

25 条留言
BonumMonstrum 2021 年 9 月 11 日 上午 5:37 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599064043 Here is my attempt on a compatibility patch :)

@Vex by now I managed to fix everything (at least everything I noticed haha) but your help surely is appreciated :) I'll add you immediately!
NoctisTheBogWitch 2021 年 9 月 10 日 下午 12:53 
I am a coder, so friend me and ask if you need help.
BonumMonstrum 2021 年 9 月 8 日 下午 2:14 
I never said that I have a working fix, just I added the habitability from NF to PDs files. It seems like Coffetropie isn't working on a fix anymore, so I'll try to use this patch and build on it.... however, as I stated earlier I'm not a coder :D so... expect it to take quite a while and to not work as intended haha:steamdeadpan:
Shroomjak 2021 年 8 月 29 日 下午 1:09 
origins like scavengers and subterran from real space new frontier doesn't work because planets dont get their planetary feautures
Turtle-Gal 2021 年 8 月 29 日 下午 12:57 
Download this mod first, and then overwrite the common folder with the one in Bonum's
Duckhunt 2021 年 8 月 29 日 上午 7:09 
@Vex, @Bonum.
How did you guys get Bonum's fix to work. I created my own mod via the launcher, added the common directory (and subdirectories) and placed the mod at the bottom of my load-order. I can confirm that the check-sum changes, but still have the issue of 0% habitability.
NoctisTheBogWitch 2021 年 8 月 22 日 上午 7:34 
Thank you!!
NoctisTheBogWitch 2021 年 8 月 19 日 下午 1:08 
Send that to me please!
BonumMonstrum 2021 年 8 月 18 日 下午 2:41 
I have merged the two habitability files (I used the Habitability Reworked Addon from PD but could easily create one for the basemod as well) and also the two identical 01_planetary_deposits and could give them to you, if you are interested. Afterwards generally the habitabillity seems to work. Unfortunately I'm not good enough at coding to understand the whole problem with the deposits and blockers (for example one gaia world spawned with -11 Districts available because of too many blockers). Also some modifiers spawned on strange planets (Jungle Modifier on an arctic world..)

So, if you are still working on a patch let me know. If not, I'll go on and learn coding myself xD
NoctisTheBogWitch 2021 年 8 月 14 日 下午 12:04 
Ayy uhhh... Theres literally no habitability traits besides vanilla...