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报告翻译问题






On the launcher in this mods section select the three dots below "enabled" and click "Show in folder"
Open common > modifiers > zzz_basic_modifiers
Now open the game main folder, go to game\common\modifiers and open 00_basic_modifiers.txt
Now copy the baron, count, duke and emperor modifiers from the game folder's file onto the mod folder's file and just add "diplomatic_range_mult = 0.5" at the end of the duke modifiers, "diplomatic_range_mult = 0.75" at the end of king modifiers and "diplomatic_range_mult = 1.0" at the end of emperor modifiers (without the quotation marks of course.)
Unfortunately, takuro is right this mod needs an update for tax slots :(
emperor_modifier = {
domain_limit = 4
knight_limit = 8
vassal_limit = 60
ai_amenity_target_baseline = 0.3
active_accolades = 2
mercenary_hire_cost_mult = 0.6
diplomatic_range_mult = 1.0
}
So thats just awesome :)
But if what Mog says about the vikings is correct, that is a drawback. The vikings should reach distant shores, as they travelled and traded/raided all the way down to Spain, Portugal and North Africa, and sometimes even inside the mediterranean. (Also rivers in the east)
My small suggestion is that it would be even more interesting if there were a decision to debuff Prestige or Gold monthly profits or to expand the scope of diplomacy by having a ruler with a certain level of diplomatic power.