Starbound

Starbound

Lombax Revival: Rift Edition
356 条留言
Spleens 10 月 18 日 下午 3:47 
Alrighty, thanks :)
Kiero Ashkore  [作者] 10 月 17 日 下午 3:26 
You can indeed upload it. I have no problem with that.
Spleens 10 月 17 日 上午 9:58 
Hey, I'm currently working on object scanner dialogue for these guys. Could I request permission to upload it once it's complete? (If not it's fine, making it for personal use regardless.)
Heck, if you'd prefer I can just give you the files when I'm done.
Duck(bro) 9 月 26 日 上午 2:19 
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D20 7 月 19 日 上午 8:07 
@Kiero Ashkore

A side-mod as you suggested that only adds the Lombax Race + armors with the weapons you created either as recipes or added to the loot pool would be absolutely wonderful for a more vanilla experience.

Looking forward to see it !
Kiero Ashkore  [作者] 7 月 19 日 上午 7:19 
@D20,

Well it would be possible it would also not be hard to do so either to write up a few receipts to craft the armor either. Hmm, I'll see what I can do but I do recall that the Lombax armor does go beyond vanilla scaling. I think the best solution would be to release a sub mod for vanilla armors. I will look into this but I will state that it will be a separate mod from the base one.
D20 7 月 19 日 上午 12:47 
No problem.

Another request though : would it be possible to make an option to re-add armors to the crafting anvil ?

I wanted to play that mod in a more "classic starbound" way but armors aren't available at the anvil which forces me to rely on vendors. I tried the Lombax Race Redux mod instead to get this vanilla feel instead but it seems to have exactly the same issue...
Kiero Ashkore  [作者] 7 月 18 日 下午 3:40 
@D20;
Thank you for your feedback. Well it would be possible, I do not think it would be a good idea due mostly to the fact that it comes from a custom damage type in order to work. If I were to override vanilla weapons, it would likely create more problems or conflicts with other mods. This is mostly why I made the reward chests for those who did not want to use the lombax weapons.
D20 7 月 18 日 下午 12:10 
Lovely mod. Would it be possible to make bolts drop with vanilla weapons as well however ? I can only seem to make bolts drop from lombax weapons.
Kiero Ashkore  [作者] 6 月 8 日 下午 2:55 
@Syke Stryker;

Ah, good to know. It could be whatever mod caused it was updated and fixed the issue. Likely had to do with tweaking the captured monster script or something. Regardless, let me know if it happens again if you can.

:mhwgood:
Syke Stryker 6 月 8 日 下午 1:48 
Also I don't know why but the Little Guardian shop is working now
Kiero Ashkore  [作者] 6 月 8 日 上午 11:50 
@Syke Stryker,

Not without installing a mod that does it. It was never something I planned for the mod itself as the weapons all start at level 1 so the stats would likely look pretty poor.
Syke Stryker 6 月 8 日 上午 11:27 
Is there any way to see the weapons stats?
Kiero Ashkore  [作者] 6 月 7 日 下午 7:12 
@Syke Stryker;

Yeah, just tested the uploaded version of this mod both with and without my personal mod collection and the Little Guardians shop works fine. Maybe something is overriding it for some odd reason in your own collection? Not sure what that could be as everything in that shop has its' own custom id.
Kiero Ashkore  [作者] 6 月 7 日 下午 6:51 
@Syke Stryker;
There is no requirements for this mod what-so-ever save for a race extender. I am not sure what could be effecting your menu but that sounds...odd it would require something for a single shop.
Syke Stryker 6 月 7 日 下午 6:15 
The Little Guardians shop says I need to install the parent mod... but like, what? I have this mod installed. The other shops work fine tho.
Guybrush Treepwood 4 月 5 日 上午 2:36 
Ty very much for the answer, probably isn't needed a bigger settlement after all is good that they are a rare race, it only seems strange that most of the time they are unfriendly but for the rest this mod is top notch :cuphead:
Ree McScree  [作者] 4 月 4 日 下午 2:43 
I believe you can get them the same way you recruit crew in the base game; wait for one to get a quest and completing it might allow them to join you. The problem is that they are so uncommon, which is intentional but I probably need to make a bigger settlement at some point.
Guybrush Treepwood 4 月 4 日 上午 9:07 
Is possible to find Lombax NPC to recruit ? Or they just spawn in solo house or base like i alredy saw? i didn't spenth much time near theyr base but most of the time they are straight up hostile and i would like to not use commands if not necessary
Kiero Ashkore  [作者] 2024 年 12 月 22 日 上午 7:36 
@Midas,

Could be as I know very little to nothing about it. Thank you for the info, however.
Midas 2024 年 12 月 21 日 下午 7:02 
@Kiero Ashkore;

Hi! I think the issue might be because I'm running the game using OpenStarbound instead of the vanilla client, I have yet to try and run the vanilla client to try and see if thats the problem.
Kiero Ashkore  [作者] 2024 年 12 月 20 日 下午 3:55 
@Midas;

I have not had the time to update anything myself and the update log does not show any changes. If the eyes are different, I cannot be certain why. I'd like to say maybe another mod is effecting it but I doubt it.
Midas 2024 年 12 月 19 日 下午 4:15 
Is it just me or are the eyes missing a few pixels now?
geniusthemaster 2024 年 10 月 30 日 上午 6:31 
swap the dropping of bolts to an inject /command?
Kiero Ashkore  [作者] 2024 年 10 月 30 日 上午 6:29 
@geniusthemaster;
Sadly, there is little that can be done(That I know about) due to how starbound handles it's own currency system. Any type of currency in large amounts, be it pixels or the bolts from this mod, will cause lag if picked up in more than sets of 10. Originally, I was going to keep it in that line of thought but wanted to keep the pricing similar to that of the games. It mostly came down to a trade off between the two so I settled for a middle ground. Some of the weapons originally were going to cost a lot more, the R.Y.N.O.(s) is a good example of this. If bolts were only going to drop in sets of 10, this would have been a grind just to get a single weapon.
The reward chests were going to be a middle ground to this but feedback from others stated they they rather have the bolts drop like that in the games.
geniusthemaster 2024 年 10 月 30 日 上午 5:50 
great weapons sincerely but also the bolts are a lagfest even on the most powerfull pcs
Kiero Ashkore  [作者] 2024 年 9 月 28 日 上午 8:32 
@Lugia;
No, it can be found very rarely in asteroids.
Gryphon 2024 年 9 月 28 日 上午 8:07 
is raritanium a crate only drop?
H I M 2024 年 9 月 16 日 上午 8:50 
Ah, okay. I wasn't experiencing the Mandela Effect. XD
Kiero Ashkore  [作者] 2024 年 9 月 16 日 上午 4:44 
@Talon;
This mod has two items which can be used to upgrade weapons and armor known as; Nano pack and Nano pack X. They can be rarely gotten from reward crates.
H I M 2024 年 9 月 15 日 下午 9:38 
Did this mod ever have items that you used on your weapons to upgrade them? Feel like I'm experiencing the Mandela Effect right now and either that is the case or some mod that I previously downloaded had it, whether it be this one or a different one.
Kiero Ashkore  [作者] 2024 年 8 月 27 日 下午 3:48 
@JCGemX;
The only thing I am seeing in this log, besides the crap ton of FFS errors, is that something is overriding a image for broadswords. I do not otherwise see anything relating to Brotherhood, Crimson Brotherhood, or the Lombax in general.
JCGemX 2024 年 8 月 27 日 上午 6:40 
Cool, hope I didn't get rid of the cause of the problem. I will try to get that brotherhood sword again and see.
Kiero Ashkore  [作者] 2024 年 8 月 27 日 上午 6:19 
@JCGemX;
Got the log. I will be looking it over when I get off work today.
JCGemX 2024 年 8 月 27 日 上午 5:29 
Let me know if you got it, just in case the site I'm using isn't working.
JCGemX 2024 年 8 月 27 日 上午 5:28 
here's another one, I've gotten rid of a few things so I hope you can still figure out what's wrong.

https://file.io/DCSi6av11ZH5
Kiero Ashkore  [作者] 2024 年 8 月 27 日 上午 4:38 
@JCGemX;

I cannot say I did.
JCGemX 2024 年 8 月 27 日 上午 12:29 
@Kiero Ashkore:

Did you get the log before the link got sniped by steam?

(I didn't know steam would do that)
Kiero Ashkore  [作者] 2024 年 8 月 24 日 下午 7:33 
@Atlas 66:

Glad you are enjoying the mod.
Atlas 66 2024 年 8 月 24 日 下午 2:32 
Good mod, I played the original game without mods for a long time, but then I got bored and quit.
Only recently I found out that mods can breathe new life into the game and downloaded Frackin Universe, decided to try it and see how this mod differs from the original.
Well, I also thought why not try playing as a new character, my choice fell on Lompax :steamthumbsup:
I didn't even think that there were such mods here, it's a good idea. :SBmm::SBmm::SBmm:
JCGemX 2024 年 8 月 22 日 上午 6:18 
like this?

{链接已删除}
Kiero Ashkore  [作者] 2024 年 8 月 22 日 上午 6:07 
@JCGemX;
Using a upload site then linking it?
JCGemX 2024 年 8 月 22 日 上午 5:37 
I can get you the log, don't know how to send it though.
Kiero Ashkore  [作者] 2024 年 8 月 22 日 上午 5:02 
@JCGemX;
No, it does not. The drop is not replaced but just added to the pool. As for the weapon, I can confirm it does indeed work. I do know certain mods replaces certain aspects of the game or even prevent drops. Do you have a log or link to your mod list?
JCGemX 2024 年 8 月 22 日 上午 3:08 
Does the Brotherhood replace the Solus Katana drop? I keep getting it while grinding Pogota Library,

Worst part is the brotherhood sword doesn't even work, both its primary & alt are bugged.
Kiero Ashkore  [作者] 2024 年 8 月 17 日 上午 10:06 
@FUS; Ah, so a recipe error. Thanks for the heads up. I'll patch it in the next update.
FUS 2024 年 8 月 17 日 上午 8:14 
I found the culprit, it's related to picking up Raritanium ore, did it while playing as non-Lombax so maybe that's the exact reason.
Kiero Ashkore  [作者] 2024 年 8 月 16 日 下午 8:02 
@FUS; Maybe has to due to randomly generated bandits? I'll have to look into it more.
FUS 2024 年 8 月 16 日 下午 6:50 
Strange, I was digging fuel ore on the moon and looting the less dead moons microdungeons at that time I think, maybe it's just on my end.
Kiero Ashkore  [作者] 2024 年 8 月 16 日 下午 5:00 
@FUS; Not seeing anything from my end on this. What were you doing when the error occurred?