Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
No parts can moved with the Advanced Bone Tool.
And very tricky to build with the Bonemerge Tool
It happenes when I spawn it
[[LFS] UT-AT] lua/entities/svenmans_ut-at/cl_init.lua:259: attempt to call method 'GetLightsOn' (a nil value)
1. unknown - lua/entities/svenmans_ut-at/cl_init.lua:259
1. unknown - lua/entities/svenmans_ut-at/cl_init.lua:259 (x7286)
anyone know the fix ?
It would be hella cool to have two of them following this thing
wie mir erzählt wurde bist du gerade noch an einem Projekt am arbeiten. Jedoch habe ich ein Angebot bezüglich eines AT-TP Models, wo für ich bezahlen würde.
Ne Rückmeldung wäre schön, da wir momentan nach einem Model-Ersteller suchen der den Job übernehmen kann und auch was drauf hat. Du wurdest uns von Deltaa entfohlen und ich hoffe auf eine Anwort.
basically it would classify the tank as "constrained", which disalowed it to be edited. kinda like something that was perma proped. (although Perma proped items get set as "World")
it works fine in single player so it's fine. thank you anyway!