Divinity: Original Sin 2

Divinity: Original Sin 2

Divine Scaling 2
15 条留言
GLORY TO UKRAINE! 2 月 1 日 上午 6:11 
How do I increase enemy level? or reset the mod? There's dialog option to increase modifier at the beginning of my save but it didnt change anything
CheezBallz 2023 年 3 月 23 日 上午 4:54 
I can't open the settings book
Sia 2021 年 11 月 22 日 下午 7:06 
is this mod supposed to cap max AP at 6? i have glass cannon and the gift bag enabled to increase the cap to 8 but im still stuck at 6
Nadakuu 2021 年 11 月 21 日 上午 5:17 
any way to re-adjust this mid playthrough?
Caellach 2021 年 9 月 22 日 上午 10:25 
dont think hes gonna update..
gameexpert327 2021 年 8 月 6 日 上午 4:00 
hi i have a problem with this it makes my talents completly disapear from my stats and i get a extra thing next to tags called extra stats dont know what that is but its blank too so yeah my talents are blank they are not there for every character i pick up red prince loshe etc cant see them or add them theres nothing in talents anymore and its defintly this mod cause i deactivate it and load my game and they are back activate it again and they are gone
TheStuffyStuff 2021 年 7 月 14 日 上午 10:12 
are the randomized spells based on level or a pool of spells? just finished fort joy and i saw alot of repeating spells.
Amondin 2021 年 7 月 2 日 下午 10:59 
Hey, on Sandbox Mode, if the players level up mid-fight will all of the enemies level up too, thereby healing them? Also, on Classic Mode, will enemies that spawn mid-fight, say in important endgame boss fights (not naming names), also be properly scaled? Thanks!
Giraffe 2021 年 6 月 19 日 上午 1:18 
How do I increase enemy level? or reset the mod? There's dialog option to increase modifier at the beginning of my save but it didnt change anything
XL_Xiaolv 2021 年 6 月 14 日 上午 6:19 
Can the option of modifying experience be opened separately? I like other settings very much, but I don't like the modification experience very much.:lunar2019piginablanket:
XL_Xiaolv 2021 年 6 月 13 日 上午 2:38 
I want to show modifier in the dialog box, because I mod too much and don't show floating font.
XD
Jinx  [作者] 2021 年 6 月 8 日 上午 5:02 
Hey Xenouzik,

1) It's only a fixed list of vanilla spells
2) A level one enemy can get and use the spell they're given
3) Upon entering combat at this time
Xenouzik 2021 年 6 月 8 日 上午 3:56 
Hello, nice work! Could you tell more about Spell Randomizer:
1) Can it use spells from mods or vanilla only?
2) Does it scale with the enemies lvl? I mean can a 1lvl enemy get an endgame skill?
3) When the enemy learn new random skill - upon their discovery or at the start of the battle?
Jinx  [作者] 2021 年 6 月 7 日 上午 4:27 
I can't give any confident date at the moment, but I'll be composing music for it over the summer, but I still need to finish up act 1.5 and do some full QA myself before I do some form of beta.
Jägermeister 2021 年 6 月 7 日 上午 3:14 
Great, I was waiting for this. Thank you!

What about Chronicles of Divinity?
Can we expect this any time soon?