Garry's Mod

Garry's Mod

gm_liminalpool
10 条留言
jamie.whye 2023 年 9 月 3 日 下午 10:13 
7/10
RedPie 2022 年 3 月 24 日 下午 4:26 
There are purple textures sowing where the light is suposed to be. I would rate this map better if that bug was solved...
Miss Mixtape 2021 年 7 月 26 日 上午 2:36 
Nice map! :D
methmouth 2021 年 7 月 25 日 下午 10:43 
yea
N0va the Gamer 2021 年 7 月 25 日 下午 10:42 
two light (god), did you enable H-D-R?
methmouth 2021 年 7 月 25 日 下午 10:02 
id also like 2 figure out how to get the tile reflection thing pls tell me if u find out how . mat_specular isnt rlly changing anything for me
N0va the Gamer 2021 年 7 月 25 日 下午 2:38 
poly, that's probably because theytookmyeyes59 had a higher mat_specular level enabled.
Haloboi3 2021 年 7 月 24 日 下午 4:02 
Love it, I can't wait for it to be updated
poly 2021 年 7 月 18 日 上午 1:28 
wasn't expecting much but this is a nice looking little map,

in the screenshots you're getting a very nice reflection on the tiles which isn't showing up in game for me on max settings, custom vmt which you haven't packed possibly or something else?
i think you should make the pillars in the spawn room and all the rounded edges around the map higher res or at least try to make it consistent across the map, as in the spawn room alone you have the narrow hallway with 12 vertices for a semi circle but then the tunnel to the right of it has only 7 vertices and is much larger, making one look very nice and the other very sharp.

should also try compiling with staticproppolys and static prop lighting to get some nice shadows on the showers in the shower room.
foodmonstersonmylawn 2021 年 7 月 16 日 下午 2:02 
this is gonna get big