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I'm not sure if it's about the other mod loading first. I think mod updates don't get downloaded sometimes and I have no idea what causes that.
I am trying to make the strongest wizard in the game, as you can probably tell xD
But with research. Or there's another mod that might do it already but has it locked behind techprints
Anyway, go ham. I guess what you were saying is you wanted to use this one more as a template. Again, it's not my work, it's Misha's so at least credit them.
Or I could still be misunderstanding what you're saying. I'll just sit here and look forward to your work XD
Maybe saying id base it on this wasn't really the right way to word it.
Add a new workbench,All Royalty Weapons are made on this production platform。
Is that okay? Thank you
What new workbench?
@Mad Catter
Just noticed my brain switched off typing that reply. I meant to say "They're great mods."
Sorry it caused an issue though. I don't know why it happens, even with all the testing I do
Remove this mod from your mod list.
Load the save.
Make a new save.
Add this mod back to your mod list.
Load your new save and continue enjoying this magnificent content!
It provides ways to craft the items. It shouldn't touch stats
If you encounter an error, send it and I'll look into it
Added a patch that fixed the error. Let me know if you encounter other errors.
Cool, I'll sort it out somehow
Config error in Misha_CraftUltraWeapon: same research view coords and tab as Research_Carryall_imperial_shuttle: 17, 2(Main)
This mod adds its own stats and recipe maker to items in question to make them craft-able. When Persona Bond Forge 1.3 is loaded, it replaced the luciferium requirement for the bonding core.
StatistNo1's 1.4 version adds its own stats and recipe makers to the same items, which means that mod now conflicts with this mod.
I recommend either using that mod or this mod, depending on your preference, for the time being until I find a solution.